Player Matchup

Agni
Agni
AObitoK
Agni
Level 24
God Stats
14W - 14L
1,572 SR
Queue Stats
80W - 68L
1,512 Elo+
Solo
Skadi
Skadi
QAQTVT
Skadi
Level 11
God Stats
2W - 6L
1,423 SR
Queue Stats
25W - 38L
1,428 Elo+
Solo
Fenrir
Fenrir
VLADOS335586
Fenrir
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 10L
1,090 Elo+
Solo
Cerberus
Cerberus
volovo
Cerberus
Level 31
God Stats
9W - 3L
1,787 SR
Queue Stats
65W - 62L
1,416 Elo+
Solo
Guan Yu
Guan Yu
强欲之壶
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,431 Elo+
Solo
Team Averages
Level 15
1,557 SR
1,376 Elo+

VS

Team Averages
Level 36
1,554 SR
1,454 Elo+
Janus
Janus
ayngguangzhainan
Janus
Level 27
God Stats
11W - 8L
1,611 SR
Queue Stats
166W - 128L
1,575 Elo+
Party 1
Zhong Kui
Zhong Kui
callmetutu
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
enot759
Hun Batz
Level 24
God Stats
6W - 4L
1,632 SR
Queue Stats
63W - 61L
1,401 Elo+
Party 2
Anhur
Anhur
semerkafso
Anhur
Level 7
God Stats
2W - 1L
1,280 SR
Queue Stats
15W - 17L
1,146 Elo+
Party 2
Sun Wukong
Sun Wukong
孟虎大帅哥
Sun Wukong
Level 11
God Stats
4W - 2L
1,745 SR
Queue Stats
33W - 18L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AObitoK
Agni
15
5 / 7 / 0
9,389
522
6,325
8,960
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
QAQTVT
Skadi
15
6 / 6 / 4
9,349
519
6,064
14,541
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
12
2 / 5 / 2
8,104
450
2,058
8,757
3,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
volovo
Cerberus
13
2 / 6 / 10
8,864
492
8,938
14,951
14,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
强欲之壶
Guan Yu
11
1 / 4 / 0
7,067
393
3,739
13,084
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
9,684
538
9,745
10,498
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
callmetutu
Zhong Kui
17
3 / 5 / 4
10,143
564
9,632
12,475
8,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
enot759
Hun Batz
15
12 / 4 / 5
10,186
566
7,920
11,265
3,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
15
6 / 4 / 2
9,460
526
5,423
6,799
1,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
孟虎大帅哥
Sun Wukong
15
3 / 0 / 7
9,521
529
8,332
9,742
5,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
16
Kills
28
28
Deaths
17
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Agni
AObitoK
Agni
5
7
0
0.71
L
Skadi
QAQTVT
Skadi
6
6
4
1.33
L
Fenrir
2
5
2
0.6
W
4
4
10
2.25
W
Zhong Kui
callmetutu
Zhong Kui
3
5
4
1
W
Hun Batz
enot759
Hun Batz
12
4
5
3.63
W
Anhur
6
4
2
1.75
L
Cerberus
volovo
Cerberus
2
6
10
1.17
W
Sun Wukong
孟虎大帅哥
Sun Wukong
3
0
7
6.5
L
Guan Yu
强欲之壶
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,124
Damage
41,052
60,293
Taken
50,779
39,820
Mitigated
22,970
10,460
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AObitoK
Agni
6,325
447
0
1,035
8,960
3,304
0
3,231
5,539
54,051
0
L
Skadi
QAQTVT
Skadi
6,064
2,598
0
3,746
14,541
5,275
87
5,746
8,697
0
47,397
L
Fenrir
2,058
569
0
647
8,757
3,043
1,140
1,893
6,792
0
28,432
W
9,745
743
0
1,505
10,498
2,917
102
4,352
5,896
54,332
0
W
Zhong Kui
callmetutu
Zhong Kui
9,632
1,889
0
3,474
12,475
8,748
186
3,281
9,136
73,347
6,904
W
Hun Batz
enot759
Hun Batz
7,920
2,805
0
1,876
11,265
3,793
0
3,018
8,065
0
45,644
W
Anhur
5,423
2,334
0
76
6,799
1,859
576
2,090
4,699
221
31,960
L
Cerberus
volovo
Cerberus
8,938
713
0
1,886
14,951
14,022
0
6,061
8,760
34,629
0
W
Sun Wukong
孟虎大帅哥
Sun Wukong
8,332
879
255
1,991
9,742
5,653
1,706
2,076
7,150
0
50,969
L
Guan Yu
强欲之壶
Guan Yu
3,739
404
0
3,146
13,084
14,176
0
1,570
11,450
0
29,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,773
Gold Earned
48,994
354
Minions Killed
496
0
Camps Cleared
0
1,579,901
Distance Traveled
1,681,968
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,389
522
107
6
0
281,767
14
L
Skadi
9,349
519
90
5
0
301,387
0
L
Fenrir
8,104
450
55
3
0
329,678
2
W
Janus
9,684
538
97
5
0
349,090
4
W
Zhong Kui
10,143
564
148
8
0
296,149
3
W
Hun Batz
10,186
566
70
4
0
345,742
0
W
Anhur
9,460
526
67
4
0
331,268
1
L
Cerberus
8,864
492
53
3
0
331,061
1
W
Sun Wukong
9,521
529
114
6
0
359,719
5
L
Guan Yu
7,067
393
49
3
0
336,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role