Player Matchup

Nox
Nox
DERRICKfornite
Nox
Level 7
God Stats
2W - 3L
1,371 SR
Queue Stats
11W - 23L
1,225 Elo+
Party 2
Ares
Ares
JoeBuck6811
Ares
Level 18
God Stats
12W - 27L
1,296 SR
Queue Stats
64W - 127L
1,204 Elo+
Solo
Neith
Neith
Lizeroniii
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,015 Elo+
Party 3
Ymir
Ymir
Nico-Choripan
Ymir
Level 5
God Stats
0W - 2L
1,227 SR
Queue Stats
3W - 10L
1,127 Elo+
Party 2
Medusa
Medusa
VCRD
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,015 Elo+
Party 3
Team Averages
Level 8
1,379 SR
1,117 Elo+

VS

Team Averages
Level 17
1,424 SR
1,425 Elo+
Danzaburou
Danzaburou
HaywireCap19745
Danzaburou
Level 28
God Stats
23W - 21L
1,398 SR
Queue Stats
97W - 124L
1,315 Elo+
Party 1
Nemesis
Nemesis
VeryDolphin8637
Nemesis
Level 17
God Stats
5W - 15L
1,118 SR
Queue Stats
17W - 31L
1,070 Elo+
Party 1
Hun Batz
Hun Batz
cazjuice
Hun Batz
Level 24
God Stats
6W - 2L
1,838 SR
Queue Stats
180W - 93L
1,739 Elo+
Solo
Fafnir
Fafnir
dark-hunter5566
Fafnir
Level 14
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sobek
Sobek
frango_moderado
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 9
11,975
998
13,600
13,898
6,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 10 / 10
11,530
961
4,859
21,199
11,323
Magic Focus

Magic Focus

+20
Magical Power

Neith
18
9 / 7 / 4
13,417
1,118
23,410
16,159
7,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 11 / 10
11,929
994
8,330
22,124
27,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
VCRD
Medusa
17
1 / 11 / 8
10,620
885
6,066
17,960
7,457
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HaywireCap19745
Danzaburou
20
21 / 3 / 17
16,862
1,405
36,552
9,362
4,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 4 / 14
11,629
969
5,597
9,961
3,824
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hun Batz
cazjuice
Hun Batz
20
13 / 4 / 15
14,072
1,173
19,871
17,146
12,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 2 / 23
13,470
1,123
12,698
16,634
22,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
3 / 4 / 24
13,032
1,086
7,671
15,002
13,764
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
139
16
Kills
46
46
Deaths
17
41
Assists
93
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
W
Danzaburou
HaywireCap19745
Danzaburou
21
3
17
9.83
L
1
10
10
0.6
L
Neith
9
7
4
1.57
L
2
11
10
0.64
L
Medusa
VCRD
Medusa
1
11
8
0.45
W
3
4
14
2.5
W
Hun Batz
cazjuice
Hun Batz
13
4
15
5.13
W
6
2
23
8.75
W
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,265
Damage
82,389
91,340
Taken
68,105
59,911
Mitigated
57,959
2,133
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,600
2,239
0
0
13,898
6,429
0
2,425
11,323
40,537
0
W
Danzaburou
HaywireCap19745
Danzaburou
36,552
24,390
0
1,770
9,362
4,574
0
4,819
4,543
0
73,045
L
4,859
1,309
0
0
21,199
11,323
0
5,306
15,893
10,517
0
L
Neith
23,410
12,622
153
1,980
16,159
7,522
0
3,588
12,571
0
48,162
L
8,330
1,591
0
0
22,124
27,180
0
4,436
17,623
27,658
0
L
Medusa
VCRD
Medusa
6,066
2,966
0
0
17,960
7,457
0
4,399
13,561
0
12,252
W
5,597
3,983
0
169
9,961
3,824
0
4,062
5,899
0
14,198
W
Hun Batz
cazjuice
Hun Batz
19,871
10,061
0
0
17,146
12,999
0
5,284
11,056
0
36,418
W
12,698
4,662
281
3,237
16,634
22,798
0
6,208
10,426
28,696
0
W
7,671
1,449
0
1,023
15,002
13,764
0
6,416
8,586
13,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,471
Gold Earned
69,065
179
Minions Killed
191
2
Camps Cleared
8
933,469
Distance Traveled
950,950
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,975
998
50
4
0
211,321
3
W
Danzaburou
16,862
1,405
90
8
7
179,985
0
L
Ares
11,530
961
7
1
1
173,126
0
L
Neith
13,417
1,118
55
5
0
193,520
0
L
Ymir
11,929
994
62
5
0
189,123
1
L
Medusa
10,620
885
5
0
1
166,379
0
W
Nemesis
11,629
969
16
1
0
162,013
2
W
Hun Batz
14,072
1,173
44
4
1
207,279
0
W
Fafnir
13,470
1,123
35
3
0
207,559
0
W
Sobek
13,032
1,086
6
1
0
194,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role