Player Matchup

Fenrir
Fenrir
EMPIRE Andraji
Fenrir
Level 15
God Stats
8W - 5L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Neith
Neith
IlIlIlIl9900
Neith
Level 13
God Stats
20W - 19L
1,417 SR
Queue Stats
36W - 34L
1,354 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shabobo4074
Cu Chulainn
Level 19
God Stats
19W - 16L
1,301 SR
Queue Stats
51W - 52L
1,387 Elo+
Party 1
Poseidon
Poseidon
SleepyUS
Poseidon
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 107L
1,514 Elo+
Party 1
Anubis
Anubis
VolshadowzCB
Anubis
Level 29
God Stats
9W - 5L
1,581 SR
Queue Stats
21W - 22L
1,396 Elo+
Party 1
Team Averages
Level 21
1,460 SR
1,430 Elo+

VS

Team Averages
Level 14
1,484 SR
1,284 Elo+
Olorun
Olorun
HugoKronk_PT
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,053 Elo+
Party 3
Izanami
Izanami
KeNs_Tourettes
Izanami
Level 28
God Stats
15W - 18L
1,449 SR
Queue Stats
68W - 82L
1,364 Elo+
Solo
Merlin
Merlin
Ze_Bruno
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,053 Elo+
Party 3
Eset
Eset
blackzzo6
Eset
Level 29
God Stats
3W - 6L
1,380 SR
Queue Stats
236W - 257L
1,470 Elo+
Party 2
Arachne
Arachne
jyou23
Arachne
Level 7
God Stats
2W - 3L
1,590 SR
Queue Stats
104W - 110L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,527
435
2,920
9,304
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 2 / 4
8,714
581
7,200
9,001
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Shabobo4074
Cu Chulainn
14
2 / 1 / 1
8,173
545
3,564
8,890
4,814
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
SleepyUS
Poseidon
13
5 / 0 / 4
8,002
533
8,905
8,148
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
15
15 / 3 / 6
9,740
649
15,517
12,069
6,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 11 / 3
6,268
418
4,386
11,198
2,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 0 / 0
9,287
619
7,476
8,740
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Ze_Bruno
Merlin
9
0 / 15 / 1
5,739
383
2,499
12,973
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
14
2 / 2 / 2
8,687
579
5,189
7,071
3,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
jyou23
Arachne
11
2 / 5 / 0
7,138
476
5,544
11,674
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
32
Kills
11
11
Deaths
33
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
L
Olorun
0
11
3
0.14
W
10
2
4
6
L
7
0
0
7
W
Cu Chulainn
Shabobo4074
Cu Chulainn
2
1
1
2.5
W
Poseidon
SleepyUS
Poseidon
5
0
4
7
W
Anubis
15
3
6
6
L
Merlin
Ze_Bruno
Merlin
0
15
1
0.03
L
Eset
2
2
2
1.5
L
Arachne
jyou23
Arachne
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,106
Damage
25,094
47,412
Taken
51,656
22,304
Mitigated
16,049
14,507
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,920
567
0
605
9,304
5,920
57
306
8,998
0
12,054
L
Olorun
4,386
3,262
0
1,305
11,198
2,825
400
5,963
5,151
16,570
0
W
7,200
3,404
0
3,011
9,001
2,901
2,266
2,265
6,720
0
54,564
L
7,476
4,521
0
2,859
8,740
2,798
2,037
949
7,757
0
61,907
W
Cu Chulainn
Shabobo4074
Cu Chulainn
3,564
998
0
653
8,890
4,814
1,124
2,107
6,783
0
44,080
W
Poseidon
SleepyUS
Poseidon
8,905
1,826
0
3,568
8,148
2,486
753
1,203
6,905
49,561
0
W
Anubis
15,517
1,657
0
6,670
12,069
6,183
1,786
5,887
5,932
54,970
0
L
Merlin
Ze_Bruno
Merlin
2,499
906
0
1,345
12,973
3,265
389
8,597
4,170
14,224
0
L
Eset
5,189
268
0
386
7,071
3,113
541
3,137
3,848
48,493
0
L
Arachne
jyou23
Arachne
5,544
3,585
0
1,419
11,674
4,048
0
5,238
6,308
0
33,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
37,119
370
Minions Killed
339
0
Camps Cleared
0
1,255,646
Distance Traveled
1,272,360
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,527
435
20
1
0
257,223
0
L
Olorun
6,268
418
32
2
0
234,290
1
W
Neith
8,714
581
91
6
0
260,449
5
L
Izanami
9,287
619
124
8
0
267,048
6
W
Cu Chulainn
8,173
545
85
6
0
253,329
1
W
Poseidon
8,002
533
88
6
0
288,713
7
W
Anubis
9,740
649
86
6
0
195,932
0
L
Merlin
5,739
383
24
2
0
212,750
3
L
Eset
8,687
579
94
6
0
281,604
3
L
Arachne
7,138
476
65
4
0
276,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role