Player Matchup

Arachne
Arachne
Blax24
Arachne
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,235 Elo+
Party 4
Yemoja
Yemoja
HersheySheep
Yemoja
Level 19
God Stats
8W - 12L
1,433 SR
Queue Stats
55W - 98L
1,291 Elo+
Party 3
Xbalanque
Xbalanque
Ralphswaffles
Xbalanque
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,202 Elo+
Party 4
Ra
Ra
Ty-Fighter0123
Ra
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 4
Achilles
Achilles
clasy
Achilles
Level 79
God Stats
2W - 5L
1,500 SR
Queue Stats
244W - 298L
1,374 Elo+
Party 3
Team Averages
Level 45
1,487 SR
1,320 Elo+

VS

Team Averages
Level 56
1,476 SR
1,367 Elo+
Thanatos
Thanatos
YaBoiKyoe
Thanatos
Level 45
God Stats
6W - 11L
1,372 SR
Queue Stats
513W - 622L
1,348 Elo+
Party 1
Ullr
Ullr
awesome67889
Ullr
Level 89
God Stats
5W - 8L
1,371 SR
Queue Stats
103W - 103L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
jcsgaming15
Gilgamesh
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
550W - 651L
1,355 Elo+
Party 1
Bacchus
Bacchus
maxifkjsd
Bacchus
Level 30
God Stats
13W - 10L
1,589 SR
Queue Stats
50W - 58L
1,329 Elo+
Party 2
Discordia
Discordia
rockarts
Discordia
Level 57
God Stats
9W - 6L
1,545 SR
Queue Stats
168W - 204L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blax24
Arachne
18
8 / 9 / 2
12,943
498
15,969
22,046
10,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
15
0 / 11 / 4
9,440
363
2,767
16,916
5,768
Xbalanque
Ralphswaffles
Xbalanque
16
1 / 13 / 3
10,520
405
16,058
18,502
5,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 18 / 2
9,481
365
5,791
21,551
8,022
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
clasy
Achilles
19
9 / 5 / 6
13,171
507
21,789
29,436
37,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
YaBoiKyoe
Thanatos
20
13 / 7 / 15
14,508
558
17,347
22,288
9,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
18 / 4 / 15
14,171
545
25,060
21,694
12,073
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
jcsgaming15
Gilgamesh
20
5 / 3 / 10
13,375
514
12,802
19,803
13,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
maxifkjsd
Bacchus
18
6 / 2 / 27
13,659
525
10,412
16,263
25,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
rockarts
Discordia
20
14 / 2 / 14
14,097
542
22,865
14,454
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
137
18
Kills
56
56
Deaths
18
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Arachne
Blax24
Arachne
8
9
2
1
L
Yemoja
0
11
4
0.18
L
Xbalanque
Ralphswaffles
Xbalanque
1
13
3
0.19
L
0
18
2
0.06
W
Thanatos
YaBoiKyoe
Thanatos
13
7
15
2.93
W
18
4
15
6.38
L
Achilles
clasy
Achilles
9
5
6
2.4
W
Gilgamesh
jcsgaming15
Gilgamesh
5
3
10
3.33
W
Bacchus
maxifkjsd
Bacchus
6
2
27
9.75
W
Discordia
rockarts
Discordia
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,374
Damage
88,486
108,451
Taken
94,502
66,271
Mitigated
66,633
18,760
Healing
41,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Blax24
Arachne
15,969
12,740
838
4,769
22,046
10,268
866
8,782
12,932
0
45,432
L
Yemoja
2,767
758
1,314
361
16,916
5,768
177
4,341
12,431
23,011
0
L
Xbalanque
Ralphswaffles
Xbalanque
16,058
9,672
0
2,563
18,502
5,137
924
5,502
12,840
0
61,521
L
5,791
1,380
729
1,605
21,551
8,022
882
9,100
11,735
47,735
0
W
Thanatos
YaBoiKyoe
Thanatos
17,347
7,210
0
15,364
22,288
9,521
511
3,176
18,990
0
105,138
W
25,060
15,333
0
10,139
21,694
12,073
6,419
2,965
18,661
0
101,877
L
Achilles
clasy
Achilles
21,789
8,397
0
6,581
29,436
37,076
602
4,091
25,236
0
75,866
W
Gilgamesh
jcsgaming15
Gilgamesh
12,802
2,007
0
4,623
19,803
13,798
1,328
486
19,317
0
78,014
W
Bacchus
maxifkjsd
Bacchus
10,412
877
1,557
4,862
16,263
25,499
930
2,217
13,991
24,455
0
W
Discordia
rockarts
Discordia
22,865
902
787
4,578
14,454
5,742
1,907
1,494
12,942
93,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,555
Gold Earned
69,810
352
Minions Killed
558
0
Camps Cleared
0
1,953,751
Distance Traveled
2,390,666
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,943
498
56
2
0
419,719
0
L
Yemoja
9,440
363
23
1
0
373,631
0
L
Xbalanque
10,520
405
101
4
0
357,587
0
L
Ra
9,481
365
89
3
0
347,297
0
W
Thanatos
14,508
558
125
5
0
494,415
1
W
Ullr
14,171
545
142
5
0
428,275
0
L
Achilles
13,171
507
83
3
0
455,517
3
W
Gilgamesh
13,375
514
139
5
0
515,716
2
W
Bacchus
13,659
525
30
1
0
486,494
1
W
Discordia
14,097
542
122
5
0
465,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role