Player Matchup

Zhong Kui
Zhong Kui
Gooderjo
Zhong Kui
Level 45
God Stats
2W - 6L
1,505 SR
Queue Stats
464W - 505L
1,550 Elo+
Solo
Ymir
Ymir
H i e u y y y
Ymir
Level 133
God Stats
12W - 10L
1,522 SR
Queue Stats
668W - 668L
1,528 Elo+
Solo
Ganesha
Ganesha
OhVector-_-
Ganesha
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 327L
1,430 Elo+
Solo
Sol
Sol
SilentKillggr
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SuccubusHarem
Neith
Level 152
God Stats
15W - 12L
1,695 SR
Queue Stats
523W - 554L
1,545 Elo+
Solo
Team Averages
Level 111
1,545 SR
1,511 Elo+

VS

Team Averages
Level 121
1,399 SR
1,488 Elo+
Sol
Sol
ImmortalSmurf15
Sol
Level 137
God Stats
1W - 2L
1,265 SR
Queue Stats
214W - 163L
1,570 Elo+
Party 1
Bastet
Bastet
LFCRZ
Bastet
Level 120
God Stats
5W - 4L
1,500 SR
Queue Stats
301W - 293L
1,334 Elo+
Solo
Ullr
Ullr
LovelyCola
Ullr
Level 118
God Stats
4W - 8L
1,067 SR
Queue Stats
438W - 471L
1,447 Elo+
Solo
Terra
Terra
My Conjuring
Terra
Level 129
God Stats
3W - 0L
1,688 SR
Queue Stats
101W - 93L
1,518 Elo+
Party 1
Merlin
Merlin
XGLRXWOLF
Merlin
Level 100
God Stats
3W - 3L
1,475 SR
Queue Stats
62W - 52L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gooderjo
Zhong Kui
12
1 / 4 / 0
7,174
717
7,481
11,413
7,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 2
6,702
670
2,060
10,150
5,046
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ganesha
OhVector-_-
Ganesha
13
0 / 3 / 2
7,103
710
4,032
14,956
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 2
7,403
740
10,889
7,885
2,639
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 2
7,092
709
6,293
7,337
2,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
9,592
959
12,462
7,407
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
LFCRZ
Bastet
13
0 / 2 / 12
7,639
764
9,007
8,431
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 2 / 8
7,923
792
6,886
10,621
3,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 1 / 7
7,990
799
6,607
8,748
7,290
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
XGLRXWOLF
Merlin
15
3 / 0 / 9
8,579
858
13,356
3,067
865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
3
Kills
12
12
Deaths
5
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Gooderjo
Zhong Kui
1
4
0
0.25
L
0
1
2
1
W
5
0
7
8.5
W
Bastet
LFCRZ
Bastet
0
2
12
3
W
2
2
8
3
W
2
1
7
5.5
L
Ganesha
OhVector-_-
Ganesha
0
3
2
0.33
L
1
1
2
2
L
1
3
2
0.67
W
Merlin
XGLRXWOLF
Merlin
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,755
Damage
48,318
51,741
Taken
38,274
24,806
Mitigated
17,162
23,453
Healing
22,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Gooderjo
Zhong Kui
7,481
933
510
3,386
11,413
7,346
0
7,729
3,684
17,633
0
L
2,060
158
501
4,896
10,150
5,046
0
5,839
4,311
5,280
0
W
12,462
2,406
2,051
3,243
7,407
2,530
2,046
4,480
2,927
33,905
0
W
Bastet
LFCRZ
Bastet
9,007
2,394
2,253
1,179
8,431
3,004
855
4,114
4,317
0
11,656
W
6,886
2,896
2,475
1,710
10,621
3,473
0
8,205
2,416
0
13,148
W
6,607
660
5,939
4,109
8,748
7,290
462
4,872
3,876
9,247
0
L
Ganesha
OhVector-_-
Ganesha
4,032
156
1,767
4,396
14,956
7,066
0
10,349
4,607
13,163
0
L
10,889
370
1,635
3,172
7,885
2,639
0
4,220
3,665
21,409
0
L
6,293
1,003
879
2,311
7,337
2,709
0
4,288
3,049
0
19,113
W
Merlin
XGLRXWOLF
Merlin
13,356
916
0
0
3,067
865
366
2,791
276
29,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
41,723
114
Minions Killed
114
0
Camps Cleared
0
777,065
Distance Traveled
998,412
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,174
717
44
4
0
165,619
1
L
Ymir
6,702
670
13
1
0
109,643
0
W
Sol
9,592
959
52
5
0
193,467
0
W
Bastet
7,639
764
12
1
0
206,912
0
W
Ullr
7,923
792
15
2
0
182,844
0
W
Terra
7,990
799
4
0
0
216,368
3
L
Ganesha
7,103
710
0
0
0
187,393
5
L
Sol
7,403
740
27
3
0
168,661
0
L
Neith
7,092
709
30
3
0
145,749
3
W
Merlin
8,579
858
31
3
0
198,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role