Player Matchup

Jing Wei
Jing Wei
MazinKuro61
Jing Wei
Level 7
God Stats
3W - 4L
1,304 SR
Queue Stats
64W - 93L
1,271 Elo+
Party 1
Fafnir
Fafnir
NRL Foxi
Fafnir
Level 89
God Stats
17W - 15L
1,541 SR
Queue Stats
154W - 184L
1,451 Elo+
Party 1
Merlin
Merlin
teolicksballs
Merlin
Level 6
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 7L
1,659 Elo+
Solo
Team Averages
Level 34
1,524 SR
1,460 Elo+

VS

Team Averages
Level 83
1,477 SR
1,538 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DarthGeorge7363
Baron Samedi
Level 127
God Stats
7W - 3L
1,432 SR
Queue Stats
177W - 181L
1,626 Elo+
Party 2
Pele
Pele
Lz TRu3N0 zL
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MazinKuro61
Jing Wei
11
1 / 4 / 4
9,140
609
3,998
13,309
4,471
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
NRL Foxi
Fafnir
13
3 / 6 / 4
10,327
688
7,264
17,475
16,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 6 / 4
9,750
650
12,221
12,069
4,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 1 / 9
11,664
778
10,759
15,339
8,563
Baron Samedi
DarthGeorge7363
Baron Samedi
16
11 / 1 / 4
11,794
786
20,472
14,213
8,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 9
9,993
666
4,604
10,705
7,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
16
16
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
9
8.5
W
Baron Samedi
DarthGeorge7363
Baron Samedi
11
1
4
13
W
1
6
9
0.92
L
Jing Wei
MazinKuro61
Jing Wei
1
4
4
0.75
L
Fafnir
NRL Foxi
Fafnir
3
6
4
0.83
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,483
Damage
35,835
42,853
Taken
40,257
25,103
Mitigated
23,728
5,591
Healing
20,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,759
1,825
0
8,979
15,339
8,563
542
5,420
9,919
0
70,929
W
Baron Samedi
DarthGeorge7363
Baron Samedi
20,472
1,503
1,191
9,394
14,213
8,068
1,399
7,740
6,473
61,811
0
W
4,604
518
0
1,083
10,705
7,097
126
6,591
4,114
0
30,891
L
Jing Wei
MazinKuro61
Jing Wei
3,998
2,436
0
0
13,309
4,471
0
6,531
6,718
0
16,174
L
Fafnir
NRL Foxi
Fafnir
7,264
1,326
0
3,922
17,475
16,341
0
8,032
9,173
24,601
0
L
12,221
1,208
0
1,669
12,069
4,291
0
5,921
5,998
41,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
33,451
116
Minions Killed
219
0
Camps Cleared
0
754,344
Distance Traveled
821,520
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,664
778
98
7
0
279,508
2
W
Baron Samedi
11,794
786
79
5
0
270,431
3
W
Pele
9,993
666
42
3
0
271,581
0
L
Jing Wei
9,140
609
20
1
0
284,153
0
L
Fafnir
10,327
688
31
2
0
250,865
4
L
Merlin
9,750
650
65
4
0
219,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role