Player Matchup

Rama
Rama
BeamishGorgon5
Rama
Level 119
God Stats
9W - 10L
1,429 SR
Queue Stats
117W - 124L
1,547 Elo+
Party 2
Chiron
Chiron
Promethium647
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
RoaringBucket64-
Zhong Kui
Level 47
God Stats
5W - 9L
1,381 SR
Queue Stats
169W - 164L
1,418 Elo+
Solo
Ra
Ra
T-Rex858
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Solo
Chaac
Chaac
erichasnochill
Chaac
Level 41
God Stats
18W - 15L
1,540 SR
Queue Stats
260W - 259L
1,543 Elo+
Solo
Team Averages
Level 61
1,470 SR
1,443 Elo+

VS

Team Averages
Level 68
1,430 SR
1,483 Elo+
Medusa
Medusa
Captain Levi A
Medusa
Level 19
God Stats
4W - 7L
1,502 SR
Queue Stats
9W - 11L
1,438 Elo+
Party 1
Jing Wei
Jing Wei
Schneeleiche180
Jing Wei
Level 69
God Stats
1W - 2L
1,213 SR
Queue Stats
44W - 50L
1,456 Elo+
Solo
Hades
Hades
UchihaMadara560
Hades
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,565 Elo+
Party 1
Horus
Horus
aosorio12
Horus
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 43L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
kingtechy
Jormungandr
Level 96
God Stats
310W - 313L
1,435 SR
Queue Stats
359W - 373L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 8
12,291
1,229
14,602
10,414
4,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 4 / 11
9,429
943
11,675
10,977
4,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
17
8 / 2 / 14
11,535
1,154
20,128
13,139
10,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 1 / 15
9,870
987
9,932
6,963
5,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 2 / 17
10,422
1,042
11,437
12,492
9,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

232

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
10,316
1,032
9,734
7,735
3,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
16
3 / 6 / 5
10,253
1,025
14,082
16,140
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 7
9,032
903
7,606
18,026
11,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
aosorio12
Horus
15
1 / 6 / 7
9,511
951
8,072
19,469
20,146
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
kingtechy
Jormungandr
16
5 / 3 / 2
10,404
1,040
10,662
10,337
6,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
23
Kills
13
13
Deaths
23
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
4
8
3.75
L
4
2
4
3
W
1
4
11
1.63
W
Zhong Kui
8
2
14
7.5
L
Jing Wei
3
6
5
0.92
W
1
1
15
8.5
L
0
6
7
0.58
L
Horus
aosorio12
Horus
1
6
7
0.75
W
2
2
17
5.25
L
Jormungandr
kingtechy
Jormungandr
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,774
Damage
50,156
53,985
Taken
71,707
34,932
Mitigated
48,761
17,198
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,602
10,985
0
870
10,414
4,767
0
4,244
6,170
0
32,735
L
9,734
3,754
0
716
7,735
3,175
0
3,319
4,416
0
34,816
W
11,675
5,470
542
2,354
10,977
4,929
0
1,122
9,855
0
20,581
W
Zhong Kui
20,128
3,211
0
4,716
13,139
10,761
0
4,768
8,371
38,033
0
L
Jing Wei
14,082
10,157
241
2,598
16,140
7,064
0
6,354
9,786
0
35,064
W
9,932
1,985
2,948
1,824
6,963
5,098
0
2,820
4,143
15,213
0
L
7,606
1,257
780
2,174
18,026
11,710
0
7,948
10,078
12,443
0
L
Horus
aosorio12
Horus
8,072
3,803
2,698
3,206
19,469
20,146
0
8,171
11,298
0
12,793
W
11,437
1,871
0
3,944
12,492
9,377
0
5,314
7,178
0
34,263
L
Jormungandr
kingtechy
Jormungandr
10,662
1,265
0
0
10,337
6,666
0
4,268
6,069
31,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,547
Gold Earned
49,516
173
Minions Killed
179
8
Camps Cleared
5
945,192
Distance Traveled
974,193
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,291
1,229
40
4
3
195,547
0
L
Medusa
10,316
1,032
63
6
2
199,813
0
W
Chiron
9,429
943
14
1
1
180,880
0
W
Zhong Kui
11,535
1,154
49
5
1
190,207
3
L
Jing Wei
10,253
1,025
48
5
1
217,217
1
W
Ra
9,870
987
20
2
3
170,495
0
L
Hades
9,032
903
13
1
1
168,794
0
L
Horus
9,511
951
15
2
1
193,762
1
W
Chaac
10,422
1,042
50
5
0
208,063
0
L
Jormungandr
10,404
1,040
40
4
0
194,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role