Player Matchup

Ao Kuang
Ao Kuang
MurciGolon
Ao Kuang
Level 23
God Stats
0W - 2L
1,228 SR
Queue Stats
33W - 35L
1,506 Elo+
Solo
Chang'e
Chang'e
PlantLaddy
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,568 Elo+
Solo
Tiamat
Tiamat
fliciano2002
Tiamat
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 93L
1,659 Elo+
Solo
Heimdallr
Heimdallr
jpramirez63
Heimdallr
Level 28
God Stats
6W - 6L
1,546 SR
Queue Stats
52W - 41L
1,585 Elo+
Solo
Ares
Ares
zezoee
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo
Team Averages
Level 18
1,455 SR
1,593 Elo+

VS

Team Averages
Level 27
1,609 SR
1,557 Elo+
Mercury
Mercury
EpicDanycross
Mercury
Level 27
God Stats
2W - 0L
1,666 SR
Queue Stats
87W - 78L
1,627 Elo+
Solo
Khepri
Khepri
Gerardo18Sempai
Khepri
Level 29
God Stats
8W - 8L
1,584 SR
Queue Stats
265W - 246L
1,596 Elo+
Solo
Scylla
Scylla
Houstonbaddi
Scylla
Level 29
God Stats
2W - 3L
1,535 SR
Queue Stats
121W - 151L
1,491 Elo+
Solo
Chernobog
Chernobog
LGdell
Chernobog
Level 21
God Stats
5W - 5L
1,698 SR
Queue Stats
61W - 49L
1,560 Elo+
Solo
Tyr
Tyr
Ratoncitho
Tyr
Level 28
God Stats
28W - 29L
1,559 SR
Queue Stats
182W - 190L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MurciGolon
Ao Kuang
9
2 / 3 / 0
5,472
497
3,531
6,344
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
PlantLaddy
Chang'e
11
4 / 2 / 0
6,197
563
5,740
6,857
2,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
9
1 / 5 / 1
5,427
493
2,526
6,138
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
jpramirez63
Heimdallr
10
0 / 3 / 1
5,675
516
1,477
6,053
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
zezoee
Ares
7
0 / 8 / 2
4,702
427
1,284
9,231
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
8 / 1 / 3
7,238
658
5,500
5,736
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
4 / 0 / 5
6,594
599
2,273
4,433
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
11
3 / 2 / 6
6,558
596
4,921
3,794
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
LGdell
Chernobog
11
4 / 1 / 6
6,707
610
4,251
3,332
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 1
6,349
577
3,467
7,607
3,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
21
21
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
8
1
3
9.5
W
4
0
5
6.5
W
Scylla
3
2
6
3
W
Chernobog
LGdell
Chernobog
4
1
6
7
L
Ao Kuang
MurciGolon
Ao Kuang
2
3
0
0.67
L
Chang'e
PlantLaddy
Chang'e
4
2
0
2
W
2
3
1
0.83
L
Tiamat
1
5
1
0.3
L
Heimdallr
jpramirez63
Heimdallr
0
3
1
0.17
L
Ares
zezoee
Ares
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,558
Damage
20,412
34,623
Taken
24,902
13,382
Mitigated
11,528
6,843
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
5,500
3,079
0
2,695
5,736
2,027
0
1,946
3,730
0
38,664
W
2,273
396
0
2,117
4,433
3,590
102
942
3,491
15,112
0
W
Scylla
4,921
995
0
750
3,794
1,165
92
2,807
927
25,745
0
W
Chernobog
LGdell
Chernobog
4,251
2,601
0
692
3,332
1,344
782
1,537
1,795
0
35,089
L
Ao Kuang
MurciGolon
Ao Kuang
3,531
1,226
0
634
6,344
1,805
0
616
5,706
23,567
0
L
Chang'e
PlantLaddy
Chang'e
5,740
440
202
2,836
6,857
2,898
460
727
6,090
27,978
0
W
3,467
180
0
2,012
7,607
3,402
0
5,219
1,878
0
31,424
L
Tiamat
2,526
296
0
1,046
6,138
2,613
87
746
5,366
24,072
0
L
Heimdallr
jpramirez63
Heimdallr
1,477
821
0
1,831
6,053
1,989
0
1,356
4,697
0
26,525
L
Ares
zezoee
Ares
1,284
186
0
294
9,231
4,077
66
3,447
5,570
6,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,473
Gold Earned
33,446
204
Minions Killed
296
0
Camps Cleared
0
1,006,633
Distance Traveled
1,105,471
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,238
658
71
6
0
259,896
2
W
Khepri
6,594
599
26
2
0
219,897
1
W
Scylla
6,558
596
67
6
0
193,159
5
W
Chernobog
6,707
610
72
7
0
200,404
1
L
Ao Kuang
5,472
497
45
4
0
227,672
0
L
Chang'e
6,197
563
40
4
0
195,167
0
W
Tyr
6,349
577
60
5
0
232,115
5
L
Tiamat
5,427
493
58
5
0
182,662
1
L
Heimdallr
5,675
516
58
5
0
179,636
0
L
Ares
4,702
427
3
0
0
221,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role