Player Matchup

Hercules
Hercules
Bronze III
AlexThoms12
Hercules
Bronze III
Level 129
God Stats
2W - 4L
1,306 SR
Queue Stats
34W - 42L
1,500 MMR
Party 1
Agni
Agni
Bronze III
fandosea
Agni
Bronze III
Level 101
God Stats
2W - 3L
1,611 SR
Queue Stats
27W - 38L
1,548 MMR
Party 1
Athena
Athena
Bronze III
loki8540
Athena
Bronze III
Level 84
God Stats
1W - 0L
2,055 SR
Queue Stats
6W - 2L
1,548 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,657 SR
1,532 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 73
1,508 SR
1,539 MMR
Sylvanus
Sylvanus
Gold IV
Droococoo
Sylvanus
Gold IV
Level 101
God Stats
1W - 2L
1,504 SR
Queue Stats
82W - 86L
1,565 MMR
Party 2
Ra
Ra
Bronze III
JuiceFruce4
Ra
Bronze III
Level 32
God Stats
0W - 1L
1,393 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Marihuana228
Ne Zha
Gold IV
Level 86
God Stats
13W - 13L
1,628 SR
Queue Stats
69W - 75L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexThoms12
Hercules
14
6 / 3 / 6
11,073
692
11,772
24,519
17,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
15
4 / 3 / 11
11,061
691
19,741
9,901
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
loki8540
Athena
14
5 / 2 / 10
10,993
687
9,708
23,995
30,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
GilgameshThothSetTiamatAphrodite

VS

Bans
Guan YuScyllaCupidChang'eHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Droococoo
Sylvanus
15
5 / 2 / 3
12,025
752
11,648
20,147
20,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 8 / 4
9,957
622
7,926
15,834
5,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
14
2 / 5 / 5
10,607
663
14,873
14,623
10,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
15
Kills
8
8
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlexThoms12
Hercules
6
3
6
3
L
Sylvanus
Droococoo
Sylvanus
5
2
3
3.25
L
1
8
4
0.38
L
Ne Zha
2
5
5
0.9
W
Agni
4
3
11
3.17
W
Athena
loki8540
Athena
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,221
Damage
34,447
58,415
Taken
50,604
51,031
Mitigated
36,369
18,031
Healing
18,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlexThoms12
Hercules
11,772
2,634
0
9,135
24,519
17,559
780
7,535
16,984
0
36,293
L
Sylvanus
Droococoo
Sylvanus
11,648
3,742
4,250
7,330
20,147
20,464
322
11,357
7,577
30,363
0
L
7,926
1,181
2,570
2,715
15,834
5,857
300
9,244
5,952
40,129
0
L
Ne Zha
14,873
3,384
0
1,162
14,623
10,048
1,116
6,465
7,602
0
40,407
W
Agni
19,741
1,722
180
2,489
9,901
3,410
581
2,954
6,947
61,758
0
W
Athena
loki8540
Athena
9,708
2,922
0
6,227
23,995
30,062
951
9,141
14,854
29,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
32,589
161
Minions Killed
144
0
Camps Cleared
0
928,410
Distance Traveled
845,862
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,073
692
47
3
0
309,754
2
L
Sylvanus
12,025
752
35
2
0
276,380
7
L
Ra
9,957
622
58
4
0
249,634
4
L
Ne Zha
10,607
663
51
3
0
319,848
3
W
Agni
11,061
691
79
5
0
275,149
1
W
Athena
10,993
687
35
2
0
343,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role