Player Matchup

Olorun
Olorun
AP_ANGRYPANDA
Olorun
Level 68
God Stats
5W - 12L
1,508 SR
Queue Stats
24W - 45L
1,351 Elo+
Solo
Chang'e
Chang'e
B x Hale
Chang'e
Level 85
God Stats
2W - 1L
1,569 SR
Queue Stats
13W - 19L
1,349 Elo+
Party 1
Hun Batz
Hun Batz
CaptainLongDeck
Hun Batz
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
286W - 306L
1,374 Elo+
Solo
Athena
Athena
NeighborKid62
Athena
Level 58
God Stats
6W - 14L
1,478 SR
Queue Stats
20W - 36L
1,254 Elo+
Party 1
Gilgamesh
Gilgamesh
SilientSpectrum
Gilgamesh
Level 89
God Stats
34W - 27L
1,539 SR
Queue Stats
407W - 420L
1,439 Elo+
Solo
Team Averages
Level 74
1,519 SR
1,353 Elo+

VS

Team Averages
Level 87
1,488 SR
1,363 Elo+
Sun Wukong
Sun Wukong
BlackDynom1te
Sun Wukong
Level 144
God Stats
3W - 5L
1,463 SR
Queue Stats
120W - 159L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
BuddhaTrek
Baron Samedi
Level 80
God Stats
16W - 29L
1,438 SR
Queue Stats
322W - 352L
1,409 Elo+
Solo
Neith
Neith
GrundleTicklr
Neith
Level 88
God Stats
14W - 17L
1,472 SR
Queue Stats
28W - 43L
1,384 Elo+
Solo
Athena
Athena
JessyP4dgher_
Athena
Level 52
God Stats
10W - 16L
1,392 SR
Queue Stats
508W - 552L
1,333 Elo+
Solo
Thanatos
Thanatos
Papa_Tings
Thanatos
Level 69
God Stats
8W - 11L
1,675 SR
Queue Stats
72W - 116L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
9,587
533
7,807
10,925
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
B x Hale
Chang'e
16
6 / 4 / 4
10,226
568
12,804
16,686
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
17
5 / 2 / 9
10,826
601
7,533
15,521
8,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 3 / 7
10,055
559
6,814
20,647
9,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
SilientSpectrum
Gilgamesh
16
5 / 2 / 4
9,937
552
10,063
18,838
14,160
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackDynom1te
Sun Wukong
13
2 / 4 / 0
8,260
459
6,468
12,548
10,608
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
BuddhaTrek
Baron Samedi
13
2 / 8 / 1
8,395
466
7,598
12,421
7,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 5
8,855
492
9,634
11,673
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 3 / 5
9,637
535
10,505
11,280
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Papa_Tings
Thanatos
14
2 / 5 / 6
8,601
478
8,566
16,194
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
22
Kills
14
14
Deaths
22
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
Chang'e
B x Hale
Chang'e
6
4
4
2
L
Sun Wukong
BlackDynom1te
Sun Wukong
2
4
0
0.5
L
Baron Samedi
BuddhaTrek
Baron Samedi
2
8
1
0.31
W
Hun Batz
5
2
9
4.75
L
2
2
5
2.25
L
6
3
5
2.83
W
3
3
7
2.17
L
Thanatos
Papa_Tings
Thanatos
2
5
6
1
W
Gilgamesh
SilientSpectrum
Gilgamesh
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,021
Damage
42,771
82,617
Taken
64,116
41,278
Mitigated
38,269
37,092
Healing
25,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,807
3,086
2,080
4,016
10,925
3,864
1,238
1,658
9,263
63,646
0
W
Chang'e
B x Hale
Chang'e
12,804
1,577
1,991
8,586
16,686
5,674
1,072
5,853
10,546
65,311
0
L
Sun Wukong
BlackDynom1te
Sun Wukong
6,468
1,270
0
2,486
12,548
10,608
315
1,457
11,091
0
41,191
L
Baron Samedi
BuddhaTrek
Baron Samedi
7,598
758
843
2,198
12,421
7,820
487
7,894
4,527
35,623
0
W
Hun Batz
7,533
1,458
0
6,038
15,521
8,477
166
3,045
12,379
0
75,941
L
9,634
4,192
0
6,586
11,673
4,582
617
7,085
4,588
0
65,476
L
10,505
2,519
0
1,796
11,280
8,736
37
5,474
5,806
34,410
0
W
6,814
1,628
1,136
5,814
20,647
9,103
326
5,073
15,442
31,805
0
L
Thanatos
Papa_Tings
Thanatos
8,566
1,767
139
11,176
16,194
6,523
0
5,515
10,679
0
51,517
W
Gilgamesh
SilientSpectrum
Gilgamesh
10,063
1,896
0
7,431
18,838
14,160
240
1,912
16,884
0
53,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,631
Gold Earned
43,748
468
Minions Killed
394
0
Camps Cleared
0
1,845,496
Distance Traveled
1,628,617
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,587
533
109
6
0
366,905
3
W
Chang'e
10,226
568
96
5
0
344,622
2
L
Sun Wukong
8,260
459
91
5
0
274,015
5
L
Baron Samedi
8,395
466
64
4
0
275,146
1
W
Hun Batz
10,826
601
131
7
0
369,880
1
L
Neith
8,855
492
110
6
0
294,735
0
L
Athena
9,637
535
47
3
0
408,481
4
W
Athena
10,055
559
38
2
0
390,637
0
L
Thanatos
8,601
478
82
5
0
376,240
1
W
Gilgamesh
9,937
552
94
5
0
373,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role