Player Matchup

Arachne
Arachne
Juansoft
Arachne
Level 111
God Stats
0W - 2L
1,123 SR
Queue Stats
62W - 58L
1,510 Elo+
Party 2
Persephone
Persephone
ShadosTCR
Persephone
Level 27
God Stats
6W - 7L
1,522 SR
Queue Stats
98W - 96L
1,519 Elo+
Party 2
Osiris
Osiris
ZiBoss21
Osiris
Level 109
God Stats
2W - 1L
1,797 SR
Queue Stats
112W - 103L
1,482 Elo+
Party 2
Izanami
Izanami
elcristo
Izanami
Level 27
God Stats
12W - 12L
1,619 SR
Queue Stats
93W - 103L
1,478 Elo+
Party 2
Fafnir
Fafnir
seniorf
Fafnir
Level 24
God Stats
4W - 4L
1,527 SR
Queue Stats
72W - 93L
1,460 Elo+
Party 2
Team Averages
Level 60
1,517 SR
1,490 Elo+

VS

Team Averages
Level 95
1,530 SR
1,563 Elo+
Neith
Neith
FsLucky
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,671 Elo+
Party 1
Hercules
Hercules
Kaborath
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Lim082
Medusa
Level 136
God Stats
52W - 44L
1,686 SR
Queue Stats
511W - 417L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
Rodrigaobrgamer
Cthulhu
Level 88
God Stats
15W - 9L
1,593 SR
Queue Stats
130W - 130L
1,464 Elo+
Solo
Loki
Loki
Shadisc
Loki
Level 109
God Stats
18W - 19L
1,371 SR
Queue Stats
479W - 408L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Juansoft
Arachne
15
5 / 3 / 3
9,446
497
9,902
14,979
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
ShadosTCR
Persephone
12
1 / 4 / 1
8,195
431
5,016
5,782
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
ZiBoss21
Osiris
17
1 / 2 / 0
9,914
522
9,139
13,298
12,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
elcristo
Izanami
16
1 / 6 / 2
9,489
499
5,514
13,856
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
seniorf
Fafnir
13
2 / 2 / 3
9,000
474
4,369
8,465
6,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FsLucky
Neith
14
2 / 3 / 3
8,416
443
5,226
7,332
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Kaborath
Hercules
17
4 / 1 / 1
10,401
547
8,796
13,489
15,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Lim082
Medusa
18
4 / 3 / 2
10,947
576
6,733
11,892
4,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 2 / 4
8,212
432
5,993
9,294
7,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
Shadisc
Loki
18
6 / 1 / 3
11,022
580
9,145
12,114
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
17
17
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
FsLucky
Neith
2
3
3
1.17
L
Arachne
Juansoft
Arachne
5
3
3
2.17
W
Hercules
Kaborath
Hercules
4
1
1
4.5
W
Medusa
Lim082
Medusa
4
3
2
1.67
W
1
2
4
1.5
W
Loki
Shadisc
Loki
6
1
3
7.5
L
Persephone
ShadosTCR
Persephone
1
4
1
0.38
L
Osiris
ZiBoss21
Osiris
1
2
0
0.5
L
Izanami
elcristo
Izanami
1
6
2
0.33
L
Fafnir
seniorf
Fafnir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,940
Damage
35,893
56,380
Taken
54,121
32,646
Mitigated
35,011
21,658
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FsLucky
Neith
5,226
2,259
0
1,945
7,332
2,697
1,016
1,114
6,218
0
34,225
L
Arachne
Juansoft
Arachne
9,902
5,325
0
7,928
14,979
7,095
8
1,422
13,287
0
55,983
W
Hercules
Kaborath
Hercules
8,796
2,318
0
8,150
13,489
15,382
151
754
12,735
666
61,990
W
Medusa
Lim082
Medusa
6,733
2,310
0
4,919
11,892
4,369
1,514
4,902
6,828
0
93,204
W
5,993
432
0
1,190
9,294
7,962
437
1,144
8,150
44,332
0
W
Loki
Shadisc
Loki
9,145
3,016
0
5,442
12,114
4,601
571
1,193
10,805
0
82,639
L
Persephone
ShadosTCR
Persephone
5,016
348
0
842
5,782
1,508
0
0
5,778
44,048
0
L
Osiris
ZiBoss21
Osiris
9,139
2,157
0
6,505
13,298
12,300
0
1,840
11,013
0
74,858
L
Izanami
elcristo
Izanami
5,514
2,865
0
3,722
13,856
4,834
817
1,871
11,715
0
69,508
L
Fafnir
seniorf
Fafnir
4,369
1,037
0
2,661
8,465
6,909
0
899
7,446
20,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,044
Gold Earned
48,998
518
Minions Killed
632
0
Camps Cleared
0
1,714,216
Distance Traveled
1,875,386
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,416
443
81
4
0
313,164
1
L
Arachne
9,446
497
101
5
0
425,384
9
W
Hercules
10,401
547
157
8
0
390,591
2
W
Medusa
10,947
576
170
9
0
358,280
4
W
Cthulhu
8,212
432
75
4
0
372,280
11
W
Loki
11,022
580
149
8
0
441,071
7
L
Persephone
8,195
431
82
4
0
272,983
9
L
Osiris
9,914
522
160
8
0
353,375
3
L
Izanami
9,489
499
150
8
0
278,270
2
L
Fafnir
9,000
474
25
1
0
384,204
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role