Player Matchup

Danzaburou
Danzaburou
ISlyfrankie
Danzaburou
Level 103
God Stats
2W - 0L
1,502 SR
Queue Stats
10W - 11L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
IlJ0HNWICKlI
Gilgamesh
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,487 Elo+
Party 1
Ra
Ra
Orbenski
Ra
Level 107
God Stats
2W - 2L
1,212 SR
Queue Stats
27W - 26L
1,487 Elo+
Party 1
Team Averages
Level 107
1,405 SR
1,510 Elo+

VS

Team Averages
Level 117
1,595 SR
1,635 Elo+
Baron Samedi
Baron Samedi
FlamingRika
Baron Samedi
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
245W - 285L
1,637 Elo+
Solo
Athena
Athena
KARAKINSHOT
Athena
Level 105
God Stats
43W - 32L
1,615 SR
Queue Stats
943W - 846L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
VastlyHollow
Danzaburou
Level 123
God Stats
6W - 3L
1,669 SR
Queue Stats
42W - 31L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ISlyfrankie
Danzaburou
17
3 / 6 / 6
14,706
613
15,104
18,359
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
IlJ0HNWICKlI
Gilgamesh
19
6 / 10 / 5
16,135
672
28,835
34,665
21,933
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
4 / 6 / 8
16,267
678
17,578
16,079
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlamingRika
Baron Samedi
19
6 / 5 / 10
15,538
647
20,017
21,329
11,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Athena
18
4 / 3 / 15
16,357
682
6,120
29,789
31,051
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
VastlyHollow
Danzaburou
20
12 / 5 / 9
18,144
756
27,451
26,600
12,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
13
Kills
22
22
Deaths
13
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FlamingRika
Baron Samedi
6
5
10
2.2
W
Danzaburou
ISlyfrankie
Danzaburou
3
6
6
1
W
Gilgamesh
IlJ0HNWICKlI
Gilgamesh
6
10
5
0.85
L
Athena
4
3
15
3.83
W
4
6
8
1.33
L
Danzaburou
VastlyHollow
Danzaburou
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,517
Damage
53,588
69,103
Taken
77,718
36,817
Mitigated
54,139
18,204
Healing
22,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FlamingRika
Baron Samedi
20,017
669
4,410
6,964
21,329
11,071
1,557
3,417
17,694
78,852
0
W
Danzaburou
ISlyfrankie
Danzaburou
15,104
4,081
0
2,670
18,359
9,151
1,056
8,259
10,100
0
71,862
W
Gilgamesh
IlJ0HNWICKlI
Gilgamesh
28,835
5,751
0
5,739
34,665
21,933
872
12,856
21,809
0
78,346
L
Athena
6,120
1,225
0
3,556
29,789
31,051
624
7,440
21,869
34,982
0
W
17,578
964
5,661
4,134
16,079
5,733
1,276
5,348
10,731
106,504
0
L
Danzaburou
VastlyHollow
Danzaburou
27,451
9,559
0
7,728
26,600
12,017
1,574
6,780
19,349
0
125,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,108
Gold Earned
50,039
275
Minions Killed
273
0
Camps Cleared
0
1,241,307
Distance Traveled
1,261,786
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,538
647
87
4
0
405,470
2
W
Danzaburou
14,706
613
78
3
0
396,042
3
W
Gilgamesh
16,135
672
68
3
0
433,477
1
L
Athena
16,357
682
44
2
0
453,519
3
W
Ra
16,267
678
129
5
0
411,788
5
L
Danzaburou
18,144
756
142
6
0
402,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role