Player Matchup

Ares
Ares
D6 Revived
Ares
Level 11
God Stats
37W - 54L
1,363 SR
Queue Stats
110W - 169L
1,313 Elo+
Party 3
Ne Zha
Ne Zha
Elgost Faust
Ne Zha
Level 28
God Stats
25W - 35L
1,329 SR
Queue Stats
237W - 261L
1,434 Elo+
Party 3
Ra
Ra
Juggalo_Worm
Ra
Level 128
God Stats
24W - 18L
1,582 SR
Queue Stats
301W - 293L
1,498 Elo+
Party 1
Nike
Nike
OH TeJay
Nike
Level 18
God Stats
5W - 2L
1,435 SR
Queue Stats
25W - 25L
1,369 Elo+
Solo
Anubis
Anubis
run_up_phat_boy_
Anubis
Level 9
God Stats
14W - 9L
1,500 SR
Queue Stats
52W - 42L
1,557 Elo+
Party 1
Team Averages
Level 39
1,442 SR
1,434 Elo+

VS

Team Averages
Level 17
1,514 SR
1,316 Elo+
Zeus
Zeus
Broman ll
Zeus
Level 28
God Stats
1W - 2L
1,282 SR
Queue Stats
70W - 85L
1,384 Elo+
Party 2
Erlang Shen
Erlang Shen
Danuxz NF
Erlang Shen
Level 28
God Stats
13W - 16L
1,462 SR
Queue Stats
77W - 101L
1,380 Elo+
Party 2
Ares
Ares
Fazo NF
Ares
Level 8
God Stats
0W - 2L
1,155 SR
Queue Stats
14W - 23L
998 Elo+
Party 2
Bellona
Bellona
Fendii XD
Bellona
Level 6
God Stats
2W - 5L
1,786 SR
Queue Stats
18W - 36L
1,542 Elo+
Party 2
Fenrir
Fenrir
xIsoIated
Fenrir
Level 14
God Stats
4W - 3L
1,884 SR
Queue Stats
12W - 21L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 12
12,377
538
6,256
11,230
9,211
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
20
10 / 2 / 9
13,546
589
11,961
19,198
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 2 / 9
12,315
535
6,730
12,280
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
19
6 / 1 / 5
12,691
552
11,232
15,132
11,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 5 / 4
13,488
586
16,327
15,398
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 9 / 0
10,971
477
13,955
14,643
4,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
Danuxz NF
Erlang Shen
18
2 / 6 / 3
10,973
477
9,278
18,322
9,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Fazo NF
Ares
12
0 / 11 / 1
8,481
369
5,239
15,628
13,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Fendii XD
Bellona
12
1 / 6 / 0
7,918
344
3,279
14,230
7,145
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
xIsoIated
Fenrir
12
0 / 9 / 2
7,991
347
4,463
14,160
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
41
Kills
9
11
Deaths
41
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
6
9
0
0.67
W
3
1
12
9
L
Erlang Shen
Danuxz NF
Erlang Shen
2
6
3
0.58
W
Ne Zha
10
2
9
7.25
L
Ares
Fazo NF
Ares
0
11
1
0.05
L
Bellona
Fendii XD
Bellona
1
6
0
0.17
W
6
2
9
5.25
W
Nike
6
1
5
8.5
W
16
5
4
3.6
L
Fenrir
xIsoIated
Fenrir
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,506
Damage
36,214
73,238
Taken
76,983
40,847
Mitigated
38,933
29,798
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
13,955
3,032
0
1,986
14,643
4,192
1,332
6,759
7,794
63,966
0
W
6,256
786
0
0
11,230
9,211
813
1,996
9,234
25,773
0
L
Erlang Shen
Danuxz NF
Erlang Shen
9,278
4,560
0
2,818
18,322
9,987
1,264
5,800
12,102
0
85,716
W
Ne Zha
11,961
5,366
0
8,727
19,198
8,403
1,830
5,767
13,431
0
111,269
L
Ares
Fazo NF
Ares
5,239
1,505
0
431
15,628
13,417
0
4,081
10,898
19,839
0
L
Bellona
Fendii XD
Bellona
3,279
1,037
0
158
14,230
7,145
0
5,636
8,594
0
29,905
W
6,730
919
2,281
5,787
12,280
4,495
475
3,039
9,241
77,124
0
W
Nike
11,232
1,575
0
6,218
15,132
11,412
1,165
4,075
11,057
2,269
68,564
W
16,327
596
0
6,785
15,398
7,326
234
6,942
8,456
87,902
0
L
Fenrir
xIsoIated
Fenrir
4,463
1,983
0
1,172
14,160
4,192
469
7,024
6,973
0
26,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,417
Gold Earned
46,334
587
Minions Killed
379
0
Camps Cleared
0
2,090,484
Distance Traveled
1,812,835
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,971
477
100
4
0
347,413
0
W
Ares
12,377
538
38
2
0
439,341
6
L
Erlang Shen
10,973
477
151
7
0
378,354
2
W
Ne Zha
13,546
589
159
7
0
415,497
2
L
Ares
8,481
369
26
1
0
297,045
0
L
Bellona
7,918
344
51
2
0
367,066
0
W
Ra
12,315
535
138
6
0
411,395
2
W
Nike
12,691
552
129
6
0
431,572
0
W
Anubis
13,488
586
123
5
0
392,679
3
L
Fenrir
7,991
347
51
2
0
422,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role