Player Matchup

Sylvanus
Sylvanus
CitizensBandS
Sylvanus
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 10L
1,620 Elo+
Solo
Pele
Pele
RecT0
Pele
Level 29
God Stats
19W - 11L
1,633 SR
Queue Stats
55W - 49L
1,507 Elo+
Solo
Cerberus
Cerberus
box ep derp
Cerberus
Level 25
God Stats
4W - 1L
1,626 SR
Queue Stats
198W - 195L
1,400 Elo+
Solo
Awilix
Awilix
french mantana7
Awilix
Level 25
God Stats
14W - 16L
1,517 SR
Queue Stats
35W - 40L
1,330 Elo+
Solo
Sol
Sol
theogkenobi2
Sol
Level 27
God Stats
23W - 12L
1,629 SR
Queue Stats
130W - 124L
1,563 Elo+
Solo
Team Averages
Level 22
1,581 SR
1,484 Elo+

VS

Team Averages
Level 19
1,459 SR
1,395 Elo+
Sun Wukong
Sun Wukong
Estefrex01
Sun Wukong
Level 25
God Stats
13W - 9L
1,735 SR
Queue Stats
63W - 78L
1,282 Elo+
Solo
Scylla
Scylla
Nodenhain
Scylla
Level 14
God Stats
0W - 3L
1,196 SR
Queue Stats
5W - 9L
1,241 Elo+
Solo
Ymir
Ymir
ServioGno
Ymir
Level 28
God Stats
24W - 16L
1,620 SR
Queue Stats
48W - 51L
1,418 Elo+
Solo
Fenrir
Fenrir
fliciano2002
Fenrir
Level 13
God Stats
7W - 7L
1,500 SR
Queue Stats
97W - 93L
1,533 Elo+
Solo
Skadi
Skadi
mini_nova1
Skadi
Level 17
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CitizensBandS
Sylvanus
16
14 / 0 / 2
9,930
709
13,925
6,900
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
RecT0
Pele
16
5 / 0 / 6
9,246
660
7,517
7,846
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
box ep derp
Cerberus
12
4 / 3 / 3
7,346
525
5,720
6,810
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 1
6,897
493
3,288
7,972
2,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
6 / 2 / 4
7,988
571
11,224
7,229
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Estefrex01
Sun Wukong
11
1 / 5 / 1
6,511
465
3,154
11,402
4,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Nodenhain
Scylla
11
2 / 4 / 4
6,506
465
2,205
7,560
1,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
0 / 6 / 2
6,354
454
3,535
12,411
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
5 / 6 / 1
7,226
516
5,751
12,741
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
9
0 / 9 / 0
5,516
394
1,714
10,073
1,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
30
Kills
8
8
Deaths
30
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CitizensBandS
Sylvanus
14
0
2
15
L
Sun Wukong
Estefrex01
Sun Wukong
1
5
1
0.3
L
Scylla
Nodenhain
Scylla
2
4
4
1
W
Pele
RecT0
Pele
5
0
6
8
L
Ymir
0
6
2
0.17
W
Cerberus
box ep derp
Cerberus
4
3
3
1.83
L
Fenrir
5
6
1
0.92
W
1
3
1
0.5
L
Skadi
0
9
0
0
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,674
Damage
16,359
36,757
Taken
54,187
14,255
Mitigated
18,103
14,295
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CitizensBandS
Sylvanus
13,925
4,849
254
4,021
6,900
4,145
1,486
1,664
5,236
58,902
6,741
L
Sun Wukong
Estefrex01
Sun Wukong
3,154
1,183
0
2,567
11,402
4,177
360
5,876
5,320
0
28,769
L
Scylla
Nodenhain
Scylla
2,205
191
0
1,709
7,560
1,904
0
5,418
1,750
23,269
0
W
Pele
RecT0
Pele
7,517
1,466
0
5,693
7,846
2,800
0
761
7,085
0
76,372
L
Ymir
3,535
578
0
294
12,411
6,169
178
7,156
5,164
25,815
0
W
Cerberus
box ep derp
Cerberus
5,720
0
0
1,047
6,810
2,657
0
1,542
5,268
27,872
0
L
Fenrir
5,751
1,327
0
3,559
12,741
4,029
0
4,749
7,636
0
38,082
W
3,288
1,943
0
630
7,972
2,515
747
0
7,972
0
32,957
L
Skadi
1,714
883
0
470
10,073
1,824
159
5,992
4,081
0
18,658
W
11,224
3,673
207
2,443
7,229
2,138
4,449
1,773
5,456
43,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
32,113
463
Minions Killed
220
0
Camps Cleared
0
1,304,514
Distance Traveled
1,203,627
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,930
709
110
8
0
234,210
5
L
Sun Wukong
6,511
465
51
4
0
208,728
0
L
Scylla
6,506
465
36
3
0
252,602
0
W
Pele
9,246
660
143
10
0
318,835
6
L
Ymir
6,354
454
33
2
0
251,955
2
W
Cerberus
7,346
525
63
5
0
241,929
4
L
Fenrir
7,226
516
65
5
0
278,890
2
W
Awilix
6,897
493
64
5
0
274,645
0
L
Skadi
5,516
394
35
3
0
211,452
2
W
Sol
7,988
571
83
6
0
234,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role