Player Matchup

Loki
Loki
Pacira
Loki
Level 26
God Stats
1W - 3L
1,345 SR
Queue Stats
16W - 14L
1,341 Elo+
Solo
Medusa
Medusa
Rajah83
Medusa
Level 23
God Stats
14W - 8L
1,589 SR
Queue Stats
14W - 10L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
Trakatos
Gilgamesh
Level 28
God Stats
5W - 1L
1,460 SR
Queue Stats
36W - 33L
1,422 Elo+
Solo
Artemis
Artemis
White-Bursst
Artemis
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Solo
Ra
Ra
Xezyr
Ra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 176L
1,373 Elo+
Solo
Team Averages
Level 24
1,479 SR
1,418 Elo+

VS

Team Averages
Level 24
1,605 SR
1,383 Elo+
Chaac
Chaac
Apsans
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Himikor
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Locosway
Chiron
Level 27
God Stats
1W - 1L
1,798 SR
Queue Stats
216W - 232L
1,400 Elo+
Solo
Ares
Ares
NAFYL
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,259 Elo+
Party 1
Mercury
Mercury
OOkilluaOO
Mercury
Level 26
God Stats
0W - 1L
1,727 SR
Queue Stats
2W - 3L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Pacira
Loki
20
15 / 4 / 7
15,898
589
19,400
21,246
8,329
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Rajah83
Medusa
20
9 / 8 / 6
14,152
524
15,858
22,242
7,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Trakatos
Gilgamesh
20
9 / 3 / 6
17,255
639
26,229
29,112
34,285
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
White-Bursst
Artemis
4
0 / 0 / 0
7,742
287
0
0
0
Ra
20
2 / 3 / 10
14,191
526
12,089
13,809
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Apsans
Chaac
20
2 / 4 / 1
13,769
510
13,129
21,364
24,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
Himikor
Zeus
19
2 / 8 / 5
13,262
491
13,223
20,664
8,171
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
Locosway
Chiron
20
11 / 7 / 2
15,699
581
19,637
28,550
13,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
NAFYL
Ares
16
0 / 5 / 5
10,764
399
3,301
16,015
14,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
OOkilluaOO
Mercury
15
3 / 12 / 0
10,721
397
6,951
21,328
7,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
35
Kills
18
18
Deaths
36
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Apsans
Chaac
2
4
1
0.63
L
Zeus
Himikor
Zeus
2
8
5
0.56
L
Chiron
Locosway
Chiron
11
7
2
1.71
L
Ares
NAFYL
Ares
0
5
5
0.5
L
Mercury
OOkilluaOO
Mercury
3
12
0
0.25
W
Loki
Pacira
Loki
15
4
7
4.63
W
Medusa
Rajah83
Medusa
9
8
6
1.5
W
Gilgamesh
Trakatos
Gilgamesh
9
3
6
4
W
Artemis
White-Bursst
Artemis
0
0
0
0
W
Ra
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,576
Damage
56,241
86,409
Taken
107,921
56,350
Mitigated
68,939
24,989
Healing
26,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Apsans
Chaac
13,129
2,208
0
7,647
21,364
24,523
2,550
1,085
20,215
12,326
72,079
L
Zeus
Himikor
Zeus
13,223
1,351
584
1,993
20,664
8,171
1,625
3,379
16,823
67,026
0
L
Chiron
Locosway
Chiron
19,637
11,181
195
11,436
28,550
13,901
1,357
669
27,755
0
132,014
L
Ares
NAFYL
Ares
3,301
358
0
1,063
16,015
14,688
121
2,276
13,565
38,200
0
L
Mercury
OOkilluaOO
Mercury
6,951
4,210
0
3,988
21,328
7,656
1,342
4,234
16,786
0
49,833
W
Loki
Pacira
Loki
19,400
7,388
0
4,361
21,246
8,329
536
5,719
15,413
0
104,768
W
Medusa
Rajah83
Medusa
15,858
8,646
0
2,512
22,242
7,865
3,449
3,978
18,098
0
86,715
W
Gilgamesh
Trakatos
Gilgamesh
26,229
5,709
0
12,660
29,112
34,285
270
9,246
19,056
598
147,852
W
Artemis
White-Bursst
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Ra
12,089
735
1,867
3,589
13,809
5,871
748
4,725
9,024
90,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,238
Gold Earned
64,215
656
Minions Killed
581
0
Camps Cleared
0
2,163,547
Distance Traveled
2,363,538
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,769
510
146
5
0
513,649
0
L
Zeus
13,262
491
126
5
0
450,886
6
L
Chiron
15,699
581
190
7
0
430,883
1
L
Ares
10,764
399
42
2
0
432,687
3
L
Mercury
10,721
397
77
3
0
535,433
3
W
Loki
15,898
589
126
5
0
539,095
2
W
Medusa
14,152
524
122
5
0
486,733
4
W
Gilgamesh
17,255
639
231
9
0
557,378
1
W
Artemis
7,742
287
0
0
0
16,878
0
W
Ra
14,191
526
177
7
0
563,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role