Player Matchup

Medusa
Medusa
Jøgurt
Medusa
Level 109
God Stats
6W - 3L
1,689 SR
Queue Stats
201W - 136L
1,710 Elo+
Party 1
Sobek
Sobek
Killjoy_Green
Sobek
Level 66
God Stats
12W - 10L
1,572 SR
Queue Stats
315W - 190L
1,645 Elo+
Party 1
Eset
Eset
KindaAlpacish
Eset
Level 149
God Stats
8W - 4L
1,616 SR
Queue Stats
90W - 62L
1,607 Elo+
Party 1
Team Averages
Level 108
1,626 SR
1,654 Elo+

VS

Team Averages
Level 63
1,551 SR
1,576 Elo+
Hou Yi
Hou Yi
BAWLLSACK69
Hou Yi
Level 125
God Stats
6W - 4L
1,528 SR
Queue Stats
248W - 290L
1,553 Elo+
Solo
Bellona
Bellona
Hobocóp
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Merlin
Merlin
Xoqex
Merlin
Level 60
God Stats
0W - 1L
1,624 SR
Queue Stats
5W - 3L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jøgurt
Medusa
14
8 / 1 / 8
10,453
804
11,247
8,756
3,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 16
9,893
761
4,327
14,900
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
10 / 2 / 7
10,612
816
10,439
8,553
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 6 / 4
8,450
650
7,516
10,311
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Hobocóp
Bellona
12
1 / 6 / 4
8,827
679
4,682
11,246
7,180
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Xoqex
Merlin
13
3 / 7 / 1
9,197
707
8,955
8,682
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
5
5
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
6
4
0.5
L
Bellona
Hobocóp
Bellona
1
6
4
0.5
W
Medusa
Jøgurt
Medusa
8
1
8
12
W
1
2
16
4.5
W
10
2
7
6.75
L
Merlin
Xoqex
Merlin
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,013
Damage
21,153
32,209
Taken
30,239
21,721
Mitigated
13,333
8,001
Healing
1,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
7,516
3,238
0
0
10,311
3,055
0
4,960
5,011
0
42,696
L
Bellona
Hobocóp
Bellona
4,682
1,678
0
716
11,246
7,180
125
5,784
5,214
0
15,919
W
Medusa
Jøgurt
Medusa
11,247
4,326
0
0
8,756
3,595
2,303
2,014
6,742
0
49,852
W
4,327
271
0
5,228
14,900
15,011
51
5,783
9,117
27,836
0
W
10,439
319
617
2,156
8,553
3,115
533
1,383
7,170
32,138
0
L
Merlin
Xoqex
Merlin
8,955
611
0
294
8,682
3,098
550
3,267
5,155
32,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
26,474
170
Minions Killed
148
0
Camps Cleared
0
779,153
Distance Traveled
655,134
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,450
650
76
6
0
213,672
2
L
Bellona
8,827
679
21
2
0
234,251
0
W
Medusa
10,453
804
103
8
0
262,783
4
W
Sobek
9,893
761
16
1
0
259,348
5
W
Eset
10,612
816
51
4
0
257,022
0
L
Merlin
9,197
707
51
4
0
207,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role