Player Matchup

Sol
Sol
FFX Yunnie
Sol
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 1
Ares
Ares
FiguringMite04
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,687 Elo+
Solo
Hun Batz
Hun Batz
Fly-Tha-Guy
Hun Batz
Level 26
God Stats
11W - 10L
1,390 SR
Queue Stats
570W - 537L
1,375 Elo+
Solo
Tiamat
Tiamat
TooAmazingg4u
Tiamat
Level 145
God Stats
12W - 4L
1,722 SR
Queue Stats
186W - 76L
1,680 Elo+
Party 1
Medusa
Medusa
alpaca_fat_bowl
Medusa
Level 18
God Stats
4W - 5L
1,728 SR
Queue Stats
60W - 48L
1,578 Elo+
Solo
Team Averages
Level 39
1,568 SR
1,564 Elo+

VS

Team Averages
Level 15
1,631 SR
1,514 Elo+
Danzaburou
Danzaburou
Doc5314
Danzaburou
Level 13
God Stats
25W - 17L
1,775 SR
Queue Stats
75W - 51L
1,643 Elo+
Solo
Sol
Sol
Dope Mental
Sol
Level 16
God Stats
5W - 1L
1,753 SR
Queue Stats
119W - 85L
1,480 Elo+
Solo
Osiris
Osiris
MorreAe hue hue
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
MrBubbly2076
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,547 Elo+
Solo
Yemoja
Yemoja
SenyorX88
Yemoja
Level 13
God Stats
3W - 6L
1,629 SR
Queue Stats
21W - 44L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,495
590
6,616
7,856
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 3 / 0
4,394
399
990
5,479
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Fly-Tha-Guy
Hun Batz
9
0 / 5 / 1
5,388
490
2,663
6,944
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 0
6,389
581
3,166
4,053
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 1
5,439
494
3,518
5,379
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doc5314
Danzaburou
10
3 / 1 / 2
6,181
562
4,338
6,884
2,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 3
6,679
607
4,544
6,135
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 0 / 1
6,165
560
5,722
4,674
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
MrBubbly2076
Nemesis
10
3 / 2 / 4
6,317
574
5,311
6,818
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
SenyorX88
Yemoja
9
1 / 1 / 0
5,178
471
1,445
4,086
1,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
16
16
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Doc5314
Danzaburou
3
1
2
4
W
3
2
3
2.25
L
2
4
1
0.63
L
0
3
0
0
L
Hun Batz
Fly-Tha-Guy
Hun Batz
0
5
1
0.1
W
6
0
1
6.5
W
Nemesis
MrBubbly2076
Nemesis
3
2
4
2.5
W
Yemoja
SenyorX88
Yemoja
1
1
0
1
L
2
1
0
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,953
Damage
21,360
29,711
Taken
28,597
10,170
Mitigated
10,625
6,826
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Doc5314
Danzaburou
4,338
2,097
0
2,780
6,884
2,121
78
3,995
2,889
0
36,716
W
4,544
1,901
0
2,891
6,135
1,828
188
2,764
3,371
43,259
0
L
6,616
2,002
0
2,888
7,856
1,767
0
1,380
6,476
40,517
0
L
990
205
0
343
5,479
2,815
93
0
5,479
4,890
0
L
Hun Batz
Fly-Tha-Guy
Hun Batz
2,663
1,176
0
1,736
6,944
1,979
0
1,263
5,623
0
31,692
W
5,722
1,845
0
590
4,674
2,830
0
826
3,848
0
26,948
W
Nemesis
MrBubbly2076
Nemesis
5,311
2,741
0
1,135
6,818
2,224
0
566
6,252
0
35,036
W
Yemoja
SenyorX88
Yemoja
1,445
176
506
228
4,086
1,622
605
2,621
1,465
15,142
0
L
3,166
414
0
1,410
4,053
1,895
154
2,127
1,837
40,718
0
L
3,518
1,410
0
449
5,379
1,714
81
1,026
4,307
0
21,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,105
Gold Earned
30,520
280
Minions Killed
314
0
Camps Cleared
0
991,809
Distance Traveled
992,946
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,181
562
55
5
0
192,609
3
W
Sol
6,679
607
105
10
0
181,489
1
L
Sol
6,495
590
78
7
0
176,334
0
L
Ares
4,394
399
8
1
0
204,033
0
L
Hun Batz
5,388
490
69
6
0
220,543
1
W
Osiris
6,165
560
53
5
0
226,503
2
W
Nemesis
6,317
574
61
6
0
211,607
0
W
Yemoja
5,178
471
40
4
0
180,738
0
L
Tiamat
6,389
581
85
8
0
212,669
5
L
Medusa
5,439
494
40
4
0
178,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role