Player Matchup

Bellona
Bellona
CIMANEX
Bellona
Level 33
God Stats
1W - 3L
1,433 SR
Queue Stats
25W - 25L
1,411 Elo+
Solo
Nox
Nox
KarmaKameli
Nox
Level 154
God Stats
14W - 9L
1,758 SR
Queue Stats
489W - 407L
1,669 Elo+
Party 1
Fenrir
Fenrir
Madden-e5s
Fenrir
Level 47
God Stats
14W - 26L
1,349 SR
Queue Stats
271W - 349L
1,301 Elo+
Party 4
Neith
Neith
k3sc4sp3r
Neith
Level 17
God Stats
5W - 2L
1,467 SR
Queue Stats
33W - 56L
1,296 Elo+
Party 4
Ymir
Ymir
karvamuumi
Ymir
Level 27
God Stats
11W - 7L
1,546 SR
Queue Stats
383W - 309L
1,685 Elo+
Party 1
Team Averages
Level 56
1,511 SR
1,473 Elo+

VS

Team Averages
Level 77
1,608 SR
1,468 Elo+
Chaac
Chaac
GOD_OF_WAR-TFR-
Chaac
Level 114
God Stats
3W - 3L
1,785 SR
Queue Stats
119W - 94L
1,472 Elo+
Party 2
Serqet
Serqet
IRcommander051
Serqet
Level 25
God Stats
11W - 3L
1,496 SR
Queue Stats
128W - 90L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
ImSoNoobHelpMe
Cernunnos
Level 145
God Stats
2W - 1L
1,661 SR
Queue Stats
141W - 87L
1,521 Elo+
Party 2
Yemoja
Yemoja
Toast234
Yemoja
Level 18
God Stats
2W - 1L
1,557 SR
Queue Stats
13W - 23L
1,399 Elo+
Party 3
Zhong Kui
Zhong Kui
alfiebooyo
Zhong Kui
Level 85
God Stats
5W - 2L
1,542 SR
Queue Stats
220W - 214L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CIMANEX
Bellona
19
5 / 7 / 7
12,382
442
12,053
26,015
22,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
22 / 4 / 5
16,771
599
47,461
22,458
10,706
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Madden-e5s
Fenrir
16
3 / 7 / 5
11,607
415
6,882
26,602
12,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
k3sc4sp3r
Neith
19
2 / 10 / 8
12,496
446
16,103
22,059
9,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 13 / 9
10,075
360
9,335
29,040
23,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
15,678
560
28,174
34,617
49,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
18 / 8 / 4
16,447
587
22,487
21,228
9,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
ImSoNoobHelpMe
Cernunnos
20
12 / 6 / 10
16,950
605
22,057
32,584
12,632
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Toast234
Yemoja
17
1 / 3 / 16
12,782
457
7,198
19,675
17,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
alfiebooyo
Zhong Kui
17
4 / 14 / 6
12,608
450
16,548
28,800
15,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
89
32
Kills
41
41
Deaths
33
34
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
CIMANEX
Bellona
5
7
7
1.21
W
6
2
12
6
W
18
8
4
2.5
W
Cernunnos
ImSoNoobHelpMe
Cernunnos
12
6
10
2.83
L
22
4
5
6.13
L
Fenrir
Madden-e5s
Fenrir
3
7
5
0.79
W
Yemoja
Toast234
Yemoja
1
3
16
3
W
Zhong Kui
alfiebooyo
Zhong Kui
4
14
6
0.5
L
Neith
k3sc4sp3r
Neith
2
10
8
0.6
L
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,834
Damage
96,464
126,174
Taken
136,904
79,355
Mitigated
104,748
23,401
Healing
53,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CIMANEX
Bellona
12,053
4,667
303
4,430
26,015
22,936
802
5,743
19,948
0
57,236
W
28,174
4,423
236
14,583
34,617
49,467
5,100
12,991
21,360
1,092
115,695
W
22,487
6,169
0
906
21,228
9,551
886
7,570
13,444
0
86,121
W
Cernunnos
ImSoNoobHelpMe
Cernunnos
22,057
12,370
0
14,998
32,584
12,632
4,150
11,120
21,270
0
142,497
L
47,461
6,265
0
1,620
22,458
10,706
530
8,903
13,261
113,935
0
L
Fenrir
Madden-e5s
Fenrir
6,882
2,652
0
9,820
26,602
12,209
0
2,693
23,672
0
81,251
W
Yemoja
Toast234
Yemoja
7,198
1,669
8,649
5,875
19,675
17,191
1,141
8,650
10,903
25,198
0
W
Zhong Kui
alfiebooyo
Zhong Kui
16,548
943
0
7,989
28,800
15,907
2,720
16,564
11,628
76,565
0
L
Neith
k3sc4sp3r
Neith
16,103
9,109
0
5,833
22,059
9,620
0
2,272
19,667
0
67,830
L
9,335
1,477
418
977
29,040
23,884
0
5,145
21,398
37,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,331
Gold Earned
74,465
511
Minions Killed
644
0
Camps Cleared
0
2,124,224
Distance Traveled
2,441,513
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,382
442
96
3
0
420,166
0
W
Chaac
15,678
560
198
7
0
498,843
0
W
Serqet
16,447
587
102
4
0
523,399
4
W
Cernunnos
16,950
605
195
7
0
449,807
4
L
Nox
16,771
599
146
5
0
494,842
4
L
Fenrir
11,607
415
102
4
0
393,761
0
W
Yemoja
12,782
457
29
1
0
501,373
3
W
Zhong Kui
12,608
450
120
4
0
468,091
3
L
Neith
12,496
446
117
4
0
413,610
1
L
Ymir
10,075
360
50
2
0
401,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role