Player Matchup

Thor
Thor
ItalianoFlavor
Thor
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 28L
1,797 Elo+
Party 1
Nemesis
Nemesis
PEPSlMAN
Nemesis
Level 95
God Stats
2W - 3L
1,494 SR
Queue Stats
382W - 236L
1,764 Elo+
Party 1
Fenrir
Fenrir
SaucePG
Fenrir
Level 16
God Stats
3W - 4L
1,594 SR
Queue Stats
3W - 6L
1,441 Elo+
Party 3
Nu Wa
Nu Wa
Vansrouge
Nu Wa
Level 128
God Stats
12W - 7L
1,612 SR
Queue Stats
108W - 102L
1,495 Elo+
Party 3
Pele
Pele
Zeltash
Pele
Level 87
God Stats
6W - 1L
1,787 SR
Queue Stats
433W - 254L
1,788 Elo+
Party 1
Team Averages
Level 73
1,598 SR
1,657 Elo+

VS

Team Averages
Level 60
1,470 SR
1,393 Elo+
Baron Samedi
Baron Samedi
Babyzoowop
Baron Samedi
Level 29
God Stats
7W - 7L
1,522 SR
Queue Stats
35W - 47L
1,369 Elo+
Party 2
Vulcan
Vulcan
GenghisMyk
Vulcan
Level 155
God Stats
0W - 2L
1,383 SR
Queue Stats
60W - 64L
1,408 Elo+
Party 2
Discordia
Discordia
Litt1eLottie
Discordia
Level 16
God Stats
25W - 30L
1,466 SR
Queue Stats
38W - 48L
1,394 Elo+
Party 2
Neith
Neith
TigerKing6996
Neith
Level 35
God Stats
116W - 107L
1,486 SR
Queue Stats
155W - 161L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
derpmode
Gilgamesh
Level 66
God Stats
2W - 1L
1,491 SR
Queue Stats
140W - 136L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 20
12,145
934
8,020
6,730
5,119
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
PEPSlMAN
Nemesis
20
17 / 2 / 19
16,537
1,272
28,828
21,297
20,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
SaucePG
Fenrir
20
3 / 4 / 18
12,918
994
10,896
19,580
8,650
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Vansrouge
Nu Wa
20
4 / 5 / 23
13,678
1,052
20,022
13,235
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Zeltash
Pele
20
21 / 2 / 16
16,593
1,276
22,989
14,855
6,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Babyzoowop
Baron Samedi
17
1 / 12 / 5
11,187
861
10,103
20,419
11,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
GenghisMyk
Vulcan
20
3 / 9 / 8
13,412
1,032
20,396
16,076
8,119
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Litt1eLottie
Discordia
19
4 / 6 / 5
13,308
1,024
10,590
10,819
4,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 12 / 6
11,428
879
9,098
21,087
8,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
derpmode
Gilgamesh
18
4 / 8 / 6
12,536
964
18,689
26,231
19,389
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
43
47
Kills
13
14
Deaths
47
96
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Babyzoowop
Baron Samedi
1
12
5
0.29
L
Vulcan
GenghisMyk
Vulcan
3
9
8
0.78
W
2
1
20
12
L
Discordia
Litt1eLottie
Discordia
4
6
5
1.08
W
Nemesis
PEPSlMAN
Nemesis
17
2
19
13.25
W
Fenrir
SaucePG
Fenrir
3
4
18
3
L
1
12
6
0.33
W
Nu Wa
Vansrouge
Nu Wa
4
5
23
3.1
W
Pele
Zeltash
Pele
21
2
16
14.5
L
Gilgamesh
derpmode
Gilgamesh
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,755
Damage
68,876
75,697
Taken
94,632
46,048
Mitigated
51,564
8,372
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Babyzoowop
Baron Samedi
10,103
1,069
1,622
1,470
20,419
11,022
0
4,538
15,881
28,727
0
L
Vulcan
GenghisMyk
Vulcan
20,396
6,366
0
1,242
16,076
8,119
0
2,744
13,332
66,290
0
W
8,020
881
0
0
6,730
5,119
0
4,755
1,975
83
14,271
L
Discordia
Litt1eLottie
Discordia
10,590
870
130
380
10,819
4,135
0
3,132
7,687
41,235
0
W
Nemesis
PEPSlMAN
Nemesis
28,828
16,115
0
3,647
21,297
20,110
0
9,645
11,652
3,513
42,116
W
Fenrir
SaucePG
Fenrir
10,896
3,201
0
2,855
19,580
8,650
0
9,798
9,782
0
35,672
L
9,098
4,265
0
1,696
21,087
8,899
0
3,084
18,003
0
34,404
W
Nu Wa
Vansrouge
Nu Wa
20,022
5,071
0
851
13,235
5,301
0
7,794
5,441
65,179
0
W
Pele
Zeltash
Pele
22,989
5,721
0
1,019
14,855
6,868
0
9,097
5,758
0
43,200
L
Gilgamesh
derpmode
Gilgamesh
18,689
5,847
0
445
26,231
19,389
0
9,413
16,818
0
40,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,871
Gold Earned
61,871
249
Minions Killed
294
12
Camps Cleared
7
1,168,627
Distance Traveled
1,200,797
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,187
861
47
4
0
216,454
0
L
Vulcan
13,412
1,032
108
8
1
257,149
0
W
Thor
12,145
934
15
1
1
166,357
1
L
Discordia
13,308
1,024
60
5
0
252,022
0
W
Nemesis
16,537
1,272
35
3
4
272,943
2
W
Fenrir
12,918
994
46
4
3
239,938
1
L
Neith
11,428
879
33
3
3
219,930
1
W
Nu Wa
13,678
1,052
106
8
2
210,311
0
W
Pele
16,593
1,276
47
4
2
279,078
2
L
Gilgamesh
12,536
964
46
4
3
255,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role