Player Matchup

Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Daddyy_Spankz
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 142L
1,290 Elo+
Party 1
Baron Samedi
Baron Samedi
Sonic_Spankz
Baron Samedi
Level 63
God Stats
2W - 7L
1,110 SR
Queue Stats
73W - 136L
1,208 Elo+
Party 1
Chaac
Chaac
carjen4502
Chaac
Level 69
God Stats
7W - 13L
1,444 SR
Queue Stats
72W - 157L
1,244 Elo+
Party 1
Freya
Freya
lllRISElll
Freya
Level 86
God Stats
3W - 2L
1,619 SR
Queue Stats
119W - 214L
1,227 Elo+
Party 1
Team Averages
Level 73
1,434 SR
1,294 Elo+

VS

Team Averages
Level 108
1,471 SR
1,558 Elo+
The Morrigan
The Morrigan
AFRESHCUPCAKE
The Morrigan
Level 122
God Stats
1W - 1L
1,920 SR
Queue Stats
3W - 1L
1,777 Elo+
Party 2
Sobek
Sobek
EcchiLoli
Sobek
Level 106
God Stats
1W - 0L
1,118 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Pele
Pele
KbigDaddy101
Pele
Level 78
God Stats
6W - 4L
1,531 SR
Queue Stats
216W - 201L
1,513 Elo+
Solo
Persephone
Persephone
LowIqKnuckles
Persephone
Level 124
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
SuperSaiyanMatt
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 8 / 1
10,755
598
11,144
18,448
8,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
13
0 / 2 / 7
7,510
417
8,571
13,157
11,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Sonic_Spankz
Baron Samedi
12
1 / 7 / 0
7,887
438
3,271
11,815
4,423
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
0 / 4 / 0
8,230
457
2,852
10,247
5,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
12
1 / 5 / 4
7,824
435
6,634
11,720
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AFRESHCUPCAKE
The Morrigan
16
5 / 1 / 8
9,885
549
14,268
6,064
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
EcchiLoli
Sobek
12
1 / 1 / 7
7,653
425
5,185
11,323
10,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 5 / 9
9,699
539
8,528
14,624
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
LowIqKnuckles
Persephone
16
14 / 1 / 5
10,832
602
14,112
8,156
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 6
8,556
475
5,501
11,746
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
10
Kills
26
26
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
8
8
1
1.06
W
The Morrigan
AFRESHCUPCAKE
The Morrigan
5
1
8
9
L
Cthulhu
0
2
7
1.75
W
Sobek
EcchiLoli
Sobek
1
1
7
4.5
W
4
5
9
1.7
W
Persephone
LowIqKnuckles
Persephone
14
1
5
16.5
L
Baron Samedi
Sonic_Spankz
Baron Samedi
1
7
0
0.14
W
2
2
6
2.5
L
Chaac
0
4
0
0
L
Freya
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,472
Damage
47,594
65,387
Taken
51,913
32,837
Mitigated
27,881
19,964
Healing
18,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,144
7,602
537
6,241
18,448
8,123
0
7,867
10,535
0
73,164
W
The Morrigan
AFRESHCUPCAKE
The Morrigan
14,268
2,494
0
892
6,064
2,184
593
43
5,858
60,895
2,904
L
Cthulhu
8,571
406
588
2,726
13,157
11,203
342
7,441
5,716
34,169
0
W
Sobek
EcchiLoli
Sobek
5,185
799
634
5,877
11,323
10,954
225
6,249
4,534
24,437
0
W
8,528
3,101
0
6,532
14,624
5,691
387
2,622
11,917
0
65,103
W
Persephone
LowIqKnuckles
Persephone
14,112
1,660
0
2,256
8,156
2,790
468
1,952
6,143
37,885
0
L
Baron Samedi
Sonic_Spankz
Baron Samedi
3,271
488
69
2,225
11,815
4,423
643
7,397
4,378
37,006
0
W
5,501
552
367
2,284
11,746
6,262
228
6,480
4,821
35,393
0
L
Chaac
2,852
388
0
2,966
10,247
5,175
641
6,389
3,490
0
44,477
L
Freya
6,634
3,032
898
3,714
11,720
3,913
0
7,456
4,198
39,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,206
Gold Earned
46,625
376
Minions Killed
396
0
Camps Cleared
0
1,528,952
Distance Traveled
1,642,347
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,755
598
107
6
0
306,552
0
W
The Morrigan
9,885
549
128
7
0
292,603
7
L
Cthulhu
7,510
417
53
3
0
347,590
3
W
Sobek
7,653
425
30
2
0
329,790
0
W
Pele
9,699
539
123
7
0
365,350
13
W
Persephone
10,832
602
66
4
0
345,383
1
L
Baron Samedi
7,887
438
71
4
0
267,735
0
W
Ymir
8,556
475
49
3
0
309,221
0
L
Chaac
8,230
457
81
5
0
290,658
0
L
Freya
7,824
435
64
4
0
316,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role