Player Matchup

Ymir
Ymir
DaddyAidan
Ymir
Level 5
God Stats
12W - 13L
1,662 SR
Queue Stats
15W - 13L
1,714 Elo+
Party 1
Chernobog
Chernobog
HBXZ9xYOLO
Chernobog
Level 23
God Stats
4W - 3L
1,687 SR
Queue Stats
20W - 19L
1,561 Elo+
Party 1
Scylla
Scylla
KarennaKitty
Scylla
Level 27
God Stats
15W - 13L
1,541 SR
Queue Stats
220W - 223L
1,444 Elo+
Party 1
Odin
Odin
SirDistant
Odin
Level 28
God Stats
9W - 8L
1,607 SR
Queue Stats
53W - 63L
1,465 Elo+
Party 1
Ratatoskr
Ratatoskr
YeaVinny
Ratatoskr
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 134L
1,466 Elo+
Party 1
Team Averages
Level 30
1,599 SR
1,530 Elo+

VS

Team Averages
Level 25
1,578 SR
1,516 Elo+
Izanami
Izanami
Leezuz
Izanami
Level 15
God Stats
1W - 0L
1,189 SR
Queue Stats
12W - 14L
1,412 Elo+
Party 2
Nemesis
Nemesis
Polythetical
Nemesis
Level 25
God Stats
5W - 2L
1,567 SR
Queue Stats
117W - 107L
1,577 Elo+
Solo
Aphrodite
Aphrodite
Randomguyman26
Aphrodite
Level 18
God Stats
5W - 0L
1,739 SR
Queue Stats
63W - 46L
1,482 Elo+
Party 2
King Arthur
King Arthur
ReMiiX199
King Arthur
Level 45
God Stats
8W - 5L
1,693 SR
Queue Stats
28W - 21L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
RyujinSama21
Kukulkan
Level 24
God Stats
19W - 11L
1,701 SR
Queue Stats
236W - 186L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
10,537
439
6,781
20,177
15,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
HBXZ9xYOLO
Chernobog
15
1 / 8 / 6
10,032
418
10,028
18,733
6,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
18
9 / 13 / 1
12,081
503
14,012
22,281
7,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 5 / 2
9,636
402
11,844
28,661
27,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
YeaVinny
Ratatoskr
18
2 / 9 / 7
11,489
479
18,530
25,991
10,117
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leezuz
Izanami
20
18 / 6 / 17
13,900
579
28,758
23,402
13,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Polythetical
Nemesis
20
8 / 1 / 9
13,377
557
15,223
16,399
10,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Randomguyman26
Aphrodite
19
7 / 3 / 28
14,230
593
12,815
22,886
27,079
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
ReMiiX199
King Arthur
16
0 / 5 / 18
10,932
456
8,755
24,863
17,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RyujinSama21
Kukulkan
20
10 / 1 / 15
14,859
619
32,085
10,066
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
130
16
Kills
43
43
Deaths
16
21
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Chernobog
HBXZ9xYOLO
Chernobog
1
8
6
0.5
L
Scylla
9
13
1
0.73
W
Izanami
Leezuz
Izanami
18
6
17
4.42
W
Nemesis
Polythetical
Nemesis
8
1
9
12.5
W
Aphrodite
Randomguyman26
Aphrodite
7
3
28
7
W
King Arthur
ReMiiX199
King Arthur
0
5
18
1.8
W
Kukulkan
RyujinSama21
Kukulkan
10
1
15
17.5
L
3
5
2
0.8
L
Ratatoskr
YeaVinny
Ratatoskr
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,195
Damage
97,636
115,843
Taken
97,616
66,746
Mitigated
73,623
16,870
Healing
43,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,781
1,577
0
2,362
20,177
15,649
210
5,433
14,744
25,480
0
L
Chernobog
HBXZ9xYOLO
Chernobog
10,028
6,147
0
2,028
18,733
6,330
696
9,088
9,645
0
45,664
L
Scylla
14,012
1,041
0
2,895
22,281
7,469
0
7,684
14,597
62,240
0
W
Izanami
Leezuz
Izanami
28,758
18,886
0
3,260
23,402
13,878
6,960
6,118
16,950
0
101,416
W
Nemesis
Polythetical
Nemesis
15,223
8,717
0
7,976
16,399
10,805
1,853
2,363
13,866
0
93,477
W
Aphrodite
Randomguyman26
Aphrodite
12,815
3,573
9,831
14,738
22,886
27,079
2,238
5,091
17,671
50,070
0
W
King Arthur
ReMiiX199
King Arthur
8,755
1,352
293
5,023
24,863
17,318
249
4,507
19,717
0
43,011
W
Kukulkan
RyujinSama21
Kukulkan
32,085
2,311
0
2,511
10,066
4,543
5,833
2,285
7,641
129,261
0
L
11,844
1,593
0
5,016
28,661
27,181
0
13,376
15,285
0
40,235
L
Ratatoskr
YeaVinny
Ratatoskr
18,530
3,959
0
4,569
25,991
10,117
0
9,319
16,672
0
73,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,775
Gold Earned
67,298
388
Minions Killed
612
0
Camps Cleared
0
2,102,057
Distance Traveled
2,277,097
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,537
439
28
1
0
405,016
1
L
Chernobog
10,032
418
80
3
0
420,726
4
L
Scylla
12,081
503
105
4
0
342,337
3
W
Izanami
13,900
579
138
6
0
397,939
0
W
Nemesis
13,377
557
134
6
0
522,157
0
W
Aphrodite
14,230
593
65
3
0
429,395
0
W
King Arthur
10,932
456
65
3
0
465,519
0
W
Kukulkan
14,859
619
210
9
0
462,087
5
L
Odin
9,636
402
62
3
0
465,455
1
L
Ratatoskr
11,489
479
113
5
0
468,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role