Player Matchup

Nemesis
Nemesis
Ben_Lagging
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 112L
1,451 Elo+
Party 4
Gilgamesh
Gilgamesh
CptnMrgnRum
Gilgamesh
Level 40
God Stats
21W - 12L
1,663 SR
Queue Stats
77W - 68L
1,534 Elo+
Party 3
Sylvanus
Sylvanus
Diabetusbro
Sylvanus
Level 37
God Stats
9W - 2L
1,703 SR
Queue Stats
42W - 37L
1,469 Elo+
Party 3
Hades
Hades
ItzBrad
Hades
Level 51
God Stats
7W - 1L
1,881 SR
Queue Stats
337W - 297L
1,445 Elo+
Party 4
Freya
Freya
dstaw91
Freya
Level 48
God Stats
3W - 4L
1,540 SR
Queue Stats
190W - 256L
1,444 Elo+
Solo
Team Averages
Level 41
1,657 SR
1,469 Elo+

VS

Team Averages
Level 49
1,659 SR
1,448 Elo+
Osiris
Osiris
Celairon
Osiris
Level 79
God Stats
4W - 2L
1,911 SR
Queue Stats
352W - 334L
1,553 Elo+
Party 1
Bacchus
Bacchus
FlyingSkunk18
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,410 Elo+
Party 2
Arachne
Arachne
PulseShark
Arachne
Level 49
God Stats
12W - 8L
1,719 SR
Queue Stats
144W - 145L
1,479 Elo+
Party 1
The Morrigan
The Morrigan
RezTheReaper
The Morrigan
Level 32
God Stats
0W - 1L
1,350 SR
Queue Stats
9W - 9L
1,400 Elo+
Solo
Skadi
Skadi
Unfoundedpie654
Skadi
Level 56
God Stats
2W - 1L
1,815 SR
Queue Stats
9W - 11L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ben_Lagging
Nemesis
18
5 / 3 / 12
12,328
514
6,195
17,390
9,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
CptnMrgnRum
Gilgamesh
20
4 / 6 / 9
13,181
549
20,251
25,658
31,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Diabetusbro
Sylvanus
19
6 / 3 / 22
12,531
522
11,382
17,815
19,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
ItzBrad
Hades
20
16 / 3 / 7
14,428
601
25,867
26,597
14,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
dstaw91
Freya
20
11 / 7 / 15
13,989
583
19,176
25,998
11,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Celairon
Osiris
19
1 / 7 / 7
11,676
487
14,761
26,454
24,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
17
7 / 10 / 8
12,196
508
15,314
21,107
21,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
PulseShark
Arachne
18
8 / 10 / 4
12,108
505
15,601
28,214
10,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
RezTheReaper
The Morrigan
15
2 / 8 / 7
10,165
424
14,722
15,189
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 8 / 8
11,443
477
17,840
16,610
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
42
Kills
22
22
Deaths
43
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ben_Lagging
Nemesis
5
3
12
3.67
L
Osiris
Celairon
Osiris
1
7
7
0.64
W
Gilgamesh
CptnMrgnRum
Gilgamesh
4
6
9
1.42
W
Sylvanus
Diabetusbro
Sylvanus
6
3
22
5.67
L
Bacchus
7
10
8
1.1
W
Hades
ItzBrad
Hades
16
3
7
6.5
L
Arachne
PulseShark
Arachne
8
10
4
1
L
The Morrigan
RezTheReaper
The Morrigan
2
8
7
0.69
L
4
8
8
1
W
Freya
dstaw91
Freya
11
7
15
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,871
Damage
78,238
113,458
Taken
107,574
87,772
Mitigated
65,014
47,152
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ben_Lagging
Nemesis
6,195
1,385
0
1,775
17,390
9,979
654
3,342
13,980
0
82,090
L
Osiris
Celairon
Osiris
14,761
5,657
0
5,139
26,454
24,027
567
6,586
19,868
0
84,301
W
Gilgamesh
CptnMrgnRum
Gilgamesh
20,251
5,923
0
4,636
25,658
31,909
1,318
1,819
23,785
0
87,117
W
Sylvanus
Diabetusbro
Sylvanus
11,382
3,747
6,788
7,571
17,815
19,478
2,709
4,635
13,174
43,278
5,789
L
Bacchus
15,314
1,777
0
821
21,107
21,494
0
15,769
5,338
31,975
0
W
Hades
ItzBrad
Hades
25,867
2,616
879
13,793
26,597
14,526
707
7,003
19,274
119,905
0
L
Arachne
PulseShark
Arachne
15,601
10,960
0
5,872
28,214
10,325
49
10,948
17,266
0
70,278
L
The Morrigan
RezTheReaper
The Morrigan
14,722
1,707
0
226
15,189
4,623
326
10,551
4,593
43,715
11,628
L
17,840
9,501
0
0
16,610
4,545
727
13,553
3,057
0
56,686
W
Freya
dstaw91
Freya
19,176
8,064
0
11,710
25,998
11,880
1,668
8,569
17,323
102,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,457
Gold Earned
57,588
664
Minions Killed
473
0
Camps Cleared
0
2,289,193
Distance Traveled
2,049,384
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,328
514
127
5
0
552,524
0
L
Osiris
11,676
487
161
7
0
415,102
1
W
Gilgamesh
13,181
549
137
6
0
397,427
2
W
Sylvanus
12,531
522
69
3
0
437,159
1
L
Bacchus
12,196
508
42
2
0
418,179
5
W
Hades
14,428
601
198
8
0
461,080
2
L
Arachne
12,108
505
92
4
0
449,826
0
L
The Morrigan
10,165
424
96
4
0
368,301
6
L
Skadi
11,443
477
82
3
0
397,976
4
W
Freya
13,989
583
133
6
0
441,003
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role