Player Matchup

Neith
Neith
CoachTT
Neith
Level 29
God Stats
178W - 199L
1,571 SR
Queue Stats
244W - 300L
1,464 Elo+
Solo
Bacchus
Bacchus
Ger40
Bacchus
Level 4
God Stats
3W - 0L
1,761 SR
Queue Stats
48W - 40L
1,732 Elo+
Party 1
Artemis
Artemis
PepeGrilloSo
Artemis
Level 12
God Stats
3W - 2L
1,440 SR
Queue Stats
20W - 11L
1,540 Elo+
Party 1
Hel
Hel
QueenCortana
Hel
Level 29
God Stats
12W - 13L
1,448 SR
Queue Stats
16W - 21L
1,552 Elo+
Party 2
Agni
Agni
gingerbaker69
Agni
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 61L
1,502 Elo+
Party 2
Team Averages
Level 20
1,544 SR
1,558 Elo+

VS

Team Averages
Level 24
1,562 SR
1,488 Elo+
Zeus
Zeus
 
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Digidevi
Kukulkan
Level 29
God Stats
10W - 9L
1,558 SR
Queue Stats
212W - 220L
1,492 Elo+
Solo
Neith
Neith
JonathanHornbake
Neith
Level 28
God Stats
4W - 2L
1,701 SR
Queue Stats
174W - 140L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
VillainDeku26
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
littleman2247
Yemoja
Level 28
God Stats
1W - 1L
1,552 SR
Queue Stats
2W - 3L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoachTT
Neith
18
7 / 3 / 14
11,287
1,026
9,198
10,286
4,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Ger40
Bacchus
19
5 / 1 / 24
11,961
1,087
12,992
14,281
18,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
PepeGrilloSo
Artemis
19
19 / 2 / 13
13,655
1,241
23,791
7,114
2,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 0 / 19
11,368
1,033
9,621
14,687
5,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 1 / 22
11,749
1,068
16,123
11,336
4,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

302

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 12 / 4
11,262
1,024
24,569
17,185
5,898
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Digidevi
Kukulkan
16
4 / 10 / 1
10,606
964
11,733
15,955
6,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 2 / 2
8,794
799
5,565
5,846
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
VillainDeku26
Tsukuyomi
15
0 / 9 / 3
9,077
825
3,044
14,848
5,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 8 / 6
9,869
897
4,977
23,073
18,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
23
41
Kills
7
7
Deaths
41
92
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
12
4
0.42
W
Neith
CoachTT
Neith
7
3
14
4.67
L
Kukulkan
Digidevi
Kukulkan
4
10
1
0.45
W
Bacchus
Ger40
Bacchus
5
1
24
17
L
0
2
2
0.5
W
Artemis
PepeGrilloSo
Artemis
19
2
13
12.75
W
4
0
19
13.5
L
Tsukuyomi
VillainDeku26
Tsukuyomi
0
9
3
0.17
W
6
1
22
17
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,725
Damage
49,888
57,704
Taken
76,907
35,283
Mitigated
38,306
26,522
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
24,569
361
716
384
17,185
5,898
0
7,323
9,862
47,312
0
W
Neith
CoachTT
Neith
9,198
3,798
0
1,626
10,286
4,173
0
7,548
2,738
0
27,210
L
Kukulkan
Digidevi
Kukulkan
11,733
1,454
0
297
15,955
6,299
0
8,120
7,835
34,032
0
W
Bacchus
Ger40
Bacchus
12,992
1,462
0
0
14,281
18,530
0
7,794
5,556
22,220
0
L
5,565
2,742
0
652
5,846
1,927
0
2,885
2,961
0
14,377
W
Artemis
PepeGrilloSo
Artemis
23,791
16,370
0
773
7,114
2,735
0
6,396
718
0
37,379
W
9,621
790
10,962
9,545
14,687
5,729
0
10,539
4,148
32,863
0
L
Tsukuyomi
VillainDeku26
Tsukuyomi
3,044
647
0
19
14,848
5,282
0
8,173
6,675
0
8,758
W
16,123
1,073
1,493
2,123
11,336
4,116
0
9,002
2,334
33,327
0
L
4,977
518
1,573
1,730
23,073
18,900
0
12,235
10,838
15,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,020
Gold Earned
49,608
198
Minions Killed
145
9
Camps Cleared
3
972,788
Distance Traveled
699,825
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,262
1,024
46
4
1
156,673
0
W
Neith
11,287
1,026
43
4
1
158,032
1
L
Kukulkan
10,606
964
57
5
1
129,745
1
W
Bacchus
11,961
1,087
10
1
1
210,522
0
L
Neith
8,794
799
15
1
1
123,418
0
W
Artemis
13,655
1,241
34
3
0
195,998
0
W
Hel
11,368
1,033
73
7
5
230,834
0
L
Tsukuyomi
9,077
825
9
1
0
122,618
0
W
Agni
11,749
1,068
38
3
2
177,402
0
L
Yemoja
9,869
897
18
2
0
167,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role