Player Matchup

Set
Set
FilthyMogrel
Set
Level 16
God Stats
0W - 2L
1,297 SR
Queue Stats
12W - 17L
1,293 Elo+
Party 3
Danzaburou
Danzaburou
RustableBooch85
Danzaburou
Level 27
God Stats
3W - 4L
1,499 SR
Queue Stats
14W - 21L
1,303 Elo+
Party 3
Sylvanus
Sylvanus
Wolfwood4390
Sylvanus
Level 29
God Stats
26W - 35L
1,432 SR
Queue Stats
189W - 249L
1,346 Elo+
Party 1
Sun Wukong
Sun Wukong
chalkOutline
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 160L
1,415 Elo+
Party 1
Scylla
Scylla
lokazil
Scylla
Level 28
God Stats
4W - 9L
1,244 SR
Queue Stats
71W - 92L
1,252 Elo+
Party 1
Team Averages
Level 22
1,394 SR
1,322 Elo+

VS

Team Averages
Level 29
1,638 SR
1,388 Elo+
Artemis
Artemis
BadKidJizzy
Artemis
Level 27
God Stats
7W - 11L
1,506 SR
Queue Stats
42W - 50L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
DankPika
Tsukuyomi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 68L
1,304 Elo+
Party 2
Janus
Janus
DollaBielss12
Janus
Level 28
God Stats
7W - 1L
1,889 SR
Queue Stats
90W - 93L
1,384 Elo+
Solo
Aphrodite
Aphrodite
HiiHun
Aphrodite
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Puppy5828
Guan Yu
Level 17
God Stats
2W - 0L
1,797 SR
Queue Stats
8W - 6L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 10
18,109
453
27,300
41,878
55,821
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
RustableBooch85
Danzaburou
20
19 / 10 / 5
20,564
514
43,893
41,964
23,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Wolfwood4390
Sylvanus
20
3 / 7 / 16
18,778
469
6,628
31,566
63,816
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
chalkOutline
Sun Wukong
20
2 / 11 / 6
15,248
381
15,146
38,442
39,498
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
lokazil
Scylla
20
6 / 11 / 9
17,163
429
40,549
32,688
19,134
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadKidJizzy
Artemis
20
14 / 13 / 9
21,521
538
48,242
39,925
25,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
DankPika
Tsukuyomi
20
5 / 8 / 14
17,337
433
17,734
30,009
13,821
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
13 / 9 / 14
19,682
492
39,593
36,304
17,630
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
HiiHun
Aphrodite
20
8 / 5 / 22
19,538
488
23,992
39,276
52,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Puppy5828
Guan Yu
20
7 / 7 / 19
18,092
452
20,091
45,651
56,864
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
125
41
Kills
47
48
Deaths
42
46
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
BadKidJizzy
Artemis
14
13
9
1.42
W
Tsukuyomi
DankPika
Tsukuyomi
5
8
14
1.5
W
13
9
14
2.22
L
11
9
10
1.78
W
Aphrodite
HiiHun
Aphrodite
8
5
22
3.8
W
Guan Yu
Puppy5828
Guan Yu
7
7
19
2.36
L
Danzaburou
RustableBooch85
Danzaburou
19
10
5
2.15
L
Sylvanus
Wolfwood4390
Sylvanus
3
7
16
1.57
L
Sun Wukong
chalkOutline
Sun Wukong
2
11
6
0.45
L
Scylla
lokazil
Scylla
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,516
Damage
149,652
186,538
Taken
191,165
201,376
Mitigated
165,804
43,132
Healing
88,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BadKidJizzy
Artemis
48,242
29,056
657
13,361
39,925
25,099
4,826
7,247
32,459
0
156,083
W
Tsukuyomi
DankPika
Tsukuyomi
17,734
5,506
0
7,591
30,009
13,821
4,383
8,828
20,983
0
122,636
W
39,593
3,123
758
10,341
36,304
17,630
1,735
10,084
25,705
145,190
0
L
27,300
13,005
0
5,676
41,878
55,821
267
14,261
27,343
0
139,587
W
Aphrodite
HiiHun
Aphrodite
23,992
4,379
11,841
21,659
39,276
52,390
1,170
8,858
30,153
77,945
0
W
Guan Yu
Puppy5828
Guan Yu
20,091
3,676
7,761
14,565
45,651
56,864
2,790
10,473
33,613
90
77,107
L
Danzaburou
RustableBooch85
Danzaburou
43,893
21,500
0
14,559
41,964
23,107
5,225
9,547
31,888
0
185,757
L
Sylvanus
Wolfwood4390
Sylvanus
6,628
1,157
2,157
3,712
31,566
63,816
582
12,369
17,857
26,035
0
L
Sun Wukong
chalkOutline
Sun Wukong
15,146
3,824
195
7,401
38,442
39,498
512
13,186
24,201
0
91,317
L
Scylla
lokazil
Scylla
40,549
1,628
536
8,896
32,688
19,134
276
14,312
18,308
123,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,862
Gold Earned
96,170
723
Minions Killed
799
0
Camps Cleared
0
2,879,882
Distance Traveled
3,433,351
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
21,521
538
191
5
0
633,429
0
W
Tsukuyomi
17,337
433
183
5
0
734,547
0
W
Janus
19,682
492
204
5
0
670,261
3
L
Set
18,109
453
182
5
0
639,346
0
W
Aphrodite
19,538
488
96
2
0
715,866
3
W
Guan Yu
18,092
452
125
3
0
679,248
0
L
Danzaburou
20,564
514
206
5
0
623,205
6
L
Sylvanus
18,778
469
47
1
0
473,773
8
L
Sun Wukong
15,248
381
138
3
0
553,970
3
L
Scylla
17,163
429
150
4
0
589,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role