Player Matchup

Nemesis
Nemesis
Axtiive
Nemesis
Level 25
God Stats
4W - 5L
1,748 SR
Queue Stats
165W - 188L
1,302 Elo+
Solo
Vulcan
Vulcan
LiquidCrysis
Vulcan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,619 Elo+
Party 2
Odin
Odin
Night_hawkses14
Odin
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 130L
1,491 Elo+
Solo
Ymir
Ymir
ThunderDogPlays
Ymir
Level 108
God Stats
1W - 2L
1,321 SR
Queue Stats
27W - 21L
1,546 Elo+
Party 2
Anhur
Anhur
Xoriiio
Anhur
Level 17
God Stats
3W - 1L
1,266 SR
Queue Stats
46W - 53L
1,387 Elo+
Party 2
Team Averages
Level 37
1,467 SR
1,469 Elo+

VS

Team Averages
Level 42
1,557 SR
1,511 Elo+
Awilix
Awilix
Budhak
Awilix
Level 15
God Stats
25W - 17L
1,524 SR
Queue Stats
57W - 58L
1,490 Elo+
Solo
Ares
Ares
JoeyDominion
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,686 Elo+
Party 1
Cthulhu
Cthulhu
MuchNutty
Cthulhu
Level 158
God Stats
8W - 14L
1,595 SR
Queue Stats
413W - 370L
1,570 Elo+
Party 1
Merlin
Merlin
trufa-unanime
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,316 Elo+
Solo
Anubis
Anubis
奥斯卡主打vj
Anubis
Level 25
God Stats
6W - 4L
1,666 SR
Queue Stats
41W - 46L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axtiive
Nemesis
9
1 / 2 / 5
5,482
457
3,599
8,054
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
11
9 / 1 / 3
7,192
599
10,779
6,602
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 5
5,908
492
2,901
5,227
2,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
9 / 1 / 5
7,292
608
9,225
7,120
5,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Xoriiio
Anhur
9
1 / 5 / 2
5,722
477
1,371
7,098
2,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Budhak
Awilix
7
0 / 5 / 1
5,114
426
2,167
8,513
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 5
5,292
441
1,445
7,737
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
MuchNutty
Cthulhu
12
8 / 1 / 0
7,244
604
9,456
11,171
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 8 / 2
4,464
372
1,196
6,044
1,697
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
1 / 5 / 1
5,826
486
4,964
6,399
3,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
23
Kills
9
10
Deaths
23
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Axtiive
Nemesis
1
2
5
1.75
L
Awilix
Budhak
Awilix
0
5
1
0.1
L
0
4
5
0.63
W
Vulcan
9
1
3
10.5
L
Cthulhu
MuchNutty
Cthulhu
8
1
0
8
W
3
1
5
5.5
W
9
1
5
11.5
W
Anhur
Xoriiio
Anhur
1
5
2
0.4
L
0
8
2
0.13
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,875
Damage
19,228
34,101
Taken
39,864
13,997
Mitigated
17,074
6,557
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Axtiive
Nemesis
3,599
1,422
0
1,780
8,054
2,300
0
2,941
5,079
0
23,405
L
Awilix
Budhak
Awilix
2,167
471
99
2,112
8,513
2,489
0
3,832
4,507
0
17,953
L
1,445
226
0
133
7,737
3,535
0
4,466
3,131
9,469
0
W
Vulcan
10,779
2,668
0
2,091
6,602
1,897
400
4,349
2,253
35,128
0
L
Cthulhu
MuchNutty
Cthulhu
9,456
1,005
169
4,006
11,171
6,239
0
4,217
6,860
46,489
0
W
2,901
800
0
300
5,227
2,108
0
2,254
2,973
0
11,577
W
9,225
2,855
0
1,399
7,120
5,608
69
4,550
2,508
30,006
0
W
Anhur
Xoriiio
Anhur
1,371
659
0
987
7,098
2,084
609
2,871
4,227
0
27,654
L
1,196
343
0
210
6,044
1,697
168
2,667
3,289
9,708
0
L
4,964
143
0
1,431
6,399
3,114
445
4,198
1,743
33,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,596
Gold Earned
27,940
217
Minions Killed
210
0
Camps Cleared
0
1,123,698
Distance Traveled
1,148,566
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,482
457
43
4
0
249,012
1
L
Awilix
5,114
426
45
4
0
253,202
0
L
Ares
5,292
441
13
1
0
253,475
1
W
Vulcan
7,192
599
59
5
0
239,760
0
L
Cthulhu
7,244
604
70
6
0
240,845
4
W
Odin
5,908
492
20
2
0
215,495
1
W
Ymir
7,292
608
42
4
0
229,792
0
W
Anhur
5,722
477
53
4
0
189,639
0
L
Merlin
4,464
372
16
1
0
207,591
1
L
Anubis
5,826
486
66
6
0
193,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role