Player Matchup

Discordia
Discordia
Gold III
ELTRIAXPE
Discordia
Gold III
Level 124
God Stats
35W - 32L
1,550 SR
Queue Stats
329W - 347L
1,546 MMR
Solo
Bacchus
Bacchus
Gold II
Galox21
Bacchus
Gold II
Level 159
God Stats
4W - 8L
1,180 SR
Queue Stats
773W - 787L
1,460 MMR
Party 2
Xbalanque
Xbalanque
Gold II
OPLycan
Xbalanque
Gold II
Level 154
God Stats
5W - 6L
1,645 SR
Queue Stats
203W - 225L
1,540 MMR
Solo
Awilix
Awilix
Gold II
davuchoz
Awilix
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
gohan11216
Sun Wukong
Gold III
Level 121
God Stats
45W - 36L
1,642 SR
Queue Stats
167W - 167L
1,523 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,503 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,718 SR
1,519 MMR
Anhur
Anhur
Gold V
Abracadabri
Anhur
Gold V
Level 61
God Stats
5W - 14L
1,610 SR
Queue Stats
730W - 737L
1,341 MMR
Party 1
Arachne
Arachne
Gold I
Nehxas
Arachne
Gold I
Level 160
God Stats
118W - 69L
1,680 SR
Queue Stats
728W - 728L
1,700 MMR
Party 1
Ganesha
Ganesha
Silver II
Pokect
Ganesha
Silver II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,492 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
TankPhyre
Cu Chulainn
Silver II
Level 146
God Stats
0W - 1L
1,890 SR
Queue Stats
63W - 55L
1,549 MMR
Party 3
Raijin
Raijin
Bronze III
idoot
Raijin
Bronze III
Level 119
God Stats
0W - 1L
1,910 SR
Queue Stats
3W - 4L
1,514 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ELTRIAXPE
Discordia
14
4 / 5 / 11
9,217
576
10,838
8,945
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Galox21
Bacchus
14
5 / 2 / 12
9,309
582
6,723
10,009
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
OPLycan
Xbalanque
17
11 / 2 / 5
11,252
703
13,215
8,949
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
davuchoz
Awilix
16
6 / 2 / 7
9,647
603
6,983
10,455
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
gohan11216
Sun Wukong
15
1 / 1 / 1
9,082
568
6,861
12,960
6,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshAthenaTiamatSetTsukuyomi

VS

Bans
ApolloNemesisPeleRavanaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,417
526
1,543
11,206
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Nehxas
Arachne
14
4 / 7 / 1
8,669
542
9,917
14,944
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Pokect
Ganesha
12
0 / 3 / 5
7,437
465
2,280
9,411
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
TankPhyre
Cu Chulainn
13
5 / 4 / 2
8,744
547
10,624
15,779
13,090
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
idoot
Raijin
12
1 / 7 / 3
7,583
474
4,220
10,346
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
27
Kills
12
12
Deaths
27
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Discordia
ELTRIAXPE
Discordia
4
5
11
1.9
W
Bacchus
Galox21
Bacchus
5
2
12
5.5
L
Arachne
Nehxas
Arachne
4
7
1
0.64
W
Xbalanque
OPLycan
Xbalanque
11
2
5
6.75
L
Ganesha
Pokect
Ganesha
0
3
5
0.83
L
Cu Chulainn
TankPhyre
Cu Chulainn
5
4
2
1.5
W
Awilix
davuchoz
Awilix
6
2
7
4.75
W
Sun Wukong
gohan11216
Sun Wukong
1
1
1
1.5
L
Raijin
idoot
Raijin
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,620
Damage
28,584
51,318
Taken
61,686
26,608
Mitigated
28,974
15,263
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,543
477
0
2,562
11,206
2,868
0
2,729
8,437
0
49,879
W
Discordia
ELTRIAXPE
Discordia
10,838
818
0
1,810
8,945
2,702
440
2,333
6,364
46,766
0
W
Bacchus
Galox21
Bacchus
6,723
1,049
0
1,540
10,009
9,883
450
2,031
7,841
33,587
0
L
Arachne
Nehxas
Arachne
9,917
6,841
0
3,238
14,944
5,144
0
4,976
9,794
0
62,958
W
Xbalanque
OPLycan
Xbalanque
13,215
6,778
0
3,143
8,949
3,595
2,464
825
8,124
0
82,441
L
Ganesha
Pokect
Ganesha
2,280
0
0
1,862
9,411
4,867
0
3,081
6,100
16,188
0
L
Cu Chulainn
TankPhyre
Cu Chulainn
10,624
1,906
0
3,124
15,779
13,090
25
1,458
14,273
5,838
52,047
W
Awilix
davuchoz
Awilix
6,983
2,176
0
3,145
10,455
3,877
48
1,561
8,854
0
60,068
W
Sun Wukong
gohan11216
Sun Wukong
6,861
1,666
0
5,625
12,960
6,551
430
967
11,993
0
61,321
L
Raijin
idoot
Raijin
4,220
36
0
1,138
10,346
3,005
0
4,321
5,521
34,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
40,850
526
Minions Killed
408
0
Camps Cleared
0
1,679,046
Distance Traveled
1,535,878
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,417
526
101
6
0
275,384
2
W
Discordia
9,217
576
107
7
0
295,069
4
W
Bacchus
9,309
582
42
3
0
348,601
5
L
Arachne
8,669
542
101
6
0
304,844
1
W
Xbalanque
11,252
703
134
8
0
292,280
3
L
Ganesha
7,437
465
15
1
0
338,084
3
L
Cu Chulainn
8,744
547
108
7
0
326,818
3
W
Awilix
9,647
603
104
7
0
390,376
2
W
Sun Wukong
9,082
568
139
9
0
352,720
4
L
Raijin
7,583
474
83
5
0
290,748
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role