Player Matchup

Gilgamesh
Gilgamesh
AceOffSpades
Gilgamesh
Level 106
God Stats
4W - 3L
1,408 SR
Queue Stats
90W - 62L
1,627 Elo+
Party 3
Janus
Janus
Lspew
Janus
Level 134
God Stats
2W - 1L
1,361 SR
Queue Stats
40W - 28L
1,584 Elo+
Party 3
Heimdallr
Heimdallr
Phantomfoxg
Heimdallr
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 170L
1,467 Elo+
Solo
Cthulhu
Cthulhu
TheBigOfficer
Cthulhu
Level 67
God Stats
3W - 2L
1,331 SR
Queue Stats
3W - 3L
1,451 Elo+
Party 3
Nu Wa
Nu Wa
aybby
Nu Wa
Level 62
God Stats
2W - 1L
1,139 SR
Queue Stats
5W - 3L
1,451 Elo+
Party 3
Team Averages
Level 91
1,348 SR
1,516 Elo+

VS

Team Averages
Level 55
1,590 SR
1,474 Elo+
Achilles
Achilles
 
Achilles
Level 75
God Stats
1W - 2L
1,490 SR
Queue Stats
31W - 37L
1,446 Elo+
Party 1
Hercules
Hercules
Adaokame
Hercules
Level 29
God Stats
2W - 1L
1,851 SR
Queue Stats
30W - 35L
1,471 Elo+
Party 1
Tyr
Tyr
DeusFrank
Tyr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
NeroAssassinMC
Kukulkan
Level 59
God Stats
24W - 23L
1,611 SR
Queue Stats
25W - 33L
1,491 Elo+
Party 2
Cupid
Cupid
OMGITSELR3DD
Cupid
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceOffSpades
Gilgamesh
18
6 / 1 / 14
12,384
1,126
19,015
15,855
11,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Lspew
Janus
18
6 / 0 / 16
11,385
1,035
18,790
5,151
1,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Phantomfoxg
Heimdallr
18
3 / 1 / 16
11,906
1,082
8,886
7,808
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
17
2 / 3 / 14
10,687
972
9,583
9,505
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
aybby
Nu Wa
18
7 / 0 / 13
11,867
1,079
12,859
4,286
1,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

253

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 9 / 1
10,204
928
8,712
21,498
23,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Adaokame
Hercules
16
0 / 6 / 3
9,704
882
5,311
16,066
13,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 3 / 0
9,725
884
6,433
13,262
8,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
16
1 / 4 / 2
10,677
971
11,022
14,796
6,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
0 / 2 / 2
9,503
864
6,216
9,415
3,042
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
24
Kills
5
5
Deaths
24
73
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
9
1
0.28
W
Gilgamesh
AceOffSpades
Gilgamesh
6
1
14
13
L
Hercules
Adaokame
Hercules
0
6
3
0.25
L
2
3
0
0.67
W
Janus
Lspew
Janus
6
0
16
14
L
Kukulkan
1
4
2
0.5
L
0
2
2
0.5
W
Heimdallr
Phantomfoxg
Heimdallr
3
1
16
11
W
Cthulhu
2
3
14
3
W
Nu Wa
aybby
Nu Wa
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,133
Damage
37,694
42,605
Taken
75,037
22,259
Mitigated
54,699
9,261
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,712
2,186
0
721
21,498
23,882
0
11,020
10,478
0
17,539
W
Gilgamesh
AceOffSpades
Gilgamesh
19,015
8,791
0
2,685
15,855
11,195
0
2,739
12,618
0
45,909
L
Hercules
Adaokame
Hercules
5,311
1,425
0
1,086
16,066
13,186
0
7,782
8,284
0
15,548
L
6,433
305
0
779
13,262
8,535
0
7,353
5,909
0
13,515
W
Janus
Lspew
Janus
18,790
1,628
584
687
5,151
1,805
0
888
4,123
38,094
0
L
Kukulkan
11,022
722
330
1,538
14,796
6,054
0
8,510
6,286
56,714
0
L
6,216
2,434
58
98
9,415
3,042
0
6,567
2,848
0
20,298
W
Heimdallr
Phantomfoxg
Heimdallr
8,886
3,290
0
2,021
7,808
3,293
0
2,166
5,340
0
33,121
W
Cthulhu
9,583
525
1,291
682
9,505
4,341
0
3,083
6,189
23,051
0
W
Nu Wa
aybby
Nu Wa
12,859
2,810
195
1,116
4,286
1,625
0
1,479
2,683
30,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,229
Gold Earned
49,813
238
Minions Killed
218
15
Camps Cleared
3
1,081,439
Distance Traveled
1,063,665
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,204
928
16
1
0
253,922
0
W
Gilgamesh
12,384
1,126
62
6
7
237,852
1
L
Hercules
9,704
882
20
2
0
183,914
0
L
Tyr
9,725
884
11
1
0
282,335
0
W
Janus
11,385
1,035
41
4
2
226,460
1
L
Kukulkan
10,677
971
134
12
1
186,078
0
L
Cupid
9,503
864
37
3
2
157,416
0
W
Heimdallr
11,906
1,082
65
6
4
207,342
3
W
Cthulhu
10,687
972
26
2
1
202,223
2
W
Nu Wa
11,867
1,079
44
4
1
207,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role