Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ImmaculateShame
Mulan
Level 144
God Stats
6W - 8L
1,210 SR
Queue Stats
220W - 235L
1,500 Elo+
Party 1
Neith
Neith
Kailandtiger
Neith
Level 87
God Stats
12W - 18L
1,298 SR
Queue Stats
22W - 34L
1,449 Elo+
Party 1
Discordia
Discordia
mossy_mermaid
Discordia
Level 82
God Stats
14W - 7L
1,590 SR
Queue Stats
140W - 156L
1,453 Elo+
Party 1
Pele
Pele
x-ViolettGlory-x
Pele
Level 67
God Stats
43W - 55L
1,291 SR
Queue Stats
403W - 412L
1,508 Elo+
Party 1
Team Averages
Level 101
1,378 SR
1,482 Elo+

VS

Team Averages
Level 96
1,476 SR
1,348 Elo+
Sobek
Sobek
Deatok
Sobek
Level 62
God Stats
9W - 8L
1,559 SR
Queue Stats
47W - 65L
1,392 Elo+
Solo
Mulan
Mulan
DumbOrcJuice
Mulan
Level 157
God Stats
29W - 37L
1,439 SR
Queue Stats
223W - 241L
1,333 Elo+
Solo
Kukulkan
Kukulkan
REGIS BASS
Kukulkan
Level 122
God Stats
5W - 3L
1,571 SR
Queue Stats
21W - 25L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
coffeeb3ans
Tsukuyomi
Level 79
God Stats
0W - 2L
1,293 SR
Queue Stats
126W - 181L
1,275 Elo+
Solo
Skadi
Skadi
wonderMike94
Skadi
Level 61
God Stats
18W - 16L
1,519 SR
Queue Stats
91W - 121L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
5 / 0 / 2
6,131
557
7,221
6,603
3,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 1 / 0
7,339
667
5,906
8,094
3,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 0 / 6
5,601
509
2,864
3,180
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
mossy_mermaid
Discordia
10
1 / 1 / 3
5,955
541
3,401
3,855
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 1
5,837
531
2,465
5,679
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deatok
Sobek
8
0 / 3 / 1
5,201
473
1,948
8,589
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 0
6,038
549
4,040
7,177
4,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
REGIS BASS
Kukulkan
9
1 / 2 / 0
5,468
497
3,705
3,349
947
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
coffeeb3ans
Tsukuyomi
9
0 / 3 / 0
5,384
489
1,789
8,420
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 0
5,359
487
2,342
5,650
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
4
4
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
2
6
L
Sobek
Deatok
Sobek
0
3
1
0.17
L
2
3
0
0.67
W
5
1
0
5
W
1
0
6
4
L
Kukulkan
REGIS BASS
Kukulkan
1
2
0
0.5
L
Tsukuyomi
coffeeb3ans
Tsukuyomi
0
3
0
0
W
Discordia
mossy_mermaid
Discordia
1
1
3
2.5
L
1
3
0
0.33
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,857
Damage
13,824
27,411
Taken
33,185
11,895
Mitigated
14,177
9,492
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,221
272
149
3,309
6,603
3,221
148
1,458
5,145
29,548
0
L
Sobek
Deatok
Sobek
1,948
90
0
3,258
8,589
3,974
0
3,862
4,727
15,137
0
L
4,040
984
0
1,895
7,177
4,732
0
0
7,177
0
30,346
W
5,906
1,409
0
1,825
8,094
3,860
0
435
7,329
0
40,922
W
2,864
1,252
0
1,386
3,180
948
556
1,067
2,113
0
13,417
L
Kukulkan
REGIS BASS
Kukulkan
3,705
150
0
540
3,349
947
0
1,508
1,841
27,741
0
L
Tsukuyomi
coffeeb3ans
Tsukuyomi
1,789
389
0
2,997
8,420
2,497
0
1,815
6,605
0
28,370
W
Discordia
mossy_mermaid
Discordia
3,401
136
0
1,369
3,855
1,142
604
1,086
2,739
29,805
0
L
2,342
1,147
0
0
5,650
2,027
0
3,437
2,213
0
24,950
W
2,465
794
0
1,454
5,679
2,724
0
1,607
4,072
0
20,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,863
Gold Earned
27,450
267
Minions Killed
255
0
Camps Cleared
0
1,066,117
Distance Traveled
1,051,663
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,131
557
59
5
0
246,155
1
L
Sobek
5,201
473
26
2
0
229,839
1
L
Mulan
6,038
549
71
6
0
199,649
4
W
Mulan
7,339
667
82
7
0
220,994
3
W
Neith
5,601
509
25
2
0
181,282
0
L
Kukulkan
5,468
497
47
4
0
193,084
3
L
Tsukuyomi
5,384
489
61
6
0
231,926
1
W
Discordia
5,955
541
63
6
0
180,063
2
L
Skadi
5,359
487
50
5
0
197,165
0
W
Pele
5,837
531
38
3
0
237,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role