Player Matchup

Discordia
Discordia
Diabetik95
Discordia
Level 125
God Stats
9W - 4L
1,693 SR
Queue Stats
49W - 49L
1,584 Elo+
Party 2
Chiron
Chiron
Smurf3rd
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,236 Elo+
Party 2
Gilgamesh
Gilgamesh
blackcrow93
Gilgamesh
Level 160
God Stats
29W - 10L
1,756 SR
Queue Stats
270W - 212L
1,713 Elo+
Party 2
Team Averages
Level 97
1,650 SR
1,511 Elo+

VS

Team Averages
Level 90
1,643 SR
1,772 Elo+
Cthulhu
Cthulhu
Darth Impxct
Cthulhu
Level 26
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 4L
1,678 Elo+
Party 1
Da Ji
Da Ji
Henla
Da Ji
Level 119
God Stats
2W - 2L
1,564 SR
Queue Stats
101W - 46L
1,778 Elo+
Party 1
Tiamat
Tiamat
Riiverrr
Tiamat
Level 126
God Stats
1W - 2L
1,629 SR
Queue Stats
34W - 14L
1,859 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diabetik95
Discordia
13
4 / 2 / 9
9,146
762
8,671
5,101
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Smurf3rd
Chiron
13
5 / 1 / 9
9,509
792
10,124
8,074
3,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
blackcrow93
Gilgamesh
13
8 / 1 / 8
10,072
839
11,031
14,034
9,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darth Impxct
Cthulhu
11
1 / 5 / 2
8,312
693
6,206
14,176
8,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Henla
Da Ji
10
3 / 7 / 1
8,346
696
7,111
10,132
3,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Riiverrr
Tiamat
11
0 / 5 / 3
7,503
625
7,653
9,889
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
4
4
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Darth Impxct
Cthulhu
1
5
2
0.4
W
Discordia
Diabetik95
Discordia
4
2
9
4.25
L
Da Ji
Henla
Da Ji
3
7
1
0.5
L
Tiamat
Riiverrr
Tiamat
0
5
3
0.3
W
Chiron
Smurf3rd
Chiron
5
1
9
9.5
W
Gilgamesh
blackcrow93
Gilgamesh
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
20,970
27,209
Taken
34,197
14,454
Mitigated
17,570
11,052
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Darth Impxct
Cthulhu
6,206
915
346
3,210
14,176
8,917
0
5,103
8,905
15,313
0
W
Discordia
Diabetik95
Discordia
8,671
769
0
1,048
5,101
1,684
360
2,144
2,703
37,882
0
L
Da Ji
Henla
Da Ji
7,111
1,802
0
979
10,132
3,412
0
2,037
8,005
0
29,711
L
Tiamat
Riiverrr
Tiamat
7,653
660
0
2,883
9,889
5,241
0
1,623
7,962
41,223
0
W
Chiron
Smurf3rd
Chiron
10,124
3,744
545
2,501
8,074
3,054
2,170
2,373
5,497
0
51,606
W
Gilgamesh
blackcrow93
Gilgamesh
11,031
3,505
0
6,958
14,034
9,716
599
8,498
5,138
0
24,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
24,161
168
Minions Killed
128
0
Camps Cleared
0
691,016
Distance Traveled
599,813
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,312
693
19
2
0
199,580
2
W
Discordia
9,146
762
61
5
0
212,185
3
L
Da Ji
8,346
696
36
3
0
187,816
4
L
Tiamat
7,503
625
73
6
0
212,417
4
W
Chiron
9,509
792
90
8
0
233,733
2
W
Gilgamesh
10,072
839
17
1
0
245,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role