Player Matchup

Merlin
Merlin
Denkenpfau
Merlin
Level 18
God Stats
4W - 1L
1,636 SR
Queue Stats
51W - 23L
1,706 Elo+
Party 2
Sylvanus
Sylvanus
PiskaKraba
Sylvanus
Level 129
God Stats
3W - 0L
1,746 SR
Queue Stats
89W - 61L
1,717 Elo+
Party 2
Ne Zha
Ne Zha
RoseQuarnz
Ne Zha
Level 102
God Stats
72W - 36L
1,724 SR
Queue Stats
500W - 333L
1,727 Elo+
Party 2
Team Averages
Level 83
1,702 SR
1,717 Elo+

VS

Team Averages
Level 82
1,468 SR
1,403 Elo+
Sylvanus
Sylvanus
H0Bb1t42
Sylvanus
Level 138
God Stats
0W - 1L
1,534 SR
Queue Stats
25W - 11L
1,489 Elo+
Party 1
Anhur
Anhur
MatoDerZerstörer
Anhur
Level 85
God Stats
1W - 4L
1,351 SR
Queue Stats
77W - 74L
1,530 Elo+
Party 1
Anubis
Anubis
WiiWMe
Anubis
Level 22
God Stats
2W - 6L
1,518 SR
Queue Stats
2W - 10L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Denkenpfau
Merlin
15
5 / 6 / 11
10,983
732
16,389
8,865
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
PiskaKraba
Sylvanus
16
7 / 5 / 12
11,788
786
15,134
17,258
12,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
RoseQuarnz
Ne Zha
15
8 / 3 / 12
11,722
781
11,825
11,798
11,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
H0Bb1t42
Sylvanus
13
4 / 5 / 5
11,042
736
11,178
21,175
22,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 7 / 6
10,359
691
7,813
16,160
5,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
WiiWMe
Anubis
15
5 / 8 / 4
10,737
716
7,486
13,545
7,036
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
20
Kills
13
14
Deaths
20
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Denkenpfau
Merlin
5
6
11
1.75
L
Sylvanus
H0Bb1t42
Sylvanus
4
5
5
1.3
L
4
7
6
1
W
Sylvanus
PiskaKraba
Sylvanus
7
5
12
2.6
W
Ne Zha
RoseQuarnz
Ne Zha
8
3
12
4.67
L
Anubis
WiiWMe
Anubis
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,348
Damage
26,477
37,921
Taken
50,880
25,911
Mitigated
35,217
11,784
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Denkenpfau
Merlin
16,389
1,154
0
0
8,865
2,847
1,664
5,821
3,044
46,157
0
L
Sylvanus
H0Bb1t42
Sylvanus
11,178
1,941
632
4,796
21,175
22,868
0
12,808
8,367
23,371
0
L
7,813
2,835
0
3,249
16,160
5,313
0
9,278
6,882
0
34,662
W
Sylvanus
PiskaKraba
Sylvanus
15,134
6,137
3,059
6,842
17,258
12,028
986
8,050
8,860
42,834
6,650
W
Ne Zha
RoseQuarnz
Ne Zha
11,825
3,840
0
1,883
11,798
11,036
403
4,506
7,292
0
36,529
L
Anubis
WiiWMe
Anubis
7,486
803
0
886
13,545
7,036
0
8,509
5,036
40,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,493
Gold Earned
32,138
171
Minions Killed
148
0
Camps Cleared
0
777,634
Distance Traveled
663,097
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,983
732
65
4
0
248,382
0
L
Sylvanus
11,042
736
28
2
0
221,885
0
L
Anhur
10,359
691
49
3
0
234,684
2
W
Sylvanus
11,788
786
69
5
0
244,361
2
W
Ne Zha
11,722
781
37
2
0
284,891
0
L
Anubis
10,737
716
71
5
0
206,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role