Player Matchup

Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GumbyBG
Olorun
Level 126
God Stats
7W - 6L
1,394 SR
Queue Stats
531W - 537L
1,504 Elo+
Solo
Anhur
Anhur
HERBALdubSAC
Anhur
Level 152
God Stats
9W - 8L
1,704 SR
Queue Stats
553W - 554L
1,583 Elo+
Solo
Izanami
Izanami
K1ngJ4ffie707
Izanami
Level 129
God Stats
1W - 0L
1,764 SR
Queue Stats
67W - 69L
1,529 Elo+
Solo
Team Averages
Level 131
1,572 SR
1,523 Elo+

VS

Team Averages
Level 131
1,406 SR
1,551 Elo+
Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
XXXRANGO21XXX21
Nox
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 78L
1,644 Elo+
Solo
He Bo
He Bo
aKaShady__
He Bo
Level 117
God Stats
0W - 1L
1,190 SR
Queue Stats
252W - 229L
1,536 Elo+
Party 1
Apollo
Apollo
jankmasta69
Apollo
Level 125
God Stats
6W - 9L
1,399 SR
Queue Stats
410W - 395L
1,538 Elo+
Party 1
Susano
Susano
peluzita400
Susano
Level 156
God Stats
0W - 1L
1,440 SR
Queue Stats
65W - 67L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
4 / 4 / 18
11,618
775
7,695
21,561
19,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
 
Medusa
17
5 / 4 / 12
10,758
717
14,184
11,608
5,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
GumbyBG
Olorun
19
5 / 4 / 23
12,056
804
12,822
13,657
7,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 4 / 17
11,870
791
8,507
14,290
6,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
20
13 / 3 / 10
12,955
864
15,337
12,383
6,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
0 / 7 / 16
9,426
628
6,975
14,239
11,659
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
9 / 6 / 7
12,435
829
14,937
12,551
5,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
18
8 / 8 / 7
11,830
789
15,941
11,627
4,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
18
2 / 6 / 14
10,667
711
10,515
12,884
6,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
16
0 / 6 / 14
9,444
630
14,889
14,884
13,130
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
77
33
Kills
19
19
Deaths
33
80
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
4
18
3.25
W
Medusa
 
Medusa
5
4
12
2.75
L
Awilix
 
Awilix
0
7
16
1.14
W
Olorun
GumbyBG
Olorun
5
4
23
4.13
W
6
4
17
3.63
W
Izanami
13
3
10
6
L
9
6
7
2.08
L
He Bo
8
8
7
1.44
L
Apollo
2
6
14
1.5
L
Susano
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,545
Damage
63,257
73,499
Taken
66,185
45,811
Mitigated
40,584
25,748
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,695
972
2,197
5,503
21,561
19,952
104
10,335
11,226
0
15,528
W
Medusa
 
Medusa
14,184
4,311
1,907
1,166
11,608
5,122
1,299
5,793
5,815
0
32,187
L
Awilix
 
Awilix
6,975
2,443
2,538
2,455
14,239
11,659
4
3,846
10,393
0
8,939
W
Olorun
GumbyBG
Olorun
12,822
6,863
4,032
4,941
13,657
7,650
2,492
4,914
8,743
29,518
0
W
8,507
4,246
782
2,042
14,290
6,356
459
7,412
6,878
0
24,840
W
Izanami
15,337
9,627
1,154
2,024
12,383
6,731
2,439
2,424
9,959
0
34,210
L
14,937
1,007
320
2,035
12,551
5,262
376
3,369
9,182
36,022
0
L
He Bo
15,941
1,139
139
1,261
11,627
4,054
500
1,417
10,210
21,823
0
L
Apollo
10,515
4,149
297
840
12,884
6,479
2,328
2,550
10,334
0
39,987
L
Susano
14,889
1,982
2,557
2,557
14,884
13,130
341
1,640
13,244
0
22,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,257
Gold Earned
53,802
164
Minions Killed
130
0
Camps Cleared
0
1,201,431
Distance Traveled
1,201,951
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,618
775
18
1
0
248,465
1
W
Medusa
10,758
717
29
2
0
240,251
1
L
Awilix
9,426
628
5
0
0
235,249
2
W
Olorun
12,056
804
43
3
0
246,186
1
W
Anhur
11,870
791
43
3
0
214,102
3
W
Izanami
12,955
864
31
2
0
252,427
2
L
Nox
12,435
829
37
2
0
256,310
0
L
He Bo
11,830
789
22
1
0
218,672
0
L
Apollo
10,667
711
54
4
0
232,385
2
L
Susano
9,444
630
12
1
0
259,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role