Player Matchup

Hou Yi
Hou Yi
DemonSnxgzK-
Hou Yi
Level 12
God Stats
1W - 3L
1,116 SR
Queue Stats
3W - 4L
1,200 Elo+
Party 2
Chaac
Chaac
Tulitax
Chaac
Level 21
God Stats
3W - 1L
1,412 SR
Queue Stats
15W - 17L
1,238 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xx-BamBamMarS-xX
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,250 Elo+
Party 2
Ares
Ares
shishipeter
Ares
Level 27
God Stats
14W - 17L
1,446 SR
Queue Stats
51W - 68L
1,363 Elo+
Party 1
Merlin
Merlin
ximpirru
Merlin
Level 29
God Stats
51W - 57L
1,450 SR
Queue Stats
93W - 115L
1,403 Elo+
Party 1
Team Averages
Level 23
1,385 SR
1,291 Elo+

VS

Team Averages
Level 21
1,427 SR
1,356 Elo+
Osiris
Osiris
Devs104
Osiris
Level 21
God Stats
1W - 9L
1,222 SR
Queue Stats
25W - 40L
1,296 Elo+
Solo
Anubis
Anubis
SDL Pun1sher
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Storm_Shadow8P
Sobek
Level 21
God Stats
6W - 4L
1,405 SR
Queue Stats
81W - 67L
1,312 Elo+
Solo
Thanatos
Thanatos
XxjericogilesxX
Thanatos
Level 25
God Stats
25W - 20L
1,500 SR
Queue Stats
74W - 67L
1,345 Elo+
Solo
Skadi
Skadi
zilched420
Skadi
Level 26
God Stats
2W - 3L
1,506 SR
Queue Stats
5W - 7L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
0 / 5 / 14
8,749
398
7,123
11,876
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
Tulitax
Chaac
16
6 / 3 / 9
10,740
488
14,096
17,252
17,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
20
19 / 1 / 3
13,627
619
22,515
14,089
6,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 6 / 12
9,312
423
5,238
13,318
11,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
ximpirru
Merlin
19
10 / 2 / 3
12,236
556
17,393
11,377
4,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Devs104
Osiris
13
6 / 12 / 5
9,117
414
12,654
21,476
12,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
11
2 / 7 / 3
7,932
361
3,358
10,097
3,834
14
3 / 5 / 10
10,077
458
14,137
23,404
25,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
16
4 / 8 / 3
10,629
483
6,599
19,000
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
17
2 / 7 / 0
10,206
464
9,770
15,930
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
39
Kills
17
17
Deaths
39
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
0
5
14
1.4
L
Osiris
Devs104
Osiris
6
12
5
0.71
L
Anubis
2
7
3
0.5
L
3
5
10
1.6
W
Chaac
Tulitax
Chaac
6
3
9
3.5
W
Tsukuyomi
19
1
3
20.5
L
Thanatos
4
8
3
0.69
W
4
6
12
1.67
W
Merlin
ximpirru
Merlin
10
2
3
5.75
L
Skadi
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,365
Damage
46,518
67,912
Taken
89,907
44,784
Mitigated
56,902
14,705
Healing
18,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,123
3,447
0
2,816
11,876
5,272
1,378
3,947
7,929
0
24,351
L
Osiris
Devs104
Osiris
12,654
5,557
330
2,698
21,476
12,549
323
5,618
15,428
0
39,275
L
Anubis
3,358
268
6
764
10,097
3,834
0
3,692
6,057
13,537
0
L
14,137
1,291
0
6,042
23,404
25,330
210
7,051
15,710
44,728
0
W
Chaac
Tulitax
Chaac
14,096
2,602
336
5,246
17,252
17,145
949
4,607
12,645
0
51,634
W
Tsukuyomi
22,515
7,842
0
2,522
14,089
6,205
862
1,945
12,144
0
94,232
L
Thanatos
6,599
2,044
0
8,442
19,000
7,178
0
4,006
14,790
0
58,907
W
5,238
283
0
0
13,318
11,519
437
4,049
9,269
16,907
0
W
Merlin
ximpirru
Merlin
17,393
875
675
3,110
11,377
4,643
2,746
2,947
8,430
79,139
0
L
Skadi
9,770
4,550
0
375
15,930
8,011
896
1,214
14,318
0
74,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,664
Gold Earned
47,961
416
Minions Killed
344
0
Camps Cleared
0
1,943,092
Distance Traveled
1,897,651
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,749
398
31
1
0
374,795
0
L
Osiris
9,117
414
54
2
0
407,656
0
L
Anubis
7,932
361
21
1
0
286,810
2
L
Sobek
10,077
458
64
3
0
416,620
1
W
Chaac
10,740
488
78
4
0
356,702
1
W
Tsukuyomi
13,627
619
145
7
0
476,106
4
L
Thanatos
10,629
483
101
5
0
394,794
0
W
Ares
9,312
423
27
1
0
355,279
0
W
Merlin
12,236
556
135
6
0
380,210
0
L
Skadi
10,206
464
104
5
0
391,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role