Player Matchup

Cerberus
Cerberus
Gold V
Zuckerwatte26
Cerberus
Gold V
Level 118
God Stats
39W - 32L
1,642 SR
Queue Stats
340W - 375L
1,335 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
iagoiiOG_
Sun Wukong
Gold II
Level 109
God Stats
0W - 1L
1,244 SR
Queue Stats
66W - 56L
1,618 MMR
Party 2
Janus
Janus
Gold III
retrasos456
Janus
Gold III
Level 123
God Stats
2W - 7L
1,609 SR
Queue Stats
68W - 61L
1,496 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,499 SR
1,483 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,606 SR
1,532 MMR
Zhong Kui
Zhong Kui
Silver V
Crankman90
Zhong Kui
Silver V
Level 101
God Stats
11W - 11L
1,894 SR
Queue Stats
13W - 21L
1,321 MMR
Solo
Khepri
Khepri
Gold I
Deathnote1676
Khepri
Gold I
Level 107
God Stats
4W - 6L
1,363 SR
Queue Stats
113W - 130L
1,688 MMR
Party 1
Medusa
Medusa
Silver I
Tigo_x
Medusa
Silver I
Level 128
God Stats
4W - 3L
1,560 SR
Queue Stats
23W - 22L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Zuckerwatte26
Cerberus
15
3 / 5 / 3
13,251
631
12,675
33,592
35,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
iagoiiOG_
Sun Wukong
17
1 / 7 / 8
12,983
618
18,218
22,735
15,434
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 8 / 2
12,601
600
14,036
15,447
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaScyllaThothCabrakanGilgamesh

VS

Bans
FenrirHeraGebTiamatGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crankman90
Zhong Kui
18
7 / 3 / 9
14,410
686
25,451
18,822
13,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 14
12,929
616
7,429
19,058
22,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Tigo_x
Medusa
19
11 / 1 / 6
15,171
722
25,435
17,488
7,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
20
20
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Crankman90
Zhong Kui
7
3
9
3.83
W
2
5
14
1.8
W
Medusa
Tigo_x
Medusa
11
1
6
14
L
Cerberus
Zuckerwatte26
Cerberus
3
5
3
0.9
L
Sun Wukong
iagoiiOG_
Sun Wukong
1
7
8
0.71
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,929
Damage
58,315
71,774
Taken
55,368
54,394
Mitigated
44,285
12,408
Healing
19,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Crankman90
Zhong Kui
25,451
3,787
191
7,649
18,822
13,726
1,644
10,323
8,192
83,496
0
W
7,429
903
1,818
4,401
19,058
22,993
833
7,537
11,019
25,735
0
W
Medusa
Tigo_x
Medusa
25,435
11,201
0
5,096
17,488
7,566
1,734
8,234
9,106
0
127,482
L
Cerberus
Zuckerwatte26
Cerberus
12,675
717
0
7,767
33,592
35,132
0
14,767
18,825
38,555
0
L
Sun Wukong
iagoiiOG_
Sun Wukong
18,218
4,710
0
2,038
22,735
15,434
240
11,876
10,859
0
66,937
L
14,036
610
0
2,603
15,447
3,828
202
6,303
9,144
67,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,835
Gold Earned
42,510
241
Minions Killed
251
0
Camps Cleared
0
1,093,121
Distance Traveled
1,158,853
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,410
686
93
4
0
379,334
2
W
Khepri
12,929
616
25
1
0
388,266
13
W
Medusa
15,171
722
133
6
0
391,253
3
L
Cerberus
13,251
631
44
2
0
393,411
2
L
Sun Wukong
12,983
618
86
4
0
370,889
2
L
Janus
12,601
600
111
5
0
328,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role