Player Matchup

Cthulhu
Cthulhu
Cornelius Lion
Cthulhu
Level 158
God Stats
23W - 18L
1,716 SR
Queue Stats
324W - 313L
1,659 Elo+
Solo
Vulcan
Vulcan
JJPuertorico
Vulcan
Level 106
God Stats
0W - 2L
1,227 SR
Queue Stats
175W - 159L
1,750 Elo+
Solo
Janus
Janus
Leeart
Janus
Level 105
God Stats
2W - 5L
1,648 SR
Queue Stats
64W - 48L
1,619 Elo+
Solo
Chang'e
Chang'e
Zexrxm
Chang'e
Level 139
God Stats
0W - 5L
1,578 SR
Queue Stats
104W - 107L
1,579 Elo+
Solo
Hercules
Hercules
lSasukeVs
Hercules
Level 141
God Stats
75W - 63L
1,691 SR
Queue Stats
649W - 528L
1,614 Elo+
Solo
Team Averages
Level 130
1,572 SR
1,644 Elo+

VS

Team Averages
Level 148
1,579 SR
1,634 Elo+
Sol
Sol
DeeperSpyOuO
Sol
Level 160
God Stats
2W - 1L
1,675 SR
Queue Stats
126W - 121L
1,677 Elo+
Solo
Cerberus
Cerberus
Mnky Pizza
Cerberus
Level 125
God Stats
5W - 6L
1,505 SR
Queue Stats
226W - 178L
1,680 Elo+
Solo
Neith
Neith
Raiker
Neith
Level 141
God Stats
23W - 9L
1,792 SR
Queue Stats
234W - 218L
1,603 Elo+
Solo
Awilix
Awilix
RoadsideBone
Awilix
Level 155
God Stats
1W - 0L
1,324 SR
Queue Stats
11W - 13L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
Salt-MK1
Gilgamesh
Level 160
God Stats
22W - 14L
1,597 SR
Queue Stats
348W - 320L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
10,504
808
12,990
17,189
17,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
16
1 / 2 / 6
8,784
676
14,137
7,747
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Leeart
Janus
15
1 / 3 / 8
8,701
669
10,781
10,886
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Zexrxm
Chang'e
16
5 / 5 / 4
9,649
742
10,321
12,272
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
lSasukeVs
Hercules
16
2 / 3 / 6
9,542
734
6,888
16,402
12,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 7
11,342
872
23,341
16,085
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Mnky Pizza
Cerberus
17
4 / 2 / 7
10,425
802
8,402
17,621
17,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Raiker
Neith
17
3 / 2 / 4
10,396
800
8,741
8,966
3,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
14
0 / 4 / 10
8,698
669
5,218
9,787
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Salt-MK1
Gilgamesh
17
4 / 2 / 7
10,804
831
10,434
16,799
15,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
52
13
Kills
17
17
Deaths
13
31
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
W
6
3
7
3.17
L
Vulcan
1
2
6
2
L
Janus
Leeart
Janus
1
3
8
1.67
W
Cerberus
Mnky Pizza
Cerberus
4
2
7
3.75
W
Neith
Raiker
Neith
3
2
4
2.5
W
Awilix
0
4
10
1.25
W
Gilgamesh
Salt-MK1
Gilgamesh
4
2
7
3.75
L
Chang'e
Zexrxm
Chang'e
5
5
4
1.4
L
Hercules
lSasukeVs
Hercules
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,117
Damage
56,136
64,496
Taken
69,258
42,066
Mitigated
45,467
15,030
Healing
22,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,990
371
516
958
17,189
17,559
0
10,446
6,743
30,089
0
W
23,341
10,119
0
10,016
16,085
5,943
2,720
12,406
3,251
65,826
0
L
Vulcan
14,137
3,998
0
1,524
7,747
3,105
0
3,905
3,842
40,328
0
L
Janus
Leeart
Janus
10,781
520
0
1,901
10,886
3,892
0
5,215
5,671
33,751
0
W
Cerberus
Mnky Pizza
Cerberus
8,402
284
0
5,901
17,621
17,021
0
9,019
7,894
31,266
0
W
Neith
Raiker
Neith
8,741
3,605
0
2,198
8,966
3,422
1,933
6,963
1,801
0
38,991
W
Awilix
5,218
955
0
1,360
9,787
3,347
484
6,892
2,611
0
14,610
W
Gilgamesh
Salt-MK1
Gilgamesh
10,434
1,814
0
3,096
16,799
15,734
0
10,737
5,216
0
32,185
L
Chang'e
Zexrxm
Chang'e
10,321
817
4,539
4,046
12,272
4,938
1
6,189
6,083
32,547
0
L
Hercules
lSasukeVs
Hercules
6,888
1,587
0
1,546
16,402
12,572
0
6,394
10,008
0
22,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,180
Gold Earned
51,665
297
Minions Killed
347
9
Camps Cleared
7
1,316,439
Distance Traveled
1,272,735
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,504
808
28
2
1
262,543
4
W
Sol
11,342
872
119
9
2
236,706
1
L
Vulcan
8,784
676
88
7
2
258,340
2
L
Janus
8,701
669
63
5
2
266,549
3
W
Cerberus
10,425
802
67
5
1
259,248
1
W
Neith
10,396
800
92
7
1
261,922
2
W
Awilix
8,698
669
22
2
0
239,245
4
W
Gilgamesh
10,804
831
47
4
3
275,614
4
L
Chang'e
9,649
742
69
5
4
241,031
7
L
Hercules
9,542
734
49
4
0
287,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role