Player Matchup

Nike
Nike
Silver III
Delfos14
Nike
Silver III
Level 80
God Stats
24W - 16L
1,483 SR
Queue Stats
204W - 212L
1,007 MMR
Party 2
Izanami
Izanami
Bronze III
TniChief
Izanami
Bronze III
Level 49
God Stats
1W - 2L
1,692 SR
Queue Stats
37W - 52L
1,128 MMR
Solo
Cerberus
Cerberus
Bronze III
XxFayterxX
Cerberus
Bronze III
Level 105
God Stats
3W - 3L
1,517 SR
Queue Stats
4W - 9L
1,418 MMR
Party 2
Scylla
Scylla
Bronze III
dabla
Scylla
Bronze III
Level 31
God Stats
0W - 2L
1,721 SR
Queue Stats
1W - 3L
1,423 MMR
Solo
Bacchus
Bacchus
Silver I
samoilaaaaa
Bacchus
Silver I
Level 59
God Stats
3W - 5L
1,209 SR
Queue Stats
87W - 100L
1,206 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,524 SR
1,236 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,532 SR
1,286 MMR
Nemesis
Nemesis
Silver I
DKLastra
Nemesis
Silver I
Level 126
God Stats
1W - 3L
1,563 SR
Queue Stats
113W - 122L
1,204 MMR
Party 1
Cernunnos
Cernunnos
Silver III
Geoyoanyogamer23
Cernunnos
Silver III
Level 108
God Stats
2W - 2L
1,595 SR
Queue Stats
27W - 29L
1,105 MMR
Solo
Tiamat
Tiamat
Gold I
NRGFLASHER
Tiamat
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver II
SerenityShield
Ganesha
Silver II
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 65L
1,119 MMR
Solo
Chaac
Chaac
Silver IV
SirMarvelous
Chaac
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
0 / 1 / 1
4,264
609
1,338
6,137
1,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
TniChief
Izanami
7
1 / 1 / 1
4,555
651
2,910
3,715
629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
XxFayterxX
Cerberus
6
0 / 1 / 2
4,103
586
984
4,728
1,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
dabla
Scylla
5
0 / 4 / 0
3,492
499
896
2,472
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
samoilaaaaa
Bacchus
7
2 / 2 / 1
4,392
627
1,788
3,956
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
SetAthenaGilgamesh

VS

Bans
ApolloKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DKLastra
Nemesis
9
0 / 0 / 4
4,827
690
1,542
4,196
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
7
1 / 1 / 0
4,368
624
2,382
3,303
645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
NRGFLASHER
Tiamat
10
6 / 0 / 1
5,876
839
4,322
2,604
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 1
4,313
616
1,745
4,065
1,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
5,048
721
3,941
4,647
2,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
9
9
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DKLastra
Nemesis
0
0
4
2
L
Nike
0
1
1
0.5
W
Cernunnos
1
1
0
1
W
Tiamat
NRGFLASHER
Tiamat
6
0
1
6.5
W
1
1
1
1.5
W
1
1
0
1
L
Izanami
TniChief
Izanami
1
1
1
1.5
L
Cerberus
XxFayterxX
Cerberus
0
1
2
1
L
Scylla
dabla
Scylla
0
4
0
0
L
Bacchus
samoilaaaaa
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,916
Damage
13,932
21,008
Taken
18,815
6,139
Mitigated
6,818
5,228
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DKLastra
Nemesis
1,542
793
0
220
4,196
1,315
0
850
3,284
0
26,716
L
Nike
1,338
356
0
2,029
6,137
1,885
0
0
6,137
0
21,515
W
Cernunnos
2,382
1,826
0
705
3,303
645
0
279
3,024
0
18,875
W
Tiamat
NRGFLASHER
Tiamat
4,322
852
0
1,318
2,604
1,555
0
1,452
1,063
27,657
0
W
1,745
504
0
759
4,065
1,175
0
794
3,271
8,052
0
W
3,941
1,041
0
1,965
4,647
2,128
63
142
4,505
0
29,153
L
Izanami
TniChief
Izanami
2,910
2,236
0
682
3,715
629
0
740
2,975
0
23,179
L
Cerberus
XxFayterxX
Cerberus
984
232
210
1,541
4,728
1,279
0
2,054
2,644
11,230
0
L
Scylla
dabla
Scylla
896
67
0
0
2,472
614
0
1,515
869
7,305
0
L
Bacchus
samoilaaaaa
Bacchus
1,788
165
0
766
3,956
1,732
0
1,577
2,316
15,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,806
Gold Earned
24,432
165
Minions Killed
256
0
Camps Cleared
0
606,141
Distance Traveled
679,390
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,827
690
65
9
0
151,596
0
L
Nike
4,264
609
44
6
0
131,555
1
W
Cernunnos
4,368
624
53
8
0
131,077
4
W
Tiamat
5,876
839
73
10
0
138,569
3
W
Ganesha
4,313
616
3
0
0
131,880
1
W
Chaac
5,048
721
62
9
0
126,268
1
L
Izanami
4,555
651
54
8
0
133,935
1
L
Cerberus
4,103
586
21
3
0
144,943
1
L
Scylla
3,492
499
18
3
0
73,377
0
L
Bacchus
4,392
627
28
4
0
122,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role