Player Matchup

Artemis
Artemis
BlueFuhrer
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CarryMVP
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
mongolianHD
Raijin
Level 109
God Stats
3W - 5L
1,395 SR
Queue Stats
124W - 126L
1,499 Elo+
Party 2
Team Averages
Level 123
1,465 SR
1,500 Elo+

VS

Team Averages
Level 17
1,514 SR
1,413 Elo+
Merlin
Merlin
Jusell
Merlin
Level 15
God Stats
1W - 4L
1,321 SR
Queue Stats
7W - 13L
1,386 Elo+
Party 1
Izanami
Izanami
K1Kuno
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,426 Elo+
Party 1
Xing Tian
Xing Tian
Qnoi
Xing Tian
Level 15
God Stats
4W - 5L
1,719 SR
Queue Stats
10W - 20L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlueFuhrer
Artemis
11
6 / 1 / 9
8,712
968
6,609
3,658
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
CarryMVP
Cerberus
10
1 / 0 / 14
7,769
863
5,318
7,244
4,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
12
10 / 1 / 7
8,862
985
9,436
4,248
1,350
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jusell
Merlin
8
0 / 7 / 2
6,058
673
2,589
8,006
2,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
K1Kuno
Izanami
7
0 / 7 / 0
5,613
624
1,588
8,735
2,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Qnoi
Xing Tian
8
1 / 3 / 1
6,106
678
1,510
8,595
3,612
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
1
2
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
BlueFuhrer
Artemis
6
1
9
10.5
W
Cerberus
CarryMVP
Cerberus
1
0
14
8
L
Merlin
Jusell
Merlin
0
7
2
0.14
L
Izanami
K1Kuno
Izanami
0
7
0
0
L
Xing Tian
Qnoi
Xing Tian
1
3
1
0.5
W
Raijin
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,363
Damage
5,687
15,150
Taken
25,336
6,639
Mitigated
7,864
2,603
Healing
469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BlueFuhrer
Artemis
6,609
2,350
0
366
3,658
1,237
923
705
2,953
0
42,785
W
Cerberus
CarryMVP
Cerberus
5,318
131
0
1,158
7,244
4,052
587
1,536
5,708
14,116
0
L
Merlin
Jusell
Merlin
2,589
188
0
195
8,006
2,137
0
4,448
3,204
20,076
0
L
Izanami
K1Kuno
Izanami
1,588
912
0
0
8,735
2,115
0
4,203
4,322
0
14,983
L
Xing Tian
Qnoi
Xing Tian
1,510
180
0
274
8,595
3,612
0
5,431
3,020
7,042
0
W
Raijin
9,436
643
0
1,079
4,248
1,350
1,209
1,900
2,348
39,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,343
Gold Earned
17,777
152
Minions Killed
64
0
Camps Cleared
0
525,202
Distance Traveled
457,312
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,712
968
65
7
0
177,214
1
W
Cerberus
7,769
863
20
2
0
181,979
2
L
Merlin
6,058
673
27
3
0
150,901
1
L
Izanami
5,613
624
31
3
0
132,527
0
L
Xing Tian
6,106
678
6
1
0
173,884
1
W
Raijin
8,862
985
67
7
0
166,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role