Player Matchup

Odin
Odin
Bahgaggaga
Odin
Level 139
God Stats
11W - 5L
1,803 SR
Queue Stats
675W - 662L
1,626 Elo+
Solo
Apollo
Apollo
Madzientist
Apollo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,649 Elo+
Party 2
Tiamat
Tiamat
RabidWolfPack
Tiamat
Level 160
God Stats
0W - 1L
2,022 SR
Queue Stats
16W - 11L
1,654 Elo+
Party 2
Set
Set
RogaineLebron
Set
Level 122
God Stats
1W - 1L
1,520 SR
Queue Stats
42W - 42L
1,579 Elo+
Solo
Vulcan
Vulcan
Siayvid
Vulcan
Level 158
God Stats
0W - 1L
1,888 SR
Queue Stats
18W - 13L
1,651 Elo+
Party 2
Team Averages
Level 145
1,746 SR
1,632 Elo+

VS

Team Averages
Level 136
1,564 SR
1,647 Elo+
Merlin
Merlin
Bạzzalinko
Merlin
Level 96
God Stats
1W - 1L
1,575 SR
Queue Stats
107W - 68L
1,631 Elo+
Solo
Fenrir
Fenrir
Food4Less
Fenrir
Level 128
God Stats
7W - 2L
1,571 SR
Queue Stats
200W - 174L
1,642 Elo+
Solo
Medusa
Medusa
HaKumbhaMatata
Medusa
Level 156
God Stats
1W - 0L
1,304 SR
Queue Stats
54W - 29L
1,715 Elo+
Party 1
Ymir
Ymir
Lycaniss
Ymir
Level 158
God Stats
4W - 2L
1,812 SR
Queue Stats
172W - 154L
1,664 Elo+
Party 1
Athena
Athena
Mehtevas52
Athena
Level 144
God Stats
3W - 3L
1,557 SR
Queue Stats
159W - 167L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 11
8,453
845
6,863
18,046
8,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
14
2 / 7 / 7
8,217
822
3,605
11,450
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 8 / 8
9,699
970
14,337
13,245
9,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 10 / 5
7,998
800
5,814
13,178
4,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Siayvid
Vulcan
16
6 / 7 / 5
9,402
940
13,760
9,486
3,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 4 / 29
9,558
956
14,699
7,368
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Food4Less
Fenrir
17
11 / 4 / 21
10,670
1,067
13,164
12,704
8,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
12 / 2 / 16
10,759
1,076
16,429
9,722
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
8 / 3 / 24
10,393
1,039
9,747
10,459
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
Mehtevas52
Athena
16
5 / 6 / 25
9,538
954
7,214
17,391
16,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
153
18
Kills
38
38
Deaths
19
36
Assists
115
Player
Kills
Deaths
Assists
KDA
L
2
6
11
1.25
W
Merlin
2
4
29
4.13
W
Fenrir
Food4Less
Fenrir
11
4
21
5.38
W
12
2
16
10
W
Ymir
8
3
24
6.67
L
Apollo
2
7
7
0.79
W
Athena
Mehtevas52
Athena
5
6
25
2.92
L
6
8
8
1.25
L
2
10
5
0.45
L
Vulcan
Siayvid
Vulcan
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,379
Damage
61,253
65,405
Taken
57,644
29,525
Mitigated
44,869
11,829
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,863
1,461
1,281
4,400
18,046
8,027
126
10,466
7,580
0
11,372
W
Merlin
14,699
464
2,235
783
7,368
3,403
943
4,521
2,847
32,670
0
W
Fenrir
Food4Less
Fenrir
13,164
2,713
0
2,861
12,704
8,246
1,559
5,962
6,742
3,576
18,749
W
16,429
8,649
302
4,095
9,722
4,794
1,551
3,820
5,902
0
34,603
W
Ymir
9,747
1,421
118
1,604
10,459
11,819
28
4,946
5,513
13,620
0
L
Apollo
3,605
2,401
483
1,308
11,450
4,325
0
5,421
6,029
0
9,311
W
Athena
Mehtevas52
Athena
7,214
1,709
1,517
2,369
17,391
16,607
242
8,848
8,543
12,567
0
L
14,337
1,163
0
2,657
13,245
9,414
0
6,190
7,055
21,661
0
L
5,814
1,976
512
853
13,178
4,289
0
5,795
7,209
0
14,941
L
Vulcan
Siayvid
Vulcan
13,760
3,465
0
335
9,486
3,470
126
4,877
4,609
25,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,769
Gold Earned
50,918
87
Minions Killed
141
0
Camps Cleared
0
801,736
Distance Traveled
962,595
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,453
845
10
1
0
173,565
1
W
Merlin
9,558
956
55
6
0
164,920
1
W
Fenrir
10,670
1,067
26
3
0
224,363
4
W
Medusa
10,759
1,076
42
4
0
201,770
1
W
Ymir
10,393
1,039
6
1
0
177,565
1
L
Apollo
8,217
822
13
1
0
160,934
0
W
Athena
9,538
954
12
1
0
193,977
0
L
Tiamat
9,699
970
19
2
0
144,774
1
L
Set
7,998
800
10
1
0
154,858
1
L
Vulcan
9,402
940
35
4
0
167,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role