Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Dax327
Xing Tian
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 192L
1,429 Elo+
Party 1
Arachne
Arachne
Halethorn
Arachne
Level 126
God Stats
1W - 1L
1,772 SR
Queue Stats
159W - 192L
1,414 Elo+
Party 1
Merlin
Merlin
KriptoTargeryan
Merlin
Level 68
God Stats
39W - 46L
1,481 SR
Queue Stats
275W - 353L
1,355 Elo+
Solo
King Arthur
King Arthur
Ywereyouborn500
King Arthur
Level 124
God Stats
28W - 28L
1,616 SR
Queue Stats
166W - 166L
1,462 Elo+
Party 1
Team Averages
Level 102
1,574 SR
1,432 Elo+

VS

Team Averages
Level 103
1,533 SR
1,289 Elo+
Heimdallr
Heimdallr
KLoGreatness
Heimdallr
Level 117
God Stats
31W - 52L
1,372 SR
Queue Stats
481W - 723L
1,265 Elo+
Party 2
Ra
Ra
MidasLeonydas
Ra
Level 59
God Stats
2W - 3L
1,724 SR
Queue Stats
62W - 74L
1,378 Elo+
Solo
Anhur
Anhur
PLoTheGreat
Anhur
Level 109
God Stats
18W - 19L
1,451 SR
Queue Stats
735W - 1,085L
1,295 Elo+
Party 2
Thanatos
Thanatos
TuskedEagle
Thanatos
Level 106
God Stats
5W - 7L
1,500 SR
Queue Stats
61W - 63L
1,219 Elo+
Solo
Chang'e
Chang'e
monia504
Chang'e
Level 122
God Stats
4W - 3L
1,619 SR
Queue Stats
202W - 320L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
5 / 4 / 2
7,532
538
5,027
9,862
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Dax327
Xing Tian
10
0 / 3 / 4
6,561
469
3,768
10,575
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Halethorn
Arachne
13
10 / 1 / 3
8,780
627
7,900
8,535
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 10
7,868
562
5,112
5,401
2,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ywereyouborn500
King Arthur
14
6 / 1 / 3
8,717
623
7,384
6,763
3,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KLoGreatness
Heimdallr
11
2 / 4 / 4
6,761
483
4,812
7,644
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 3
7,362
526
6,662
9,467
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
2 / 3 / 1
7,225
516
3,870
7,435
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
TuskedEagle
Thanatos
10
1 / 5 / 3
6,270
448
2,733
8,518
2,804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
monia504
Chang'e
11
1 / 6 / 0
6,895
493
3,212
8,860
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
21
Kills
10
10
Deaths
21
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
4
2
1.5
W
Xing Tian
Dax327
Xing Tian
0
3
4
0.67
W
Arachne
Halethorn
Arachne
10
1
3
11.5
L
Heimdallr
KLoGreatness
Heimdallr
2
4
4
1
W
0
1
10
5
L
4
3
3
1.83
L
2
3
1
0.83
L
Thanatos
TuskedEagle
Thanatos
1
5
3
0.5
W
King Arthur
Ywereyouborn500
King Arthur
6
1
3
7.5
L
Chang'e
monia504
Chang'e
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,191
Damage
21,289
41,136
Taken
41,924
19,315
Mitigated
16,709
8,822
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,027
2,082
0
2,571
9,862
3,149
1,798
2,338
7,524
0
47,161
W
Xing Tian
Dax327
Xing Tian
3,768
527
0
798
10,575
5,748
70
2,053
8,510
22,111
0
W
Arachne
Halethorn
Arachne
7,900
5,457
0
2,708
8,535
3,715
54
2,026
6,389
0
48,235
L
Heimdallr
KLoGreatness
Heimdallr
4,812
1,589
0
1,411
7,644
2,615
984
1,839
5,805
0
32,758
W
5,112
405
215
1,231
5,401
2,831
0
2,129
3,117
46,187
0
L
6,662
1,404
822
2,152
9,467
6,175
0
2,751
6,716
31,270
0
L
3,870
1,916
0
1,852
7,435
2,648
914
137
7,298
0
40,724
L
Thanatos
TuskedEagle
Thanatos
2,733
575
0
4,668
8,518
2,804
0
1,563
6,955
0
28,430
W
King Arthur
Ywereyouborn500
King Arthur
7,384
641
0
1,299
6,763
3,872
358
1,041
5,722
0
50,719
L
Chang'e
monia504
Chang'e
3,212
133
463
2,013
8,860
2,467
0
2,590
6,270
31,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,458
Gold Earned
34,513
384
Minions Killed
315
0
Camps Cleared
0
1,398,277
Distance Traveled
1,174,317
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,532
538
85
6
0
245,484
2
W
Xing Tian
6,561
469
25
2
0
321,573
6
W
Arachne
8,780
627
80
6
0
312,419
0
L
Heimdallr
6,761
483
58
4
0
234,064
0
W
Merlin
7,868
562
79
6
0
249,357
9
L
Ra
7,362
526
48
3
0
246,734
1
L
Anhur
7,225
516
73
5
0
215,050
0
L
Thanatos
6,270
448
57
4
0
238,374
1
W
King Arthur
8,717
623
115
8
0
269,444
0
L
Chang'e
6,895
493
79
6
0
240,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role