Player Matchup

Hel
Hel
Celeto
Hel
Level 55
God Stats
83W - 25L
1,276 SR
Queue Stats
239W - 110L
1,592 Elo+
Party 1
Olorun
Olorun
Kermon
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,427 Elo+
Party 1
Aphrodite
Aphrodite
MagoAzul
Aphrodite
Level 25
God Stats
11W - 4L
1,500 SR
Queue Stats
90W - 47L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
MatheusKlein
Kukulkan
Level 17
God Stats
8W - 2L
1,874 SR
Queue Stats
154W - 65L
1,698 Elo+
Party 1
Eset
Eset
TheJPGuerra
Eset
Level 16
God Stats
43W - 15L
1,832 SR
Queue Stats
232W - 98L
1,610 Elo+
Party 1
Team Averages
Level 24
1,596 SR
1,575 Elo+

VS

Team Averages
Level 35
1,504 SR
1,480 Elo+
Kukulkan
Kukulkan
BlinkyGGamerq
Kukulkan
Level 29
God Stats
28W - 20L
1,612 SR
Queue Stats
34W - 24L
1,569 Elo+
Party 2
Olorun
Olorun
GianGamesHP
Olorun
Level 8
God Stats
1W - 2L
1,527 SR
Queue Stats
1W - 2L
1,241 Elo+
Solo
Rama
Rama
Inkyiie
Rama
Level 119
God Stats
0W - 2L
1,290 SR
Queue Stats
192W - 186L
1,508 Elo+
Party 2
Nemesis
Nemesis
Jyiroo
Nemesis
Level 4
God Stats
3W - 2L
1,590 SR
Queue Stats
15W - 6L
1,699 Elo+
Party 2
Baron Samedi
Baron Samedi
NZAMBI
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Celeto
Hel
20
15 / 3 / 16
14,713
1,132
19,966
21,393
10,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Kermon
Olorun
20
9 / 8 / 22
13,838
1,064
12,851
24,634
11,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
MagoAzul
Aphrodite
20
2 / 2 / 34
13,068
1,005
11,240
23,410
13,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MatheusKlein
Kukulkan
20
15 / 4 / 22
14,665
1,128
31,387
18,655
8,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 6 / 27
13,547
1,042
24,741
15,121
6,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlinkyGGamerq
Kukulkan
20
7 / 2 / 10
13,856
1,066
20,752
11,034
4,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
19
0 / 15 / 13
11,845
911
3,995
24,365
9,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
Inkyiie
Rama
20
11 / 8 / 9
15,335
1,180
39,293
26,123
9,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Jyiroo
Nemesis
18
3 / 12 / 9
12,641
972
14,230
24,603
9,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
NZAMBI
Baron Samedi
19
2 / 11 / 14
12,384
953
19,265
21,016
8,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
78
48
Kills
23
23
Deaths
48
121
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BlinkyGGamerq
Kukulkan
7
2
10
6
W
Hel
Celeto
Hel
15
3
16
7.67
L
Olorun
0
15
13
0.43
L
Rama
Inkyiie
Rama
11
8
9
1.94
L
Nemesis
Jyiroo
Nemesis
3
12
9
0.63
W
Olorun
Kermon
Olorun
9
8
22
2.5
W
Aphrodite
MagoAzul
Aphrodite
2
2
34
9.5
W
Kukulkan
MatheusKlein
Kukulkan
15
4
22
6.5
L
Baron Samedi
NZAMBI
Baron Samedi
2
11
14
0.82
W
7
6
27
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,185
Damage
97,535
103,213
Taken
107,141
51,301
Mitigated
40,822
49,882
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BlinkyGGamerq
Kukulkan
20,752
1,083
0
367
11,034
4,026
0
10,182
852
51,858
0
W
Hel
Celeto
Hel
19,966
404
7,994
9,070
21,393
10,821
0
8,159
13,234
32,515
0
L
Olorun
3,995
1,420
876
2,498
24,365
9,642
0
23,087
1,278
32,303
0
L
Rama
Inkyiie
Rama
39,293
35,470
0
2,604
26,123
9,371
0
24,188
1,935
0
66,033
L
Nemesis
Jyiroo
Nemesis
14,230
7,236
0
853
24,603
9,126
0
22,636
1,967
544
29,183
W
Olorun
Kermon
Olorun
12,851
6,700
1,740
4,657
24,634
11,521
0
12,227
12,407
37,874
0
W
Aphrodite
MagoAzul
Aphrodite
11,240
485
11,956
12,183
23,410
13,961
0
10,076
13,334
27,230
0
W
Kukulkan
MatheusKlein
Kukulkan
31,387
2,343
0
738
18,655
8,856
0
9,352
9,303
68,613
0
L
Baron Samedi
NZAMBI
Baron Samedi
19,265
1,168
2,356
2,480
21,016
8,657
0
20,092
924
41,726
0
W
24,741
1,840
555
989
15,121
6,142
0
4,701
10,420
34,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,831
Gold Earned
66,061
240
Minions Killed
246
3
Camps Cleared
9
1,214,441
Distance Traveled
1,154,863
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,856
1,066
54
4
0
251,053
0
W
Hel
14,713
1,132
31
2
0
252,877
0
L
Olorun
11,845
911
67
5
0
180,914
0
L
Rama
15,335
1,180
46
4
5
247,204
1
L
Nemesis
12,641
972
21
2
3
262,351
2
W
Olorun
13,838
1,064
55
4
0
198,848
0
W
Aphrodite
13,068
1,005
45
3
1
269,299
0
W
Kukulkan
14,665
1,128
88
7
1
278,237
0
L
Baron Samedi
12,384
953
58
4
1
213,341
1
W
Eset
13,547
1,042
21
2
1
215,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role