Player Matchup

Artemis
Artemis
NSG_Swat11
Artemis
Level 12
God Stats
5W - 4L
1,429 SR
Queue Stats
22W - 21L
1,485 Elo+
Party 2
Pele
Pele
Protogonistt
Pele
Level 100
God Stats
14W - 6L
1,739 SR
Queue Stats
58W - 65L
1,494 Elo+
Party 2
Nike
Nike
Tostoness
Nike
Level 100
God Stats
6W - 2L
1,687 SR
Queue Stats
40W - 55L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
Triqonomuhtry
Kukulkan
Level 64
God Stats
12W - 4L
1,753 SR
Queue Stats
76W - 75L
1,484 Elo+
Party 2
Ymir
Ymir
interruqt
Ymir
Level 82
God Stats
1W - 1L
1,484 SR
Queue Stats
46W - 52L
1,490 Elo+
Party 2
Team Averages
Level 72
1,618 SR
1,483 Elo+

VS

Team Averages
Level 69
1,582 SR
1,486 Elo+
Loki
Loki
AFK_Frozzy
Loki
Level 42
God Stats
12W - 21L
1,494 SR
Queue Stats
265W - 360L
1,248 Elo+
Solo
Fafnir
Fafnir
HeRoSh1
Fafnir
Level 15
God Stats
6W - 13L
1,586 SR
Queue Stats
50W - 32L
1,689 Elo+
Party 1
Gilgamesh
Gilgamesh
Hero_Mistgun
Gilgamesh
Level 121
God Stats
1W - 1L
1,775 SR
Queue Stats
13W - 14L
1,491 Elo+
Party 1
Anhur
Anhur
d87fresh
Anhur
Level 43
God Stats
11W - 20L
1,296 SR
Queue Stats
500W - 597L
1,379 Elo+
Solo
Ra
Ra
lone34
Ra
Level 123
God Stats
0W - 1L
1,759 SR
Queue Stats
3W - 4L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NSG_Swat11
Artemis
8
0 / 0 / 2
4,884
488
1,176
1,929
562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 0 / 3
6,726
673
4,011
5,319
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
10
1 / 1 / 2
5,914
591
3,857
6,560
2,990
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Triqonomuhtry
Kukulkan
11
5 / 0 / 2
6,283
628
4,848
2,927
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
8
3 / 1 / 6
5,700
570
3,416
4,590
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,010
501
2,585
5,740
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
HeRoSh1
Fafnir
7
0 / 1 / 0
4,646
465
1,803
5,647
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Hero_Mistgun
Gilgamesh
8
1 / 1 / 0
4,948
495
1,837
5,504
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
d87fresh
Anhur
8
0 / 3 / 0
5,027
503
1,498
4,879
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
8
0 / 4 / 1
5,032
503
1,703
5,023
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
2
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Fafnir
HeRoSh1
Fafnir
0
1
0
0
L
Gilgamesh
Hero_Mistgun
Gilgamesh
1
1
0
1
W
Artemis
NSG_Swat11
Artemis
0
0
2
1
W
5
0
3
6.5
W
Nike
1
1
2
2
W
Kukulkan
Triqonomuhtry
Kukulkan
5
0
2
6
L
Anhur
d87fresh
Anhur
0
3
0
0
W
Ymir
3
1
6
6
L
Ra
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,308
Damage
9,426
21,325
Taken
26,793
8,077
Mitigated
10,604
4,250
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,585
407
0
10
5,740
1,676
0
2,167
3,533
0
24,122
L
Fafnir
HeRoSh1
Fafnir
1,803
683
0
1,104
5,647
3,495
0
2,452
3,108
15,437
0
L
Gilgamesh
Hero_Mistgun
Gilgamesh
1,837
545
0
835
5,504
2,763
0
802
4,662
0
18,866
W
Artemis
NSG_Swat11
Artemis
1,176
387
0
30
1,929
562
1,112
83
1,846
0
12,911
W
4,011
1,353
0
779
5,319
1,570
1,087
433
4,830
0
42,076
W
Nike
3,857
435
0
1,875
6,560
2,990
95
480
6,080
0
28,728
W
Kukulkan
Triqonomuhtry
Kukulkan
4,848
286
0
110
2,927
914
748
1,478
1,299
27,838
0
L
Anhur
d87fresh
Anhur
1,498
717
0
825
4,879
1,116
0
94
4,785
0
22,465
W
Ymir
3,416
757
0
1,456
4,590
2,041
0
760
3,764
14,066
0
L
Ra
1,703
87
278
1,366
5,023
1,554
0
2,443
2,441
23,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
24,663
260
Minions Killed
235
0
Camps Cleared
0
939,079
Distance Traveled
930,564
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,010
501
54
5
0
198,028
0
L
Fafnir
4,646
465
26
3
0
183,981
4
L
Gilgamesh
4,948
495
42
4
0
204,095
0
W
Artemis
4,884
488
25
3
0
165,534
0
W
Pele
6,726
673
84
8
0
211,375
3
W
Nike
5,914
591
71
7
0
182,981
2
W
Kukulkan
6,283
628
54
5
0
185,644
0
L
Anhur
5,027
503
49
5
0
161,801
1
W
Ymir
5,700
570
26
3
0
193,545
2
L
Ra
5,032
503
64
6
0
182,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role