Player Matchup

Scylla
Scylla
Deus ex Dragon
Scylla
Level 125
God Stats
41W - 24L
1,715 SR
Queue Stats
276W - 268L
1,515 Elo+
Party 1
Neith
Neith
JaguarMadcat
Neith
Level 88
God Stats
6W - 0L
1,791 SR
Queue Stats
9W - 11L
1,264 Elo+
Party 1
Zeus
Zeus
Vescoci
Zeus
Level 104
God Stats
53W - 21L
1,682 SR
Queue Stats
322W - 306L
1,560 Elo+
Party 1
Tiamat
Tiamat
pedr189
Tiamat
Level 58
God Stats
11W - 10L
1,542 SR
Queue Stats
244W - 233L
1,487 Elo+
Solo
Izanami
Izanami
shadowdrives
Izanami
Level 122
God Stats
13W - 18L
1,464 SR
Queue Stats
176W - 183L
1,555 Elo+
Party 1
Team Averages
Level 99
1,639 SR
1,476 Elo+

VS

Team Averages
Level 78
1,489 SR
1,481 Elo+
Neith
Neith
Badlilmomma24
Neith
Level 36
God Stats
48W - 66L
1,304 SR
Queue Stats
50W - 70L
1,340 Elo+
Party 3
Ah Puch
Ah Puch
DeadlyAD
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Grayboy_Central
Gilgamesh
Level 104
God Stats
6W - 3L
1,643 SR
Queue Stats
222W - 196L
1,518 Elo+
Party 2
Tiamat
Tiamat
S0A GeneralTN
Tiamat
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,618 Elo+
Solo
Ravana
Ravana
vondiim
Ravana
Level 78
God Stats
5W - 2L
1,500 SR
Queue Stats
720W - 680L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 13
13,368
1,114
12,245
10,051
3,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 0 / 12
11,999
1,000
10,442
9,756
3,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zeus
Vescoci
Zeus
19
5 / 5 / 12
13,275
1,106
25,625
12,537
5,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
pedr189
Tiamat
18
2 / 2 / 10
11,506
959
14,267
11,671
13,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
shadowdrives
Izanami
19
8 / 4 / 12
12,976
1,081
13,100
17,134
6,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

179

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 6
10,664
889
6,076
12,255
4,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
DeadlyAD
Ah Puch
18
2 / 4 / 4
11,848
987
18,311
12,652
4,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Grayboy_Central
Gilgamesh
18
4 / 9 / 6
12,282
1,024
14,614
25,599
20,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 6 / 3
11,400
950
11,045
17,750
10,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
vondiim
Ravana
16
3 / 3 / 3
11,043
920
8,718
14,465
6,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
24
Kills
11
11
Deaths
24
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
L
Ah Puch
DeadlyAD
Ah Puch
2
4
4
1
W
6
0
13
12.5
L
Gilgamesh
Grayboy_Central
Gilgamesh
4
9
6
0.78
W
3
0
12
9
L
2
6
3
0.58
W
Zeus
Vescoci
Zeus
5
5
12
2.2
W
Tiamat
pedr189
Tiamat
2
2
10
3.5
W
Izanami
shadowdrives
Izanami
8
4
12
3.5
L
Ravana
vondiim
Ravana
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,679
Damage
58,764
61,149
Taken
82,721
33,395
Mitigated
45,454
9,616
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,076
1,792
0
609
12,255
4,087
0
9,590
2,469
0
18,595
L
Ah Puch
DeadlyAD
Ah Puch
18,311
0
761
1,986
12,652
4,530
0
9,196
3,296
61,066
0
W
12,245
1,111
510
465
10,051
3,791
0
6,231
3,820
40,425
0
L
Gilgamesh
Grayboy_Central
Gilgamesh
14,614
2,918
0
2,390
25,599
20,529
0
11,023
14,338
0
36,260
W
10,442
6,130
0
2,845
9,756
3,819
0
4,714
5,042
0
32,816
L
11,045
639
0
2,752
17,750
10,207
0
12,960
4,476
37,594
0
W
Zeus
Vescoci
Zeus
25,625
1,650
1,246
1,360
12,537
5,962
0
3,242
9,295
53,206
0
W
Tiamat
pedr189
Tiamat
14,267
598
0
1,442
11,671
13,254
0
4,555
7,116
36,309
0
W
Izanami
shadowdrives
Izanami
13,100
8,265
981
767
17,134
6,569
0
10,614
6,520
0
20,828
L
Ravana
vondiim
Ravana
8,718
2,381
0
294
14,465
6,101
0
8,292
6,005
0
14,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,124
Gold Earned
57,237
270
Minions Killed
275
10
Camps Cleared
7
1,152,832
Distance Traveled
1,204,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,664
889
45
4
1
246,824
0
L
Ah Puch
11,848
987
98
8
1
238,452
0
W
Scylla
13,368
1,114
79
7
0
237,488
0
L
Gilgamesh
12,282
1,024
44
4
4
241,524
0
W
Neith
11,999
1,000
47
4
3
213,499
0
L
Tiamat
11,400
950
77
6
0
233,479
0
W
Zeus
13,275
1,106
68
6
1
216,437
0
W
Tiamat
11,506
959
52
4
5
244,680
0
W
Izanami
12,976
1,081
24
2
1
240,728
0
L
Ravana
11,043
920
11
1
1
243,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role