Player Matchup

Zhong Kui
Zhong Kui
Burkey-_-B0Y
Zhong Kui
Level 63
God Stats
0W - 3L
1,266 SR
Queue Stats
229W - 245L
1,331 Elo+
Solo
He Bo
He Bo
CurlyHF
He Bo
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 31L
1,445 Elo+
Party 1
Ao Kuang
Ao Kuang
Inofensi
Ao Kuang
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
XI Alam
Thor
Level 128
God Stats
0W - 1L
1,857 SR
Queue Stats
27W - 38L
1,441 Elo+
Party 1
Raijin
Raijin
YourDadLeft8429
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,362 Elo+
Party 1
Team Averages
Level 109
1,525 SR
1,416 Elo+

VS

Team Averages
Level 64
1,508 SR
1,472 Elo+
Artemis
Artemis
Bazz W
Artemis
Level 68
God Stats
1W - 0L
1,270 SR
Queue Stats
43W - 43L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
BerryBlues
Cthulhu
Level 48
God Stats
4W - 0L
1,809 SR
Queue Stats
216W - 198L
1,451 Elo+
Party 2
Zeus
Zeus
Krittimukha
Zeus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Pikestu
Ganesha
Level 61
God Stats
14W - 11L
1,460 SR
Queue Stats
839W - 903L
1,565 Elo+
Solo
Rama
Rama
supercharge0509
Rama
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 45L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Burkey-_-B0Y
Zhong Kui
16
1 / 8 / 8
9,182
706
4,228
13,678
7,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

He Bo
CurlyHF
He Bo
16
4 / 6 / 3
9,403
723
8,395
11,975
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Inofensi
Ao Kuang
17
8 / 7 / 7
11,433
879
9,178
15,881
5,871
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
XI Alam
Thor
18
4 / 6 / 5
10,024
771
10,541
15,557
5,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 12 / 8
9,388
722
10,528
16,354
5,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bazz W
Artemis
16
8 / 5 / 20
11,003
846
12,520
10,523
8,256
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
BerryBlues
Cthulhu
19
9 / 3 / 26
11,877
914
17,944
14,437
17,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 5 / 16
10,753
827
12,239
8,759
3,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
Pikestu
Ganesha
17
0 / 5 / 28
10,360
797
8,445
16,456
16,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
15 / 2 / 10
12,917
994
15,948
11,607
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
139
18
Kills
39
39
Deaths
20
31
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bazz W
Artemis
8
5
20
3.6
W
Cthulhu
BerryBlues
Cthulhu
9
3
26
7.33
L
Zhong Kui
Burkey-_-B0Y
Zhong Kui
1
8
8
0.63
L
He Bo
CurlyHF
He Bo
4
6
3
0.92
L
Ao Kuang
Inofensi
Ao Kuang
8
7
7
1.64
W
7
5
16
3
W
Ganesha
Pikestu
Ganesha
0
5
28
2.8
L
Thor
XI Alam
Thor
4
6
5
1.08
L
1
12
8
0.42
W
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,870
Damage
67,096
73,445
Taken
61,782
29,317
Mitigated
49,364
17,792
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bazz W
Artemis
12,520
4,500
636
746
10,523
8,256
1,369
7,858
2,665
0
16,538
W
Cthulhu
BerryBlues
Cthulhu
17,944
449
3,035
2,903
14,437
17,014
448
6,627
7,810
37,428
0
L
Zhong Kui
Burkey-_-B0Y
Zhong Kui
4,228
379
514
1,237
13,678
7,968
414
8,333
5,075
12,963
0
L
He Bo
CurlyHF
He Bo
8,395
0
1,526
1,809
11,975
4,523
378
6,894
4,809
24,088
0
L
Ao Kuang
Inofensi
Ao Kuang
9,178
3,250
1,068
4,355
15,881
5,871
0
4,986
10,805
12,157
0
W
12,239
1,441
718
936
8,759
3,046
665
4,229
4,530
22,063
0
W
Ganesha
Pikestu
Ganesha
8,445
822
1,061
1,303
16,456
16,068
414
6,740
9,716
18,809
0
L
Thor
XI Alam
Thor
10,541
499
231
4,744
15,557
5,845
571
7,973
7,401
0
31,890
L
10,528
1,047
942
1,366
16,354
5,110
364
9,416
6,727
19,478
0
W
15,948
13,689
955
4,220
11,607
4,980
3,235
6,875
4,732
0
36,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,430
Gold Earned
56,910
103
Minions Killed
126
0
Camps Cleared
0
926,093
Distance Traveled
1,124,982
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,003
846
21
2
0
196,695
1
W
Cthulhu
11,877
914
31
2
0
240,249
0
L
Zhong Kui
9,182
706
18
1
0
149,993
0
L
He Bo
9,403
723
35
3
0
222,086
0
L
Ao Kuang
11,433
879
10
1
0
188,906
0
W
Zeus
10,753
827
32
2
0
220,227
0
W
Ganesha
10,360
797
0
0
0
221,233
4
L
Thor
10,024
771
31
2
0
202,514
0
L
Raijin
9,388
722
9
1
0
162,594
0
W
Rama
12,917
994
42
3
0
246,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role