Player Matchup

Sobek
Sobek
Curupira vei
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,621 Elo+
Solo
Rama
Rama
DirtySeaSLug
Rama
Level 18
God Stats
5W - 5L
1,762 SR
Queue Stats
162W - 135L
1,594 Elo+
Solo
Ravana
Ravana
Echidnasama
Ravana
Level 28
God Stats
1W - 3L
1,717 SR
Queue Stats
97W - 109L
1,610 Elo+
Solo
Hercules
Hercules
Grafeeki
Hercules
Level 23
God Stats
3W - 1L
1,931 SR
Queue Stats
186W - 207L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
lBakerGGl
Nu Wa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 203L
1,493 Elo+
Party 1
Team Averages
Level 19
1,682 SR
1,564 Elo+

VS

Team Averages
Level 31
1,527 SR
1,576 Elo+
Neith
Neith
Dumpsteredyou
Neith
Level 11
God Stats
3W - 2L
1,276 SR
Queue Stats
65W - 42L
1,724 Elo+
Party 3
Sun Wukong
Sun Wukong
TKTyNdArEuS19
Sun Wukong
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 164L
1,473 Elo+
Party 2
Tiamat
Tiamat
Yeetthayoink
Tiamat
Level 88
God Stats
13W - 9L
1,562 SR
Queue Stats
441W - 371L
1,642 Elo+
Party 3
Ymir
Ymir
gobow
Ymir
Level 27
God Stats
3W - 1L
1,617 SR
Queue Stats
20W - 12L
1,563 Elo+
Solo
Arachne
Arachne
zoTurtle2
Arachne
Level 7
God Stats
2W - 0L
1,681 SR
Queue Stats
8W - 7L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,506
501
0
704
241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,183
637
797
2,379
472
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
5
0 / 1 / 0
3,238
648
953
2,179
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Grafeeki
Hercules
4
0 / 0 / 0
2,847
569
477
1,801
703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
lBakerGGl
Nu Wa
5
0 / 2 / 0
3,092
618
738
1,973
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,501
700
686
736
157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
TKTyNdArEuS19
Sun Wukong
5
0 / 0 / 1
3,484
697
0
2,012
618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
7
2 / 0 / 0
3,928
786
2,317
1,826
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
gobow
Ymir
5
0 / 0 / 1
3,162
632
485
1,881
1,012
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
zoTurtle2
Arachne
6
2 / 0 / 0
3,955
791
1,022
3,137
745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
5
5
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
W
1
0
0
1
L
Ravana
0
1
0
0
L
Hercules
Grafeeki
Hercules
0
0
0
0
W
Sun Wukong
TKTyNdArEuS19
Sun Wukong
0
0
1
0.5
W
Tiamat
2
0
0
2
W
Ymir
gobow
Ymir
0
0
1
0.5
L
Nu Wa
lBakerGGl
Nu Wa
0
2
0
0
W
Arachne
zoTurtle2
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,965
Damage
4,510
9,036
Taken
9,592
2,542
Mitigated
3,338
2,480
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
704
241
0
0
704
351
0
L
797
781
0
738
2,379
472
0
485
1,894
0
11,622
W
686
219
0
385
736
157
0
0
736
0
15,979
L
Ravana
953
372
0
650
2,179
659
0
800
1,258
0
10,317
L
Hercules
Grafeeki
Hercules
477
168
0
597
1,801
703
0
363
1,368
0
4,753
W
Sun Wukong
TKTyNdArEuS19
Sun Wukong
0
0
0
750
2,012
618
543
0
1,982
0
10,215
W
Tiamat
2,317
531
0
1,558
1,826
806
0
605
1,191
16,052
0
W
Ymir
gobow
Ymir
485
324
78
932
1,881
1,012
0
0
1,881
5,228
0
L
Nu Wa
lBakerGGl
Nu Wa
738
239
0
495
1,973
467
0
879
1,010
11,937
0
W
Arachne
zoTurtle2
Arachne
1,022
703
0
1,224
3,137
745
0
133
2,974
0
13,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,866
Gold Earned
18,030
89
Minions Killed
130
0
Camps Cleared
0
402,748
Distance Traveled
471,750
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
2,506
501
0
0
0
25,939
1
L
Rama
3,183
637
20
4
0
84,712
1
W
Neith
3,501
700
25
5
0
89,867
1
L
Ravana
3,238
648
36
7
0
102,386
0
L
Hercules
2,847
569
14
3
0
105,550
1
W
Sun Wukong
3,484
697
18
4
0
90,338
0
W
Tiamat
3,928
786
38
8
0
97,199
1
W
Ymir
3,162
632
13
3
0
101,060
0
L
Nu Wa
3,092
618
19
4
0
84,161
2
W
Arachne
3,955
791
36
7
0
93,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role