Player Matchup

Yemoja
Yemoja
FineAmerican137
Yemoja
Level 30
God Stats
28W - 31L
1,477 SR
Queue Stats
175W - 204L
1,378 Elo+
Solo
Hel
Hel
Markovich33
Hel
Level 20
God Stats
1W - 2L
1,540 SR
Queue Stats
2W - 2L
1,428 Elo+
Solo
Heimdallr
Heimdallr
MrDrew52
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
cj1x1
Discordia
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 51L
1,392 Elo+
Party 3
Nox
Nox
dragigoat
Nox
Level 18
God Stats
6W - 7L
1,415 SR
Queue Stats
29W - 34L
1,352 Elo+
Party 3
Team Averages
Level 22
1,486 SR
1,410 Elo+

VS

Team Averages
Level 19
1,417 SR
1,342 Elo+
Xbalanque
Xbalanque
Dah-420-Hip-E
Xbalanque
Level 7
God Stats
2W - 5L
1,074 SR
Queue Stats
6W - 8L
1,138 Elo+
Party 2
Medusa
Medusa
IABSUN
Medusa
Level 22
God Stats
18W - 10L
1,468 SR
Queue Stats
26W - 18L
1,285 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XV_KKaique_vx
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 64L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
ZSideWaysZ
Gilgamesh
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 63L
1,411 Elo+
Party 1
Bakasura
Bakasura
yukimenoko88
Bakasura
Level 28
God Stats
4W - 4L
1,540 SR
Queue Stats
43W - 30L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 11
11,143
1,013
4,227
25,600
24,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 9 / 10
11,475
1,043
9,409
20,814
16,412
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
MrDrew52
Heimdallr
14
0 / 2 / 2
8,823
802
807
1,782
491
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
cj1x1
Discordia
18
4 / 11 / 14
11,929
1,084
9,106
22,504
10,288
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 3 / 7
13,757
1,251
18,028
20,152
10,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dah-420-Hip-E
Xbalanque
18
3 / 7 / 16
11,143
1,013
13,398
12,658
4,830
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
IABSUN
Medusa
18
2 / 3 / 20
11,744
1,068
16,495
9,634
3,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
XV_KKaique_vx
Tsukuyomi
19
2 / 2 / 24
11,824
1,075
10,045
7,828
3,453
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
ZSideWaysZ
Gilgamesh
19
15 / 1 / 10
14,078
1,280
20,439
12,340
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
yukimenoko88
Bakasura
18
14 / 7 / 10
13,713
1,247
22,507
14,405
5,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
116
20
Kills
36
36
Deaths
20
44
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Dah-420-Hip-E
Xbalanque
3
7
16
1.57
L
1
11
11
0.59
W
Medusa
IABSUN
Medusa
2
3
20
4
L
4
9
10
1
L
Heimdallr
MrDrew52
Heimdallr
0
2
2
0.5
W
Tsukuyomi
XV_KKaique_vx
Tsukuyomi
2
2
24
7
W
Gilgamesh
ZSideWaysZ
Gilgamesh
15
1
10
20
L
Discordia
cj1x1
Discordia
4
11
14
1
L
11
3
7
4.83
W
Bakasura
yukimenoko88
Bakasura
14
7
10
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,577
Damage
82,884
90,852
Taken
56,865
62,565
Mitigated
24,746
9,256
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Dah-420-Hip-E
Xbalanque
13,398
6,535
441
305
12,658
4,830
0
10,200
2,458
0
33,356
L
4,227
2,871
4,754
1,732
25,600
24,712
0
0
24,786
14,692
0
W
Medusa
IABSUN
Medusa
16,495
8,552
0
828
9,634
3,592
0
7,582
2,052
0
31,775
L
9,409
1,256
1,029
502
20,814
16,412
0
96
18,514
23,064
0
L
Heimdallr
MrDrew52
Heimdallr
807
300
0
0
1,782
491
0
0
1,606
0
2,132
W
Tsukuyomi
XV_KKaique_vx
Tsukuyomi
10,045
2,576
0
393
7,828
3,453
0
5,776
1,927
128
26,508
W
Gilgamesh
ZSideWaysZ
Gilgamesh
20,439
6,245
0
1,323
12,340
7,161
0
9,498
2,842
39
44,519
L
Discordia
cj1x1
Discordia
9,106
1,426
99
1,140
22,504
10,288
0
0
21,344
16,058
0
L
18,028
2,539
0
0
20,152
10,662
0
18
19,938
50,643
0
W
Bakasura
yukimenoko88
Bakasura
22,507
15,726
171
2,440
14,405
5,710
0
7,714
6,117
0
32,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,127
Gold Earned
62,502
124
Minions Killed
203
2
Camps Cleared
11
698,417
Distance Traveled
1,003,544
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,143
1,013
40
4
2
153,298
1
L
Yemoja
11,143
1,013
21
2
0
128,790
0
W
Medusa
11,744
1,068
41
4
0
174,770
0
L
Hel
11,475
1,043
28
3
1
169,745
0
L
Heimdallr
8,823
802
1
0
0
28,498
0
W
Tsukuyomi
11,824
1,075
41
4
0
208,980
0
W
Gilgamesh
14,078
1,280
40
4
1
255,387
0
L
Discordia
11,929
1,084
9
1
1
164,622
0
L
Nox
13,757
1,251
65
6
0
206,762
0
W
Bakasura
13,713
1,247
41
4
8
211,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role