Player Matchup

Izanami
Izanami
Brad McTowlie
Izanami
Level 160
God Stats
1W - 4L
1,665 SR
Queue Stats
282W - 270L
1,602 Elo+
Solo
Medusa
Medusa
CMAL
Medusa
Level 141
God Stats
3W - 4L
1,521 SR
Queue Stats
446W - 396L
1,609 Elo+
Solo
Persephone
Persephone
KKiLLL
Persephone
Level 160
God Stats
8W - 7L
1,500 SR
Queue Stats
878W - 874L
1,652 Elo+
Solo
Erlang Shen
Erlang Shen
Ultimmatum
Erlang Shen
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
457W - 407L
1,622 Elo+
Solo
Anhur
Anhur
deltx
Anhur
Level 148
God Stats
2W - 4L
1,484 SR
Queue Stats
143W - 129L
1,603 Elo+
Solo
Team Averages
Level 150
1,534 SR
1,618 Elo+

VS

Team Averages
Level 133
1,384 SR
1,514 Elo+
Da Ji
Da Ji
Baldoras
Da Ji
Level 126
God Stats
3W - 7L
1,516 SR
Queue Stats
597W - 580L
1,632 Elo+
Solo
Janus
Janus
BigManTingz
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Failbotz1
Nox
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
eIeA
Hou Yi
Level 160
God Stats
3W - 5L
1,195 SR
Queue Stats
180W - 193L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
kanrα
Kuzenbo
Level 158
God Stats
0W - 3L
1,210 SR
Queue Stats
15W - 16L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
1 / 5 / 15
11,467
819
9,600
12,547
4,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
CMAL
Medusa
20
11 / 2 / 8
12,519
894
19,325
17,083
6,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
KKiLLL
Persephone
16
3 / 3 / 10
10,465
748
18,257
9,046
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Ultimmatum
Erlang Shen
17
3 / 3 / 14
10,204
729
15,835
19,372
18,379
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
deltx
Anhur
17
5 / 3 / 12
10,660
761
13,979
13,736
5,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Baldoras
Da Ji
14
2 / 8 / 6
8,805
629
8,836
19,714
19,455
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 2 / 9
9,376
670
23,439
13,946
5,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 3 / 7
10,211
729
6,750
13,606
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
eIeA
Hou Yi
18
8 / 5 / 4
10,748
768
16,456
17,956
7,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
kanrα
Kuzenbo
16
0 / 5 / 11
8,935
638
6,230
21,043
25,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
53
23
Kills
16
16
Deaths
23
59
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Baldoras
Da Ji
2
8
6
0.63
L
2
2
9
3.25
W
Izanami
1
5
15
1.7
W
Medusa
CMAL
Medusa
11
2
8
7.5
L
4
3
7
2.5
W
Persephone
KKiLLL
Persephone
3
3
10
2.67
W
Erlang Shen
Ultimmatum
Erlang Shen
3
3
14
3.33
W
Anhur
deltx
Anhur
5
3
12
3.67
L
Hou Yi
eIeA
Hou Yi
8
5
4
2
L
Kuzenbo
kanrα
Kuzenbo
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,996
Damage
61,711
71,784
Taken
86,265
38,508
Mitigated
65,134
33,203
Healing
23,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Baldoras
Da Ji
8,836
1,304
2,167
1,214
19,714
19,455
0
4,270
15,093
0
12,627
L
23,439
1,531
1,197
1,373
13,946
5,537
66
2,207
11,469
46,028
0
W
Izanami
9,600
4,066
514
1,742
12,547
4,539
924
6,736
5,633
0
29,013
W
Medusa
CMAL
Medusa
19,325
8,189
0
5,588
17,083
6,869
1,969
9,660
7,325
0
51,098
L
6,750
307
3,270
1,757
13,606
6,488
267
1,782
11,554
20,229
0
W
Persephone
KKiLLL
Persephone
18,257
847
3,264
2,776
9,046
3,297
603
3,349
5,694
32,932
0
W
Erlang Shen
Ultimmatum
Erlang Shen
15,835
2,530
3,163
7,809
19,372
18,379
326
9,302
9,868
0
20,620
W
Anhur
deltx
Anhur
13,979
6,849
2,980
5,367
13,736
5,424
2,227
6,710
6,842
0
24,953
L
Hou Yi
eIeA
Hou Yi
16,456
8,440
2,014
4,095
17,956
7,786
986
3,934
13,782
0
31,064
L
Kuzenbo
kanrα
Kuzenbo
6,230
1,379
3,629
2,951
21,043
25,868
0
6,064
14,789
14,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,315
Gold Earned
48,075
180
Minions Killed
142
0
Camps Cleared
0
1,347,960
Distance Traveled
1,291,560
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,805
629
8
1
0
258,416
0
L
Janus
9,376
670
52
4
0
279,741
4
W
Izanami
11,467
819
35
3
0
236,677
3
W
Medusa
12,519
894
78
6
0
286,515
3
L
Nox
10,211
729
42
3
0
264,010
0
W
Persephone
10,465
748
31
2
0
271,049
0
W
Erlang Shen
10,204
729
6
0
0
297,372
1
W
Anhur
10,660
761
30
2
0
256,347
1
L
Hou Yi
10,748
768
33
2
0
223,876
3
L
Kuzenbo
8,935
638
7
1
0
265,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role