Player Matchup

Skadi
Skadi
CotemplatingLife
Skadi
Level 63
God Stats
2W - 1L
1,770 SR
Queue Stats
63W - 52L
1,586 Elo+
Party 4
Nike
Nike
DJSHINJO
Nike
Level 25
God Stats
15W - 21L
1,568 SR
Queue Stats
384W - 367L
1,487 Elo+
Party 3
Scylla
Scylla
LofiSope
Scylla
Level 88
God Stats
43W - 28L
1,613 SR
Queue Stats
723W - 658L
1,594 Elo+
Party 3
Da Ji
Da Ji
MrPinotte
Da Ji
Level 64
God Stats
2W - 2L
1,492 SR
Queue Stats
20W - 14L
1,640 Elo+
Party 4
Khepri
Khepri
imjustdoingmyjob
Khepri
Level 41
God Stats
5W - 2L
1,755 SR
Queue Stats
13W - 15L
1,528 Elo+
Party 4
Team Averages
Level 56
1,640 SR
1,567 Elo+

VS

Team Averages
Level 72
1,521 SR
1,542 Elo+
Nemesis
Nemesis
AvrgMstrpc
Nemesis
Level 89
God Stats
3W - 4L
1,446 SR
Queue Stats
292W - 273L
1,544 Elo+
Party 1
Scylla
Scylla
Ifoundniksdad
Scylla
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
513W - 483L
1,605 Elo+
Party 2
Tyr
Tyr
Mimosaaaa
Tyr
Level 107
God Stats
16W - 16L
1,571 SR
Queue Stats
542W - 501L
1,531 Elo+
Party 2
Rama
Rama
Stokul
Rama
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
409W - 389L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
bobward-tentpant
Gilgamesh
Level 41
God Stats
9W - 11L
1,586 SR
Queue Stats
37W - 41L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 3
11,588
610
12,409
8,838
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Nike
17
4 / 3 / 7
11,073
583
7,758
10,807
6,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
LofiSope
Scylla
20
9 / 1 / 5
12,881
678
14,007
9,096
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
MrPinotte
Da Ji
17
6 / 0 / 6
11,085
583
10,284
12,421
9,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 14
10,686
562
5,330
14,864
13,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AvrgMstrpc
Nemesis
14
1 / 6 / 2
8,465
446
2,932
14,050
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 2
9,905
521
8,642
8,235
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 7 / 5
8,251
434
9,843
16,756
10,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Stokul
Rama
13
2 / 8 / 3
8,941
471
9,848
12,635
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
15
2 / 7 / 3
9,379
494
5,776
16,267
10,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
32
Kills
10
10
Deaths
33
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AvrgMstrpc
Nemesis
1
6
2
0.33
W
12
3
3
4.5
W
Nike
4
3
7
2.5
L
3
5
2
0.8
W
Scylla
LofiSope
Scylla
9
1
5
11.5
L
2
7
5
0.64
W
Da Ji
MrPinotte
Da Ji
6
0
6
9
L
Rama
Stokul
Rama
2
8
3
0.44
L
Gilgamesh
2
7
3
0.5
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,788
Damage
37,041
56,026
Taken
67,943
37,114
Mitigated
32,358
12,238
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AvrgMstrpc
Nemesis
2,932
570
0
4,130
14,050
5,322
872
4,271
9,779
0
48,040
W
12,409
5,716
0
925
8,838
3,946
3,352
602
8,236
0
80,959
W
Nike
7,758
1,736
0
985
10,807
6,061
1,315
1,621
9,186
0
65,249
L
8,642
636
0
1,312
8,235
2,608
0
3,765
4,470
57,169
0
W
Scylla
LofiSope
Scylla
14,007
2,034
0
3,633
9,096
4,064
832
1,716
7,380
106,776
0
L
9,843
1,093
0
4,016
16,756
10,602
0
4,546
12,210
0
38,363
W
Da Ji
MrPinotte
Da Ji
10,284
2,983
0
4,206
12,421
9,273
0
441
11,980
0
71,969
L
Rama
Stokul
Rama
9,848
7,967
0
3,209
12,635
3,591
1,558
3,034
9,601
0
44,606
L
Gilgamesh
5,776
1,362
0
746
16,267
10,235
195
3,721
12,546
0
49,099
W
5,330
510
927
1,562
14,864
13,770
384
4,262
10,602
14,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,313
Gold Earned
44,941
588
Minions Killed
482
0
Camps Cleared
0
1,895,762
Distance Traveled
1,738,895
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,465
446
102
5
0
394,171
9
W
Skadi
11,588
610
126
7
0
348,885
7
W
Nike
11,073
583
132
7
0
376,509
3
L
Scylla
9,905
521
110
6
0
329,795
4
W
Scylla
12,881
678
194
10
0
381,216
5
L
Tyr
8,251
434
60
3
0
382,573
0
W
Da Ji
11,085
583
114
6
0
426,146
4
L
Rama
8,941
471
90
5
0
304,757
6
L
Gilgamesh
9,379
494
120
6
0
327,599
2
W
Khepri
10,686
562
22
1
0
363,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role