Player Matchup

Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
 
Kumbhakarna
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold IV
EmerlRabbit
King Arthur
Gold IV
Level 141
God Stats
5W - 6L
1,691 SR
Queue Stats
144W - 162L
1,458 MMR
Party 1
Scylla
Scylla
Gold III
HairyBosko64
Scylla
Gold III
Level 113
God Stats
20W - 20L
1,518 SR
Queue Stats
174W - 172L
1,644 MMR
Solo
Fenrir
Fenrir
Platinum V
XxCERTIFIED_ACxX
Fenrir
Platinum V
Level 125
God Stats
74W - 61L
1,601 SR
Queue Stats
171W - 158L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,562 SR
1,547 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,648 SR
1,624 MMR
Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
Sad Jones
Ymir
Gold III
Level 97
God Stats
7W - 8L
1,621 SR
Queue Stats
169W - 170L
1,600 MMR
Party 2
Sol
Sol
Platinum IV
Unbracedking
Sol
Platinum IV
Level 122
God Stats
80W - 62L
1,646 SR
Queue Stats
102W - 93L
1,798 MMR
Party 2
Chaac
Chaac
Gold I
Ymir44465
Chaac
Gold I
Level 55
God Stats
3W - 3L
1,739 SR
Queue Stats
191W - 184L
1,611 MMR
Solo
Thanatos
Thanatos
Gold II
iGuitxr
Thanatos
Gold II
Level 107
God Stats
5W - 2L
1,734 SR
Queue Stats
66W - 58L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 6 / 1
6,341
423
6,485
9,897
2,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
 
Kumbhakarna
8
1 / 3 / 2
6,191
413
3,837
10,343
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
EmerlRabbit
King Arthur
13
1 / 4 / 2
7,825
522
3,952
10,859
6,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
12
1 / 3 / 1
7,114
474
4,238
5,940
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 3
7,444
496
8,271
11,805
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetTsukuyomiDanzaburouGilgameshAthena

VS

Bans
ApolloNemesisHeimdallrCu ChulainnJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 0 / 6
7,608
507
7,379
9,695
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
13
3 / 2 / 2
8,106
540
3,888
10,670
4,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 1 / 2
8,962
597
9,645
8,272
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Ymir44465
Chaac
16
3 / 1 / 3
9,380
625
6,388
10,001
6,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
iGuitxr
Thanatos
13
4 / 4 / 5
7,872
525
5,485
11,576
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
19
19
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
6
1
0.25
L
Kumbhakarna
 
Kumbhakarna
1
3
2
0.67
W
Chronos
 
Chronos
2
0
6
5
L
King Arthur
EmerlRabbit
King Arthur
1
4
2
0.5
L
Scylla
1
3
1
0.5
W
Ymir
3
2
2
2
W
7
1
2
8
L
3
3
3
1.5
W
Chaac
Ymir44465
Chaac
3
1
3
4.5
W
Thanatos
iGuitxr
Thanatos
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,783
Damage
32,785
48,844
Taken
50,214
23,014
Mitigated
21,205
9,441
Healing
23,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,485
3,751
0
2,622
9,897
2,934
0
6,543
3,354
0
31,906
L
Kumbhakarna
 
Kumbhakarna
3,837
193
0
2,738
10,343
6,943
0
5,504
4,839
11,849
0
W
Chronos
 
Chronos
7,379
2,592
0
4,152
9,695
2,822
346
1,417
8,278
43,836
0
L
King Arthur
EmerlRabbit
King Arthur
3,952
597
0
1,750
10,859
6,074
0
2,206
8,653
0
43,570
L
Scylla
4,238
140
0
565
5,940
2,045
0
3,435
2,505
40,273
0
W
Ymir
3,888
1,190
0
2,274
10,670
4,747
0
2,118
8,552
31,603
0
W
9,645
1,472
0
5,022
8,272
2,567
1,484
2,702
5,570
58,796
0
L
8,271
2,410
0
1,766
11,805
5,018
0
3,870
7,935
0
46,653
W
Chaac
Ymir44465
Chaac
6,388
757
0
4,095
10,001
6,068
0
1,321
8,680
5,565
57,226
W
Thanatos
iGuitxr
Thanatos
5,485
1,342
0
8,186
11,576
5,001
0
517
11,059
0
44,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
41,928
341
Minions Killed
465
0
Camps Cleared
0
1,349,036
Distance Traveled
1,408,651
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,341
423
61
4
0
217,377
2
L
Kumbhakarna
6,191
413
16
1
0
266,014
8
W
Chronos
7,608
507
71
5
0
268,840
2
L
King Arthur
7,825
522
118
8
0
302,119
5
L
Scylla
7,114
474
79
5
0
276,414
4
W
Ymir
8,106
540
52
3
0
273,237
0
W
Sol
8,962
597
107
7
0
287,850
3
L
Fenrir
7,444
496
67
4
0
287,112
6
W
Chaac
9,380
625
147
10
0
284,115
4
W
Thanatos
7,872
525
88
6
0
294,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role