Player Matchup

Gilgamesh
Gilgamesh
Platinum II
Kinss
Gilgamesh
Platinum II
Level 125
God Stats
8W - 1L
1,962 SR
Queue Stats
75W - 54L
1,595 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
Pinxafarolas
Xing Tian
Platinum II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Platinum II
Rithlork
The Morrigan
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,654 SR
1,532 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,474 SR
1,300 MMR
Ah Puch
Ah Puch
Bronze I
METROlD
Ah Puch
Bronze I
Level 41
God Stats
14W - 24L
1,432 SR
Queue Stats
29W - 62L
835 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
boris2468
Baron Samedi
Gold III
Level 111
God Stats
27W - 29L
1,561 SR
Queue Stats
326W - 381L
1,533 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
redhairydevil
Danzaburou
Gold IV
Level 110
God Stats
13W - 20L
1,430 SR
Queue Stats
317W - 372L
1,533 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kinss
Gilgamesh
15
6 / 2 / 7
10,849
723
7,848
12,674
8,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Pinxafarolas
Xing Tian
12
3 / 6 / 11
10,222
681
6,432
13,434
11,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
Rithlork
The Morrigan
16
8 / 1 / 8
11,848
790
22,680
5,368
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaThothAphroditeZeusChang'e

VS

Bans
SobekFenrirDiscordiaAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
METROlD
Ah Puch
13
1 / 5 / 7
9,582
639
3,248
13,966
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
boris2468
Baron Samedi
12
2 / 7 / 4
9,228
615
6,969
12,152
6,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
redhairydevil
Danzaburou
12
5 / 5 / 3
10,350
690
9,557
14,070
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
8
9
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kinss
Gilgamesh
6
2
7
4.75
L
Ah Puch
METROlD
Ah Puch
1
5
7
0.9
W
Xing Tian
Pinxafarolas
Xing Tian
3
6
11
1.42
W
The Morrigan
Rithlork
The Morrigan
8
1
8
12
L
Baron Samedi
boris2468
Baron Samedi
2
7
4
0.57
L
Danzaburou
redhairydevil
Danzaburou
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,960
Damage
19,774
31,476
Taken
40,188
21,613
Mitigated
15,559
4,268
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kinss
Gilgamesh
7,848
863
0
837
12,674
8,511
456
3,483
8,279
0
27,295
L
Ah Puch
METROlD
Ah Puch
3,248
237
0
2,355
13,966
4,220
0
6,856
7,110
33,967
0
W
Xing Tian
Pinxafarolas
Xing Tian
6,432
222
0
1,785
13,434
11,051
0
4,215
8,767
21,889
0
W
The Morrigan
Rithlork
The Morrigan
22,680
5,754
0
1,646
5,368
2,051
1,869
1,739
3,395
84,334
8,583
L
Baron Samedi
boris2468
Baron Samedi
6,969
264
571
1,870
12,152
6,353
0
7,375
4,777
26,236
0
L
Danzaburou
redhairydevil
Danzaburou
9,557
4,959
0
2,463
14,070
4,986
0
7,792
6,278
0
42,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,919
Gold Earned
29,160
177
Minions Killed
166
0
Camps Cleared
0
871,177
Distance Traveled
729,396
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,849
723
38
3
0
319,188
5
L
Ah Puch
9,582
639
75
5
0
241,078
3
W
Xing Tian
10,222
681
20
1
0
276,559
3
W
The Morrigan
11,848
790
119
8
0
275,430
0
L
Baron Samedi
9,228
615
34
2
0
232,790
6
L
Danzaburou
10,350
690
57
4
0
255,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role