Player Matchup

Anubis
Anubis
Akira Kurusu482
Anubis
Level 19
God Stats
9W - 11L
1,631 SR
Queue Stats
58W - 79L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
Daniel_an53
Sun Wukong
Level 17
God Stats
3W - 2L
1,242 SR
Queue Stats
12W - 9L
1,206 Elo+
Solo
Chang'e
Chang'e
NotAtTheTop
Chang'e
Level 29
God Stats
9W - 19L
1,513 SR
Queue Stats
79W - 123L
1,351 Elo+
Party 1
Mercury
Mercury
XMaRkK_10_
Mercury
Level 27
God Stats
2W - 1L
1,502 SR
Queue Stats
3W - 8L
1,182 Elo+
Solo
Kukulkan
Kukulkan
simone-sofia
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,316 Elo+

VS

Team Averages
Level 18
1,499 SR
1,398 Elo+
Arachne
Arachne
Madcookie07
Arachne
Level 22
God Stats
28W - 18L
1,600 SR
Queue Stats
60W - 37L
1,476 Elo+
Solo
Cupid
Cupid
MastermindJaMi
Cupid
Level 21
God Stats
3W - 5L
1,436 SR
Queue Stats
29W - 40L
1,329 Elo+
Solo
Nu Wa
Nu Wa
RekWorD4504
Nu Wa
Level 25
God Stats
3W - 2L
1,399 SR
Queue Stats
66W - 63L
1,356 Elo+
Solo
Horus
Horus
ill-wurze
Horus
Level 20
God Stats
100W - 88L
1,562 SR
Queue Stats
146W - 170L
1,331 Elo+
Solo
Nemesis
Nemesis
ratiktatik88
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 3
12,031
547
20,908
18,804
11,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Daniel_an53
Sun Wukong
15
5 / 6 / 7
10,630
483
6,939
15,149
15,672
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
NotAtTheTop
Chang'e
17
8 / 10 / 2
11,562
526
17,502
21,094
7,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
XMaRkK_10_
Mercury
18
10 / 3 / 4
12,112
551
15,895
16,217
7,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
simone-sofia
Kukulkan
10
1 / 13 / 1
8,403
382
2,564
9,785
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Madcookie07
Arachne
17
14 / 3 / 3
12,116
551
23,004
22,348
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
11 / 10 / 5
11,824
537
14,901
17,879
6,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 7 / 8
9,345
425
12,028
13,999
4,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
ill-wurze
Horus
17
3 / 4 / 7
11,593
527
7,574
25,785
15,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
ratiktatik88
Nemesis
6
1 / 6 / 0
6,596
300
1,831
5,927
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
57
30
Kills
34
35
Deaths
30
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
W
Sun Wukong
Daniel_an53
Sun Wukong
5
6
7
1.42
L
Arachne
Madcookie07
Arachne
14
3
3
5.17
L
11
10
5
1.35
W
Chang'e
NotAtTheTop
Chang'e
8
10
2
0.9
L
5
7
8
1.29
W
Mercury
XMaRkK_10_
Mercury
10
3
4
4
L
Horus
ill-wurze
Horus
3
4
7
1.63
L
Nemesis
ratiktatik88
Nemesis
1
6
0
0.17
W
Kukulkan
simone-sofia
Kukulkan
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,808
Damage
59,338
81,049
Taken
85,938
44,805
Mitigated
35,872
20,556
Healing
27,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,908
3,524
1,056
11,316
18,804
11,015
2,459
727
18,031
76,067
0
W
Sun Wukong
Daniel_an53
Sun Wukong
6,939
1,547
0
394
15,149
15,672
286
1,880
13,185
0
35,153
L
Arachne
Madcookie07
Arachne
23,004
16,309
207
7,902
22,348
8,518
0
10,234
11,906
0
70,398
L
14,901
10,401
0
2,929
17,879
6,050
2,711
8,816
8,841
0
57,749
W
Chang'e
NotAtTheTop
Chang'e
17,502
3,713
729
7,061
21,094
7,546
2,073
4,412
16,578
67,762
0
L
12,028
2,547
0
1,882
13,999
4,385
1,753
7,047
6,552
45,956
0
W
Mercury
XMaRkK_10_
Mercury
15,895
8,357
0
0
16,217
7,709
2,960
2,386
13,731
0
82,309
L
Horus
ill-wurze
Horus
7,574
4,356
3,175
11,160
25,785
15,456
440
12,036
13,489
0
33,107
L
Nemesis
ratiktatik88
Nemesis
1,831
807
0
660
5,927
1,463
0
1,641
4,176
0
11,471
W
Kukulkan
simone-sofia
Kukulkan
2,564
624
0
0
9,785
2,863
0
2,223
7,496
18,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,738
Gold Earned
51,474
423
Minions Killed
277
0
Camps Cleared
0
1,770,945
Distance Traveled
1,642,965
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,031
547
134
6
0
317,846
1
W
Sun Wukong
10,630
483
58
3
0
401,671
1
L
Arachne
12,116
551
78
4
0
446,602
1
L
Cupid
11,824
537
84
4
0
343,045
0
W
Chang'e
11,562
526
103
5
0
299,850
0
L
Nu Wa
9,345
425
56
3
0
300,264
2
W
Mercury
12,112
551
104
5
0
431,991
0
L
Horus
11,593
527
42
2
0
381,763
0
L
Nemesis
6,596
300
17
1
0
171,291
5
W
Kukulkan
8,403
382
24
1
0
319,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role