Player Matchup

Anhur
Anhur
Arcadi0n
Anhur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,506 Elo+
Party 2
Merlin
Merlin
Koepy
Merlin
Level 25
God Stats
2W - 1L
1,604 SR
Queue Stats
13W - 8L
1,506 Elo+
Party 2
Chaac
Chaac
RedRikku
Chaac
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,506 Elo+
Party 2
Team Averages
Level 39
1,535 SR
1,506 Elo+

VS

Team Averages
Level 28
1,625 SR
1,467 Elo+
Baba Yaga
Baba Yaga
HappyCutiecorn
Baba Yaga
Level 29
God Stats
13W - 8L
1,602 SR
Queue Stats
194W - 224L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
Krawumms32
Baron Samedi
Level 29
God Stats
18W - 13L
1,686 SR
Queue Stats
185W - 216L
1,465 Elo+
Party 1
Osiris
Osiris
Muhkuuuuh
Osiris
Level 26
God Stats
10W - 11L
1,588 SR
Queue Stats
190W - 219L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arcadi0n
Anhur
20
10 / 7 / 8
16,841
702
22,617
25,347
9,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Koepy
Merlin
20
9 / 7 / 8
16,195
675
27,215
20,450
8,303
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
RedRikku
Chaac
19
4 / 7 / 15
15,606
650
10,003
25,345
22,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HappyCutiecorn
Baba Yaga
18
7 / 8 / 11
15,351
640
24,537
23,162
9,422
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Krawumms32
Baron Samedi
18
7 / 6 / 10
15,155
631
18,184
21,656
12,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Muhkuuuuh
Osiris
18
7 / 9 / 12
15,507
646
19,875
29,301
26,633
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
23
Kills
21
21
Deaths
23
31
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
Arcadi0n
Anhur
10
7
8
2
L
Baba Yaga
HappyCutiecorn
Baba Yaga
7
8
11
1.56
W
Merlin
Koepy
Merlin
9
7
8
1.86
L
Baron Samedi
Krawumms32
Baron Samedi
7
6
10
2
L
Osiris
Muhkuuuuh
Osiris
7
9
12
1.44
W
Chaac
RedRikku
Chaac
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,835
Damage
62,596
71,142
Taken
74,119
41,140
Mitigated
48,265
17,376
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Arcadi0n
Anhur
22,617
12,910
0
7,769
25,347
9,935
710
14,914
10,433
0
98,012
L
Baba Yaga
HappyCutiecorn
Baba Yaga
24,537
1,061
0
4,065
23,162
9,422
1,334
8,638
14,013
67,804
0
W
Merlin
Koepy
Merlin
27,215
1,143
696
2,612
20,450
8,303
1,348
11,964
8,486
99,468
0
L
Baron Samedi
Krawumms32
Baron Samedi
18,184
2,270
2,558
5,661
21,656
12,210
892
8,156
13,224
66,818
0
L
Osiris
Muhkuuuuh
Osiris
19,875
8,793
0
3,994
29,301
26,633
481
9,174
19,578
1,831
63,229
W
Chaac
RedRikku
Chaac
10,003
2,410
0
6,299
25,345
22,902
516
18,183
7,162
0
40,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,642
Gold Earned
46,013
284
Minions Killed
214
0
Camps Cleared
0
1,138,052
Distance Traveled
1,124,689
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,841
702
98
4
0
375,209
2
L
Baba Yaga
15,351
640
78
3
0
389,587
3
W
Merlin
16,195
675
124
5
0
378,013
2
L
Baron Samedi
15,155
631
81
3
0
350,000
1
L
Osiris
15,507
646
55
2
0
385,102
0
W
Chaac
15,606
650
62
3
0
384,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role